- 1995 in video gaming
*May 11 – Introduction of trade magazine GameWeek (then called Video Game Advisor)
May 11-16 — The 1st annual E3(Electronic Entertainment Expo) is held in Los Angeles.
November 5— GameFAQsdebuts on the web, as an archive of video game FAQs.
*"" is released, commemorating the 10th anniversary of the "Mario" series.
November 11; Mindscapereleases "", the first game of the real-time tacticsgenre and the first fully 3D real-time strategy/wargame.
Westwood Studiosreleases " Command & Conquer", which becomes one of the first popular real-time strategygames and spawns a franchise.
*SquareSoft releases "
Chrono Trigger" for SNES on March 11in Japan and August 22in North America, which was their largest game for the system at 32 megabits, and included multiple ways to finish the game.
Segareleases Phantasy Star IVin Februaryin North America, and Decemberin Europe, marking the end of the original series.
Jagged Alliance" ( Sir-Tech, DOS), the first in a series of turn-based strategy games
LucasArts, DOS), the first in a series of Star Wars-based first-person shooters that would take off with ' (1997)
Parallax Software, DOS), popularized the use of portal renderingtechnology and provided the player with six full degrees of freedom.
Flight Unlimited" ( Looking Glass Studios, DOS/ Windows 95), possibly the first home flight simulator to use fluid dynamic physics.
EarthBound" ( Nintendo, Ape, Inc.) is released for the SNES in the US, garnering a cult following.
*"Powerhouse" is published by
Impressions Games, now part of Vivendi SA.
New World Computingreleases "Heroes of Might and Magic", which becomes the first game in the popular Heroes of Might and Magicturn-based strategy game franchise.
Softstarreleases The Legend of Sword and Fairy(仙劍奇俠傳) in July.
*Sierra Online releases "Phantasmagoria", a controversial game that strays from Sierra's typically family-oriented adventures to engross the player in a dramatic horror-themed interactive movie.
Origin Systemslaunches ', an innovative action title featuring an isometric 3rd-person view of a futuristic solder out for revenge. Origin also releases ', likely to be the most ambitious computer game of the time, with a $12 million USD budget for its interactive-movie/space simulation content.
*Blizzard releases "", sequel to their initial real-time strategy title, and a far more refined and popular title.
Cyberdreamsrelease "I Have No Mouth, and I Must Scream", an adaptation of writer Harlan Ellison's short story that won Computer Gaming World's award for "Best Graphic Adventure Game" of the year.
*On December 5th, Rareware and
Nintendoreleases the sequel to the hugely popular Donkey Kong Countryfor the Super Nintendo Entertainment System.
LucasArtsreleases the adventure game "Full Throttle".
Game BoyPlay It Loud series, color/clear versions of the Game Boy
**Virtual Boy (by
Gunpei Yokoi) 32-bit console
SatellaviewBS-X accessory for the Famicom console in Japan only
Sega Saturnhome console in North America(released in Japanon November 22 1994).
Sega 32Xadd-on for the Sega Mega Drivein Europe
September 9— Sonyreleases the PlayStationconsole in the United States.
September 29— Sonyreleases the PlayStationconsole in Europe.
September 23 nowcoreleases the joygameconsole in the United States
*The NES is no longer made in USA.
Frog CitySoftware, Inc. established
Mark Jacobsand Rob Dentonestablish Interworld Productions, which is renamed Mythic Entertainmentin 1997.
Norm Kogerfounds Talonsoft.
Ray Muzyka, Greg Zeschuk, and Augustine Yipestablish BioWarein Edmonton, Alberta.
Cyberdreamsgoes out of business.
SamsungElectronics; Nintendo sues Samsungfor promoting software piracy. The suit is settled.
*Nintendo of America, Inc. v. NTDEC
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