Landing High Japan


Landing High Japan

Infobox VG
title = Landing High Japan


caption = The pilot being prompted to lower the landing gear. The red and green beacons indicate the flight path that the plane should follow.
developer = Taito Corporation
publisher = Taito Corporation
release = 1999
genre = Simulation
modes = One player
cabinet = Seated
arcade system =
display = Raster, resolution = VGA [ [http://www.klov.com/game_detail.php?game_id=8379 Landing High Japan] , Klov.]
input = X/Y directional flight yoke, rudder pedals, dual throttle levers, several buttons (cockpit display change button, help button, flap change buttons, speak button) [ [http://www.arcadeflyers.com/?page=flyer&db=videodb&id=581&
] .
]
platforms = Arcade
hardware = Taito Type-Zero System
cpu = Power PC603e [ [http://emustatus.rainemu.com/games/lhj.htm Landing High Japan] , Emustatus.] .

Landing High Japan is an arcade game in which the object is to pilot a commercial airliner, taking off from and landing at several Japanese airports [ [http://laboratorium.net/archive/2002/09/08/video_game_feve The Laboratorium] .] . Inclement weather such as clouds, rain, thunderstorms, and snow may be encountered. Time of day is also part of the game (daytime, sunset, and night). Every airport at any time can have no wind, head winds, tail winds, cross winds, and a variety of wind speeds. The flight path and wind patterns become more difficult with each successive landing. A landing can end with several different results, including "Clear," "Bad Landing," "Course Out," "Go Around," "Crash," etc. After each landing, points are granted or deducted based on a piloting evaluation, a course evaluation, and a passenger evaluation. A minimum score must be achieved in order to get a "Clear" result and advance to the next airport (otherwise it is a "Bad Landing"). The final score is calculated by adding up the totals from each landing and dividing by the number of attempts. Thus, a player seeking to earn listing among the top ten high scores may do so more easily by playing as far as possible on one credit and then ending the game, rather than continuing to use credits in an effort to successfully land at all six airports.

During gameplay, the copilot will occasionally make comments, e.g. "Captain, I think we should lower the flaps," "Captain, we are veering off course!" or "Captain, we are in danger of stalling out!" He also announces when the aircraft reaches V1 speed, V2 speed, and VR speed. In addition, he carries out certain orders such as lowering the landing gear (subsequently confirming, "Gear down, three green," a reference to the illumination of the three green Down-Locked indicator lights. The control tower and flight attendant also are briefly heard from at the beginning of the takeoff phase. The ground proximity warning system is often heard saying, "Too low, terrain!" Erratic flying causes the passengers to begin turning from green to purple and then red, eventually resulting in deduction of points.

Landing High Japan features All Nippon Airways as the airline.

It is a revival of the "Landing" series of airline simulation arcade games which consist of Midnight Landing (1987), and Top Landing (1988).

ettings and options

In beginner mode, the player controls just the flight yoke and rudder pedals. In advanced mode, the player has control over yoke, rudder, throttles, flaps, and a few other settings. There is a small LCD monitor above the yoke that has 4 configuration displays (horizon indicators, engine operation, etc.) The jetliners that the player can choose among are the Boeing 767-381, Boeing 747-481D, Boeing 777-281, Boeing 777-381, and Boeing 767-281 [ [http://www.arcadeflyers.com/?page=flyer&db=videodb&id=581&
] .
] . When the plane is about to stall, the game makes a sound simulating a stick shaker but the yoke does not actually shake. There is a view change button to switch from cockpit view to a view from behind the aircraft.

The six airports include Kansai International Airport (Osaka), Hiroshima Airport, Naha Airport, Shin-Chitose (Sapporo), Tokyo International Airport, and Fukuoka Airport. The player takes off once, and thereafter conducts only landings. The player can choose the take-off and landing airport.

A help button may be pressed to engage the autopilot. It automatically places the airplane back on its flight path. This can salvage a landing that is about to go awry, but it can only be used a limited number of times.

The game is available in both 29" and 50" versions [ [http://www.arcadeflyers.com/?page=flyer&db=videodb&id=581&
] .
] .

References

ee also

*Glidescope


Wikimedia Foundation. 2010.

Look at other dictionaries:

  • japan — japanner, n. /jeuh pan /, n., adj., v., japanned, japanning. n. 1. any of various hard, durable, black varnishes, originally from Japan, for coating wood, metal, or other surfaces. 2. work varnished and figured in the Japanese manner. 3. Japans,… …   Universalium

  • Japan — /jeuh pan /, n. 1. a constitutional monarchy on a chain of islands off the E coast of Asia: main islands, Hokkaido, Honshu, Kyushu, and Shikoku. 125,716,637; 141,529 sq. mi. (366,560 sq. km). Cap.: Tokyo. Japanese, Nihon, Nippon. 2. Sea of, the… …   Universalium

  • Japan Airlines Flight 123 — JA8119 on the runway at Osaka International Airport circa 1984 Accident summary Date …   Wikipedia

  • High-speed rail — is a type of passenger rail transport that operates significantly faster than the normal speed of rail traffic. Specific definitions include 200 km/h (124 mph) and faster depending on whether the track is upgraded or new by the European Union,… …   Wikipedia

  • Landing at Saidor — Part of World War II, Pacific War Troops of t …   Wikipedia

  • High-tech architecture — High tech architecture, or Late Modernism, is an architectural style that emerged in the 1970s, incorporating elements of high tech industry and technology into building design. High tech architecture appeared as a revamped modernism, an… …   Wikipedia

  • Japan Airlines — Not to be confused with Air Japan, the charter carrier. Japan Airlines 日本航空 (Nihon Kōkū) IATA JL ICAO …   Wikipedia

  • Landing Ship, Tank — A Canadian LST off loads an M4 Sherman during the Allied invasion of Sicily in 1943. Landing Ship, Tank (LST) was the military designation for naval vessels created during World War II to support amphibious operations by carrying significant… …   Wikipedia

  • Japan Ground Self-Defense Force — For the Imperial Japanese Army (1871–1947), please see that article. For the Ministry of the Military (Ritsuryō) (701–1871), please see that article. Japan Ground Self Defense Force 陸上自衛隊 (Rikujō Jieitai) …   Wikipedia

  • Occupation of Japan — Occupied Japan Military occupation ← …   Wikipedia