name = QuakeCon
caption = The Official QuakeCon logo
location = Dallas, Texas
country = United States
first = 1996
last = Present
filing = Corporate
website = http://www.quakecon.org
QuakeCon is a bring-your-own-computer (
BYOC) computer gamingevent with a competitive tournament held every year in Dallas, Texas, USA. The event, which is named after id Software's game " Quake", sees thousands of gamers from all over the world attend every year to celebrate the company's gaming dynasty. It is North America's largest LAN party, the largest free LAN party in the world, and usually runs over a period of four days.
Now more than a multiplayer gaming event, QuakeCon is also a venue to showcase the newest games and hardware being developed by companies involved with
id Softwareand their publisher, Activision, including booths selling clothing, computer peripherals, and software.
To be able keep quakecon a free LAN party, it is highly dependent on volunteer work.These volunteers, often described as the crew, covers most aspects of the organization of the party.For this quakecon has gotten a reputation as "Woodstock of gaming", and a week of "peace, love, and rockets!".
QuakeCon originally grew out of a group of people on the
EFnetIRC network, in channel #quake. As various regular visitors to the channel began expressing a desire to meet and game together in person, Jim Elson, a.k.a. "H2H", a gamer from the Dallas, Texasarea with ties to the local Dallas-area gaming community, and Wikipedia editorYossarian Holmberg, a.k.a "yossman", a computer consultant from Waterloo, Ontario, Canada, came up with the idea of collecting at a hotel.The original event name was actually '#quakecon', named after the IRC channel, though this quickly evolved into just 'QuakeCon'. Mr. Elson organized the bulk of the event for the first two years, until the number of people attending each year demanded a more organized approach. Volunteers grouped into teams to assist in the setup, troubleshooting, and tear down of the event's equipment and network.
The first event, in August 1996, was held at the
Best Westernhotel in Garland, Texas, a mile or two away from the id Softwarecompany offices. Starting with just 30 people, by the end of the weekend the number of people had grown to 100, as news of the gathering began to spread on Internet chat networks. The Best Western has since been replaced by a La Quinta Inn.
Attendees who had brought their computers along to the event set up a small, impromptu network, in one of the hotel meeting rooms, playing mostly "Quake I" and "Doom", testing deathmatching skills. A small tournament was held, with winners taking home T-Shirts as prizes.
The highlight of this first gathering came on the eve of the last day, when the entire
id Softwareteam showed up at the event in a surprise and most-welcome visit, stopping by to chat with the participants. John Carmack, lead programmer for "Doom"/"Quake", participated in a 30–45 min. group chat with attendees on the porch of the hotel. Some ideas discussed during that chat eventually made it into Quake's future public releases. This "Carmack's Talk" has now grown into a yearly keynote speech.
QuakeCon 1997 brought an estimated 650 attendees to the
Holiday Innin Plano, Texas. It was covered by numerous Internet and broadcast media outlets, and was sponsored in part by id Software and Activision.
:* During QuakeCon 1997, John Carmack met his future wife,
Katherine Anna Kang, when she visited id's offices.
QuakeCon 1998 was held in conjunction with the
Cyberathlete Professional League. Due to poor planning and the lack of people who had helped make the first two events a success, QuakeCon 1998 is regarded by many as being only partially a QuakeCon event. However, it was instrumental in motivating a group of people to start planning QuakeCon 1999 early.
:* Total Attendance: 800:* BYOC Size: 300:* Location:
Infomart, Dallas, Texas, USA
QuakeCon 1999 was the first event in which
id Softwareplayed a major role in the organization. Recognizing that major sponsors were needed, David Miller a.k.a. "Wino" & Paul Horoky a.k.a "devilseye", both original QuakeCon 1996 people, contacted id Softwareand convinced them to become the main sponsor, and to help out with finding more sponsors. Together with Anna Kang (then id Softwareemployee, now John Carmack's wife) and a team of volunteers, Mr. Miller & Mr. Horoky set out to build QuakeCon 1999, which became the template for later years.
:* Total Attendance: 1,100:* BYOC Size: 500:* Location: [http://hamptoninn.hilton.com/en/hp/hotels/index.jhtml?ctyhocn=DALHSHX Mesquite Convention Center] ,
Mesquite, Texas, USA:* Highlights: A change of venue allowed the convention to grow larger than it had ever been before, and, this time, just down the street from id Software headquarters in Mesquite. id Software employees, including John Carmack, participated in various tournaments with attendees on-site as well. A large number of companies sponsored the event for the first time, including Activision, AMD, Apple Computer, ATI Technologies, Logitech, Linksys, and Lucent Technologies. :* 1999 marked the year that the event was designed in a way clearly recognizable to any later QuakeCon attendee. In fact, this design, largely attributable to David Miller's leadership, would be widely copied by other LAN parties in later years, and would be significantly expanded on and perfected in later events. But this event, with its distinct layout, could readily be considered the foundation of the modern LAN party, and continues to be used to great effect even today.
QuakeCon 2000 :* Total Attendance: 3,000:* BYOC Size: 900:* Location: [http://hamptoninn.hilton.com/en/hp/hotels/index.jhtml?ctyhocn=DALHSHX Mesquite Convention Center] :* Highlights: 2000 saw a greatly expanded convention space, allowing for vendors to bring
E³-quality displays to the convention. Conferences and seminars were also added, creating places for gamers and developers to trade notes and discuss the industry and community in a friendly, relaxed atmosphere. 2000 marked the first year of the modern QuakeCon format as the BYOC encompassed the entire exhibition hall at the Hampton. QuakeCon begins to appear in national media.:* Announced: March 31, 2000:* Date took place: August 3 - 6:* Registration: May 5:* Reference: [http://web.archive.org/web/20000816025310/http://www.quakecon.org/faq.html#1.4 web.archive.org]
QuakeCon 2001:* Total Attendance: 3,000+:* BYOC Size: 1,250:* Location: [http://hamptoninn.hilton.com/en/hp/hotels/index.jhtml?ctyhocn=DALHSHX Mesquite Convention Center] :* Highlights: 2001 saw QuakeCon continue to flower and grow, as the event began to strain the confines of the Hampton inn, and the event began to attract national acclaim and attention. 2001 also saw a significant change in leadership of the event, as the retirement of David Miller and Paul Horoky caused the event to be passed to John "Eviljohn" Carney as Executive Director, and Brian "Tapper" Davis as the Director of Operations. Reservations for placement in the BYOC were nearly quadruple the available capacity.:* First year to have Cash Prize Tournaments:* Announced: March 22, 2001:* Registration: May 11, 2001:* Took place: August 9 - 12:* Reference: [http://web.archive.org/web/20010515220310/http://www.quakecon.org/ web.archive.org]
QuakeCon 2002:* Total Attendance: 3,250+:* BYOC Size: 1,305:* Location: [http://hamptoninn.hilton.com/en/hp/hotels/index.jhtml?ctyhocn=DALHSHX Mesquite Convention Center] :* Highlights: 2002 saw the retirement of John Carney, and Brian Davis assumed stewardship of the event as Executive Director. 2002 was also the first year id assumed a very active role in the pre-event activities, with the arrival of Marty Stratton a year earlier. Added "
Return to Castle Wolfenstein" to the tournament lineup in a Team-based tournament. First unofficial Ms. QuakeCon event, first appearance of Doom III theater, also the first appearance of The Sinus Show(then known as the Mister Sinus Theater), an Austin, Texas-based " MST3K" troupe, lambasting Britney Spears' movie "Crossroads".:* Date was announced February 19, 2002. (unconfirmed):* 2002 is often considered the last year of the truly "grassroots" QuakeCon, since id Software assumed a much more dominant role in planning and booking the event in later years. 99-02 are often called the "Golden years" of the event by old timers, and marked the days when the event had a distinct flavor to it all its own, and most of the event venue booking and sponsor contacts were done by volunteers. 2002 also marked the year when the Internet "bubble" fully burst, and caused the decline of a great many gaming websites as viable businesses. Future events saw much less interest and emphasis on websites and web companies, and more focus on established hardware vendors.:* Announced: February 19, 2002:* Registration: June 14, 2002:* Took Place: August 15 - 18
:* QuakeCon 2002 final standings:
:*1 M19*LeXeR - $20 000 :*2 Daler - $10 000
:*3 fatal1ty - $5 000
:*4 kuku - $3 000
:*5 cha0ticz - $2 000
:*6 czm:*7/8 ] km [propolys / kuku :*9/12 zero4 / K9-makaveli / FienD :*12-16 Habib / Sector / vernon kay / Lost Cause
:* Reference1: [http://web.archive.org/web/20020601142137/www.quakecon.org/archive.html web.archive.org] :* Reference2: [http://web.archive.org/web/20020802074629/http://www.quakecon.org/ web.archive.org]
QuakeCon 2003:* Total Attendance: 4,000+:* BYOC Size: 2,000:* Location: [http://www.adamsmark.com/dallas/index.asp Adam's Mark Hotel] ,
Dallas, Texas, USA.:* Highlights: First change in venue since the convention moved to Mesquite, Texas, USA, 4 years prior. Tapper continued to coordinate volunteer activity, while id assumed much more of the pre-event planning through the capable hands of Marty Stratton. Ms. QuakeCon evolved into a tournament-based event with a sponsor, id unveiled " Doom 3" deathmatch. The first display of the award winning franchise called "Call of Duty" found its way into the exhibitor area. :* First QuakeCon to include 2 team games: Quake 3 CTF and Return to Castle Wolfenstein. :* Date was announced April 8th, 2003. :* The event dates: Aug. 15 - 17th, 2003. :* QuakeCon 2003 Final Standings:Quake 3 1v1:* 1st Place: Zero4:* 2nd Place: Z4muZ:* 3rd Place: czm:* 4th Place: foxQuake 3 CTF:* 1st Place: Cloud9:* 2nd Place: clan519:* 3rd Place: Gunzoids:* 4th Place: Against All AuthorityReturn To Castle Wolfenstein:* 1st Place: Infensus:* 2nd Place: gmpo:* 3rd Place: Affliction:* 4th Place: 4 Kings Intel:* Reference: [http://web.archive.org/web/20030409041910/http://www.quakecon.org/index.html web.archive.org] :* Reference: [http://www.cyberfight.org/site/coverage/46/]
QuakeCon 2004 :* Total Attendance: 5,000+:* BYOC Size: 3,000:* Location: [http://www.gaylordhotels.com/gaylordtexan Gaylord Texan Resort Hotel and Convention Center] ,
Grapevine, Texas, USA.:* Highlights: Yet another change of venue brought QuakeCon into the record books as the largest LAN party in North America, with over 3000 BYOC attendees. Tournaments prizes totaled over $150,000 and saw the world's first Official " Doom 3" Tournament, won by Johnathan "Fatal1ty" Wendel. The event also had a live performances by The Sinus Show, and Tweaker, featuring Chris Vrenna, former Nine Inch Nailsdrummer. This year also saw another significant change in leadership, as a result of an injury to Brian Davis just weeks before the event. Aaron "Alric" Ferguson was appointed to fill in for Tapper at the last minute. :* Date was announced March 15, 2004. (unconfirmed):* Date took place: August 12 - 15:* QuakeCon Final Standings:Quake 3 1v1:* 1st Place: czm:* 2nd Place: Zero4:* 3rd Place: territory.ru`cooler:* 4th Place: DalerQuake 3 CTF:* 1st Place: Against All Authority:* 2nd Place: Cloud9:* 3rd Place: Gunzoids:* 4th Place: clan519Doom3 1v1:* 1st Place: Fatal1ty:* 2nd Place: Daler:* 3rd Place: HS:* 4th Place: cl0ck:* 5th Place: ve-elpajuo:* Reference: [http://www.quakecon.org/forums/showthread.php?t=56 Official Announcement] :* Reference: [http://www.cyberfight.org/site/news/26114/?highlight=quakecon%202004 Tournament Results]
QuakeCon 2005 :* Total Attendance: 6,000+:* BYOC Size: 3,200:* Location: [http://www.gaylordhotels.com/gaylordtexan Gaylord Texan Resort Hotel and Convention Center] ,
Grapevine, Texas, USA.:* Highlights: Another large event which saw the unveiling of " Quake 4" multiplayer. Aaron Ferguson's first complete year as Executive Director.:* First time at QuakeCon featuring an all girl gamer tournament with major cash prizes.:* First year of Intel's sponsorship of QuakeCon, beating out AMD. :* Date took place: August 11-14, 2005.:* Date was announced March 22, 2005. (unconfirmed) :* QuakeCon Final Standings: Doom 3 1v1:* 1st Place: Gopher:* 2nd Place: RocketBoy:* 3rd Place: SlainMs. QuakeCon Quake 3 1v1:* 1st Place: g0d-Missy:* 2nd Place: g0d-Ms.X:* 3rd Place: g0d-TritoQuake 2 Retro Tournament:* 1st Place: Purri:* 2nd Place: DozeEnemy Territory:* 1st Place: Check 6:* 2nd Place: United 5:* 3rd Place: idle.ee:* Reference: [http://www.quakecon.org/forums/showthread.php?t=4659 Tournament Winners] :* Reference: [http://www.quakecon.org/forums/showthread.php?t=2730 Official Announcement] Alienware Performance Challenge:*Single GPU - 1st Place: Mickey21;*Dual GPU - 1st Place: Unknown
QuakeCon 2006 :* Total Attendance: 4,000+:* BYOC Size: 1,800:* Location: [http://www1.hilton.com/en_US/hi/hotel/DFWANHH-Hilton-Anatole-Texas/index.do Hilton Anatole Hotel] ,
Dallas, Texas, USA.:* Highlights: QuakeCon 2006 was the first time was playable by the general public. Longer than normal delays leading up to the official event announcement fueled Internet speculation that the event was actually cancelled for the first time ever. It was also discussed publicly earlier in the year by id Software executives that the event had a possibility of not being held inside Texas, nearly breaking a 10-year tradition since the convention's start. The entire event was also announced, planned, and executed in little over a month, a much shorter timeline than prior years. The first QuakeCon to feature a Team Deathmatch tournament. :* The first event to include the Nvidia Quickdraw tournaments, which pulled random people from the BYOC area to compete for 1,000 dollars. :* Date took place: August 3-6, 2006.:* Date was announced June 23, 2006.:* QuakeCon Final Standings:Quake 4 1v1:* 1st Place: Johan Quick:* 2nd Place: Cooller:* 3rd Place: fnatic`ztrider:* 4th place: Maciej Krzykowski:* 5th place: Alexey YanushevskyQuake 4 2v2 Team Deathmatch:* 1st Place: Britney (Toxic and Ztrider):* 2nd Place: fnatic (ToooGood and Blue):* 3rd Place: mouzsports (Cooler and Jibo)Enemy Territory 5v5:* 1st Place: idle.ee:* 2nd Place: Crossfire.nu:* 3rd Place: KiHNvidia Quickdraw Winners:* Rafik "LoSt-CauZe" Bryant:* Sunchanan Charanyananda :* Brian Dinsdale :* Raul Enriquez :* Billy Roadifer :* Jeff Tank :* Bryan Walker :* Aaron "Kalngt" Cephers :* Reference: [http://www.quakecon.org/forums/showthread.php?t=5694 Official Announcement] :* Tournament Reference: [http://www.quakecon.org/forums/showthread.php?t=6619 Tournament Results Announcement]
QuakeCon 2007 :* Total Attendance: 7,000+ (estimated):* BYOC Size: 2,700:* Location: [http://www1.hilton.com/en_US/hi/hotel/DFWANHH-Hilton-Anatole-Texas/index.do Hilton Anatole Hotel] ,
Dallas, Texas, USA.:* Highlights: Registration took place March 2, 2007 at 9:00pm EST. Aaron "Alric" Ferguson continued in the role of Executive Director for this event, which sported a 5x increase in vendor space (25,000 sq ft) over the 2006 event, convert|7000|sqft|m2|abbr=on. total event space, and the return of the popular "Quick Draw" tournaments for all general attendees. The second public beta of was released to BYOC attendees on the first day of the event. There were just two featured tournaments, both with $50,000 purses, and both sponsored by NVIDIA: ET:QW, and the new Quad Damage Tournament, which combined all four Quake games into one competition. The event was also highlighted by a slew of major announcements, including id Software's new intellectual property RAGE, a sneak peak at the "id Tech 5" engine, a 10-2-2007 release date for ET:QW, updates on the new Return to Castle Wolfensteingame title and major motion picture, the revelation that old id Software titles were to be made available via [http://www.steampowered.com Steam] , the upcoming debuts of Quake Arena Arcade, Quake Zero (now officially named Quake Live), and Quake Arena DS, also--in an unprecedented move--the announcement of the dates and venue for the next QuakeCon before the current year's event was even finished. :* Date took place: August 2-5, 2007:* Date announced December 18, 2006.:* QuakeCon Final Standings: 1st ever Quad Damage 1v1 Tournament:* 1st Place: toxjq (Toxic):* 2nd Place: fojji (Fox):* 3rd Place: Dahang:* 4th Place: Purri :* 5th Place: naymlis :* 6th Place: EG|Chance:* 7th Place: LoSt-CaUsE:* 8th Place: Griffin1st Ever Enemy Territory:Quake Wars 6v6 Championship:* 1st Place: Team-Dignitas:* 2nd Place: Team-HOT:* 3rd Place: Check-Six:* 4th Place: Demise:* Reference: [http://www.quakecon.org/forums/showthread.php?t=7398 Official Announcement] :* Reference: [http://www.quakecon.org/forums/showthread.php?t=9220 Tournament Announcement]
QuakeCon 2008 :* Location: [http://www1.hilton.com/en_US/hi/hotel/DFWANHH-Hilton-Anatole-Texas/index.do Hilton Anatole Hotel] ,
Dallas, Texas, USA.:* Dates to occur: July 31 - August 3, 2008:* Date announced August 3, 2007.:* Reference: [http://www.quakecon.org/forums/showthread.php?t=9073 Official Announcement] :* QuakeCon Final Standings:Intel QUAKE LIVE 1v1 Championship:* 1st Place: Alexey Yanushevsky:* 2nd Place: SK-ZeRo4:* 3rd Place: EG.Griffin:* 4th Place: SK.Rapha
For QuakeCon 2004, the following was current:
* Over 200,000 ft² (19,000 m²) of BYOC, vendor, and convention floor space
* BYOC utilized over 1,200 power strips
* Network composed of over 80,000 feet (24 km) of Cat5/Cat5e cable
* Table switching infrastructure: 144 Linksys managed switches
* Core switching infrastructure:
Cisco Systems6509 switch with 7 48 port Gigabit ethernet blades, dual Supervisor 720 modules and dual 4000Watt power supplies
* Setup of all components of the BYOC (network plant, servers, tournament, NOC, etc) was completed with a staff of over 500 unpaid volunteers over a 2-day period. The vendor areas were set up by contractors.
Call of Duty"
Return to Castle Wolfenstein"
Quake III Arena"
Team Fortress 2"
The QuakeCon community primarily organizes itself online, through IRC. The main channel for everything related to the event is [irc://irc.gamesurge.net #quakecon] on
GameSurge. Here you can find people discussing not only the event but also chatting almost every hour of every day with their friends.
The QuakeCon website also hosts the [http://www.quakecon.org/forums QuakeCon Forums] , a common place for new members to introduce themselves to the community, ask questions about the event, organize for rides to the convention, and discuss event developments. Membership on the forums is open to all and is a requirement of registration for the event.
QuakeCon is primarily paid for by id Software in conjunction with the sponsorship of leading technology companies. Often companies will forego a large monetary sponsorship and will instead elect to lend equipment to the event as a promotional measure.
Past sponsors of the event include
Activision, nVidia, AMD, Aspyr, Apple Computer, ATI Technologies, Alienware, Ageia, 1UP Network, FragArcade, Intel, D-Link, Logitech, Linksys, Spike TVand Lucent Technologies
* [http://www.quakecon.org Quakecon.org] — Official website
* [http://www.quakecon.org/images/gallery_07/index.php Official photo galleries]
* [http://www.planetquake.com/photos/quakecon96/ Photos of the first QuakeCon (1996)]
* [http://www.quakeconpics.com Quakeconpics.com] — A collection of photos from past QuakeCons
* [http://www.directron.com/quakecon2007.html QuakeCon 2007 in Pictures] — A large collection of photos from QuakeCon 2007
* [http://theoompa.com/Quakecon/2008/ N00b's Guide to Quakecon] — "N00b Guide" A guide for newcomers to Quakecon
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