Andrew Glassner

Andrew Glassner

Andrew S. Glassner (b. 1960) is an American expert in computer graphics, well known in computer graphics community as the originator and editor of the "Graphics Gems" series and of "An Introduction to Ray Tracing". His later interests include interactive fiction, writing and directing and consulting in computer game and online entertainment industries. [http://www.glassner.com/andrew/bio/resume.htm "Glassner's resume"] ]

He started working in 3D computer graphics in 1978. He earned B.S. in computer engineering (1984) from Case Western Reserve University, Cleveland, Ohio, M.S. in computer science (1987) and Ph.D. (1988, advisor Frederick Brooks) from the University of North Carolina at Chapel Hill, Chapel Hill, NC.

He was researcher in computer graphics with Xerox Palo Alto Research Center (1988-1994) and with Microsoft Research (1994-2000). [ [http://query.nytimes.com/gst/fullpage.html?res=9B05E0DB1639F932A25751C1A963958260&sec=&spon= "Microsoft Quietly Puts Together Computer Research Laboratory"] , December 11, 1995: "Others recently brought aboard are Jim Blinn, Andrew Glassner and Alvy Ray Smith, three of the most respected talents in the world of computer graphics research."]

His other positions include founding editor of the "Journal of Graphics Tools", and editor-in-chief of "ACM Transactions on Graphics" (1995-1997).

SInce 1996 he has been writing the "Andrew Glassner's Notebook" column in the "IEEE Computer Graphics & Applications" journal, collected into three books.

Bibliography

*"Interactive Storytelling: Techniques for 21st Century Fiction", AK Peters Publishers, 2004, ISBN 1568812213
*"Andrew Glassner's Third Notebook", AK Peters Publishers, 2004
*"Tomorrow's Stories: The Future of Interactive Entertainment", MIT Press, Cambridge, 2003
*"Andrew Glassner's Other Notebook", AK Peters Publishers, Natick, 2002
*"Andrew Glassner's Notebook", Morgan-Kaufmann Publishers, San Francisco, 1999
*"Principles of Digital Image Synthesis," Morgan-Kaufmann Publishers, San Francisco, 1995
* (Series creator and editor) "Graphics Gems," Academic Press, Cambridge (volumes I through V)
*"3D Computer Graphics: A Handbook for Artists and Designers", Design Press, New York, 1989 ISBN 0830610030 (Japanese translation 1990 by ASCII Press, Japan)
*(editor) "An Introduction to Ray Tracing," Academic Press, London, 1989 (creator, editor, and multiple contributor)
* (Ph.D. thesis) "Algorithms for Efficient Image Synthesis", 1988
*"Computer Graphics User's Guide," Howard W. Sams & Co., Indianapolis, 1984. (Japanese translation 1987 by ASCII Press, Japan)

References


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