TinyMUD

TinyMUD

TinyMUD is the name both of a certain implementation of a Multi-User Dungeon server, and the first MUD run using that implementation. The MUD itself has subsequently come to be known as "TinyMUD Classic" or simply "Classic", or occasionally "DaisyMUD" (since in its final days in its first incarnation, it ran on a computer named "daisy").

The TinyMUD server was originally written by James Aspnes in mid-to-late 1989. TinyMUD was [http://www.linnaean.org/~lpb/muddex/mud-answers3.html#note1 inspired by Monster] (from Lauren Burka's MUDdex). He announced the availability of the first TinyMUD on August 19, 1989; seven months later, on April 29, 1990, he announced TinyMUD's closure (due to the process size exceeding the memory limit of 32 megabytes on the host system). People who have been "mudding" continuously since those days are referred to as "dinosaurs" or "dinos."

TinyMUD's database was briefly resurrected as "PlanckMUD" (named after the new machine it was running on, "planck") by Bruce Woodcock on October 8, 1990. Subsequently renamed "TinyMUD Classic", the goal of this project was to clean up and revive the database, as well as serve as a method of stress-testing the new server it was running on. The revival was very controversial among many TinyMUD players, but the new version was actually even more popular than the original. Sadly, TinyMUD was shut down again on December 11, 1990 when permission to use the new server was revoked. This version of the TinyMUD database is believed to have been subsequently lost.

However, this was not the first nor the last time that TinyMUD would reappear. On August 20, 1990, the administrator of what was then the most popular TinyMUD, Islandia, took down that mud and put TinyMUD Classic up in its place for the day, calling it "Brigadoon Day", a reference to the musical Brigadoon, about a mythical village in Scotland that only appears for one day every 100 years. Since then, it has become a tradition to bring back old muds on August 19 or August 20 for the day. In particular, TinyMUD Classic has reappeared at this time every year from 1998 to the present at [http://toccobrator.com/classic.html toccobrator.com] .

Aspnes released the code to TinyMUD resulting in later non-Aspnes versions; additionally, others extended and modified it into such variants as TinyMush (written by Larry Foard), PennMUSH, TinyMUCK (Stephen White), TinyMUX, TinyMUSE, and SMUG (Jim Aspnes and others). MUCK, MUSH, and MUX are now said to stand for "Multi-User Created Kingdom", "Multi-User Shared Hallucination", and "Multi-User eXperience", but these are backronyms; originally they were simple plays on the notion of "mud." Other MUD servers such as UberMUD, UnterMUD, TeenyMUD and MOO were written by TinyMUD participants but are not directly derived from the TinyMUD code. In 2004, a stripped-down version of TeenyMUD 1, renamed t33nyMUD, was put together by its original author to provide a platform for running TinyMUD Classic, since running Classic's database on modern mud code proved problematic.

As early as the original run of TinyMUD Classic, other MUDs using the TinyMUD server began emerging; since then, literally hundreds of MUDs based on TinyMUD and its derivatives have existed. PennMUSH and TinyMUSH, two of the most widely-used MU* servers in the world, both directly trace their lineage to TinyMUD, and many other servers were inspired by it or its descendants.

No active games currently run on a TinyMUD server, and as the code is extremely dated due to not having been maintained in over ten years, it is very unlikely one will ever start up. One MU*, TinyTIM, formerly ran on TinyMUD but switched to a custom code base several years ago.

One of the important features of TinyMud was the ability of players to build and create their own rooms, objects, and puzzles in the game. The following is the original building commandset abridged from [http://www.mudmagic.com/codes/server-snippet/2144 "Three's Unabridged Dictionary of Commands"] by Chrysalis (1990).

@chown =. Changes the ownership of an object.@create [=] . Creates a thing with the specified name.@describe [=] . @dig . Creates a new room @fail [=] . @find [name] . Displays the name and number ... whose name matches .@link =; @link =here; @link |=home. @lock =. @name = [] . Changes the name of . @ofail [=] . @open [;] * [=] . @osuccess [=] . @set =; @set =!. Sets (or, with '!', unsets) @success [=] . @unlink ; @unlink here. @unlock . Removes the lock on .

These were the core building commands available on TinyMUD and remain quite similar to those used on later derivatives of TinyMUD.

ee also

*TinyMUD family tree

External links

* [http://www.linnaean.org/~lpb/muddex/ Lauren Burka's MUDdex]
* [http://www.mudmagic.com/codes/download/tiny MudMagic's Developer Tiny Repository 150+ downloads]
* [http://toccobrator.com/classic.html TinyMUD Classic homepage]
* [http://www.mudbytes.net/index.php?a=files&cid=68 MudBytes TinyMUD code]

Wikimedia Foundation. 2010.

Look at other dictionaries:

  • TinyMUD —   [dt. »winziges MUD«], MUD …   Universal-Lexikon

  • MUD — This article is about a type of online computer game. For other uses, see Mud (disambiguation) …   Wikipedia

  • MUD trees — The MUD trees below depict hierarchies of derivation among MUD codebases. Solid lines between boxes indicate code relationships, while dotted lines indicate conceptual relationships. Dotted boxes indicate that the codebase is outside the family… …   Wikipedia

  • MUSH — which was fundamentally a social game. MUSH has forked over the years and there are now different varieties with different features, although most have strong similarities and one who is fluent in coding one variety can switch to coding for the… …   Wikipedia

  • Online creation — Online Creation, also referred to as OLC, Online Coding, Online Building, and online editing, is a software feature of MUDs that allows users to edit a virtual world from within the game itself. In the absence of online creation, content is… …   Wikipedia

  • MU* — is a shorthand to refer collectively to a family of text based[1] multi user virtual world servers comprising: TinyMUD MUSH MOO TinyMUCK and related, less notable types; see the TinyMUD family tree for more. Another term for these servers is the… …   Wikipedia

  • Verbot — The Verbot (Verbal Robot) is a popular [cite web last = Joshua first = Quittner title = WHAT S HOT IN BOTS publisher = Time Magazine date = 1997 12 08 url = http://www.time.com/time/magazine/article/0,9171,987519,00.html ] chatterbot program and… …   Wikipedia

  • Chronology of MUDs — This is a chronological list of notable MUDs with summary information. Legend Title The MUD s title; if it has had more than one title, the most recent title. Disambiguation is included only when MUDs in this chronology have the same title.… …   Wikipedia

  • FurryMUCK — is one of the oldest and largest non combat MUD style games in existence. It was founded in 1990 as an online gathering place for furry fans to meet and socialize in a virtual role playing environment. Over time, FurryMUCK has become one of the… …   Wikipedia

  • LPMud — (sometimes shortened to simply LP ) is a MUD variant developed in 1989 by Lars Pensjö (hence the LP in LPMud) that separates the MUD environment functionality between a virtual machine (known as the driver) and world building components in the… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”