Fighting Vipers

Fighting Vipers

Infobox VG
title = Fighting Vipers


developer = Sega-AM2
publisher = Sega
designer =
engine =
release = 1995
genre = Fighting
modes = Single player, multiplayer
cabinet = Upright
display = Raster, standard resolution
horizontal orientation
arcade system = Sega Model 2
platforms = Arcade, Sega Saturn, PlayStation 2
input =

"Fighting Vipers" is a 3D fighting game developed by Sega-AM2.

The game was first released in the arcade in 1995 using the Sega Model 2 hardware and ported the same year for the Sega Saturn with significantly reduced graphics.

Gameplay

"Fighting Vipers" (ファイティングバイパーズ) features a similar style of gameplay to Sega-AM2's more renowned "Virtua Fighter" series, specifically "Virtua Fighter 2", using a simply Guard, Punch and Kick attack buttons with a focus on combo moves (the Saturn version using its three extra buttons for three smaller combos).

The game is set apart with two unique features. Most notably, each of the 9 characters featured in the game sports armor of some kind or another, this armor can be broken off by opponents leaving characters much more vulnerable and able to take much more damage, a human shaped meter in the top corners of the screen monitors the damage to your armor. Secondly walls surround each arena, caging the combatants in, allowing for attacks in conjunction with them (bouncing off etc), if the correct combination is hit at the round's finale, characters can punch their opponent straight through the walls.

When ported, "Fighting Vipers" offered other modes besides Arcade and Vs. Playback Mode and Training Mode both of which are now used widely in the genre, by games such as "Tekken" and "Soul Calibur". Players could save their matches and play them again in Playback Mode, while Training Mode talked you though the moves of each character one-by-one.

tory

[Taken from PAL Manual]
"Hyper-adrenal combatants in full-body armour, battling night and day in back-alley rings - only such young gurba warriors have earned the right to be called VIPERS...

Now in Armstone City, the mayor has formally announced a fighting tournament on a grand scale, with the final bout to be held atop the staggering City Tower in the centre of town.

With City Tower as their ultimate goal, eight young VIPERS start down the path to victory, a path which only one will see the end..."

Characters

Grace: the game's major 'sex symbol' Grace is an attractive 19 year old African-American born in Armstone City whose armor is themed after the protective gear for In-Line Skating, including the skates themselves. Grace is making her living as a fashion model, though she once dreamed of becoming a professional figure skater, though her lover and coach betrayed her, leaving her disillusioned.

Bahn: despite only being a 17 year old High School Student from Nishino Machi, Bahn is a powerful and imposing fighter in a long coat and hat, who has come overseas to find and fight his father, whom he has never met and abandoned him and his mother when they were small, he has declared himself 'Gengis Bahn III'.

Raxel: the narcissistic lead singer and guitarist for a hair metal band called 'Death Crunch' with KISS-styled armour (pretty much looking like Ace Frehley's outfit) and carrying a red Gibson Flying-V electric guitar, Raxel is the son of an Armstone City councilman, a drop out who left home after a fight with said father, Raxel has simply entered the tournament to heighten his own profile and become further famous.
*"Note:" Raxel's name is strikingly similar to Guns N' Roses' frontman Axl Rose. There is no official confirmation however that he is in any way based on him, as he doesn't really look like Rose, but more like ex-Skid Row singer Sebastian Bach or Poison's vocalist Bret Michaels.

Tokio: a 16 year old pretty boy rebelling against a strict kabuki actor's household, Tokio is a former leader of a street gang called 'Black Thunder' but left after feeling responsible for another gangmember's death. He has entered the tournament for a challenge and for thrills.

Sanman: a mysterious fat oriental-looking man about whom nothing is known, other than his birthday (3rd of March) and an obession with the number 3, hence the name for which he goes ("san" in the Japanese for "three"). Sanman drives a large customised scooter.

Jane: a butch and muscled 18 year old part-time construction worker, Jane trained her whole life to join the Navy, but did not make it past training. She was discharged after repeatedly losing control of herself during fights and injuring fellow seamen. Jane now wants to test just how tough she is, hence entering the Fighting Vipers tournamet. Due to all these flagrant traits, Jane is widely believed to be lesbian.

Candy ("Honey" in Japan): a petite 16 year old Fashion Student with a pleasant nature, Candy designed her trademark plastic fairy suit herself, and has entered the tournament to promote her original fashion line. Candy became, by far, the most popular of the characters, and remains so, particularly in Japan, with, for instance, people regularly dressing as her (Cosplay) for Video Game conventions. Picky: a 14 year old stereotypical skateboarder Picky's armour is styled after protective gear for skateboarders, he carries his skateboard on his back, and hits opponents with it. Picky began skateboarding to impress his first love, but later on he left her for Candy.

Mahler: the ninth character, not selectable, and unlockable in the Sega Saturn port, Mahler is a 20 year old mystery with a grudge against the Mayor of Armstone City [who has organised the tournament] wearing poisonous armour resembling a snake. He isn't officially registered as a member of the tournament. B.M. is boss of the game and is a powered up version of Mahler.

equels and Re-Releases

"Fighting Vipers" was re-released for the PlayStation 2 as part of the Sega Ages line, though a PAL version was never issued.

A sequel, "Fighting Vipers 2" was released, it introduced new characters (Emi, a computer geek who fights with a self-developed mecha armor, and Charlie, a BMX rider - also some bonus ones, like Del Sol, a Mexican wrestler with a Sun mask, and Kuhn, a Dural exact copycat) and was ported to the Sega Dreamcast but only in Japan and Europe.

onic the Fighters

"Fighting Vipers" has a direct link with Sega's famous blue mascot Sonic the Hedgehog via the less known "Sonic" title "Sonic the Fighters" (a.k.a. "Sonic Championship"). The story behind "Sonic the Fighters" is that a bored Sega-AM2 programmer working on "Fighting Vipers" decided to put in Sonic the Hedgehog in the game for amusement. After winning the approval of Sega-AM2 head Yu Suzuki and Sonic Team head Yuji Naka, Sega-AM2 commissioned a "Sonic" fighting game that became "Sonic the Fighters". "Sonic the Fighters" plays very similar to "Fighting Vipers", minus the armor feature and with the addition of the depleting Barrier System (limiting how much you may block an opponent's attacks). An early screenshot even shows the game using the character select screen of "Fighting Vipers" (or possibly Tails and Sonic in "Fighting Vipers").Hidden within the data of the arcade version of "Sonic the Fighters" is an additional character named Honey, a yellow cat wearing Candy's red plastic fairy costume, even the name being a nod to this character. Through hacking of the arcade version rom, she is fully playable, has multiple face expresions, and Knuckles' moveset. Honey's model was removed from the "Sonic the Fighters" port on "Sonic Gems Collection", thus severely hindering her playability. However, her data is still there, though it is scrambled.

Trivia

* Honey's name was changed for the US/PAL releases of the game to Candy.

* Two gashapon figures of Candy were produced as part of Yujin's "Sega Gals" collection. The first featured Candy in her standard red, plastic armor. The second was a secret, rare figure of her without armor.

* All of the "Fighting Vipers" characters were used in Sega-AM2's "Fighters Megamix" for the Sega Saturn.

* In Japan, the Saturn version of "Fighting Vipers" featured an additional unlockable character, Pepsiman, the Japanese mascot of Pepsi. He was removed from the US and PAL releases, much probably due to legal issues.

* Also in the Japanese Saturn port of the game, Honey had two bonus outfits (a Hawaiian-inspired shorts set and a Western school uniform) that could be unlocked. These were not included in the US release.

* A soundtrack was released for the game in Japan.

* Del Sol's name means "From the Sun" in English and it shows on the guy's outfit. Curiously, his alternate outfit is similar except moon-themed.

* B. M. was equal to Mahler outfit-wise on Fighting Vipers. At Fighters Megamix, B. M. kept the outfit and Mahler wore a green robe, long blonde ponytail and just an eyemask. However, this new look was scrapped as on Fighting Vipers 2 Mahler was back to his FV1 look and this time it was B. M. who changed, to a snake skin patterned outfit.

* B. M./Mahler's name may have been inspired by musician Samuel Coleridge-Taylor, who was known in America as the "Black Mahler."

*Bahn's appearance is based upon Jotaro Kujo, one of the main protagonists from long running manga, JoJo's Bizarre Adventure.Fact|date=September 2007

*Jane's appearance bears a striking resemblance to Private Jenette Vasquez from the film Aliens with similar haircut and red bandana which seems what her character model was based on. In the Japanese arcade versions, the palette swap confirms this.Fact|date=September 2007

*In the anime, Arcade Gamer Fubuki, one of the games that appear is Fighting Vipers.

External links

*moby game|id=/fighting-vipers
*KLOV game|id=7790


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