Gamesaving

Gamesaving

Gamesaving is the practice of sharing and uploading other users' game information for the benefit of progressing through a game or unlocking achievements. Although this term has cross-platform use, the primary use of the term is associated with the Xbox 360. Gamers who use this method of gaming are known as gamesavers, and they use this tactic to climb public leaderboards.

Contents

Reactions

The practice is generally frowned upon by the gaming community, and as this form of cheating has become more widespread, both Microsoft and online leaderboard communities have introduced special methods to penalise gamesavers or remove them from leaderboards.[citation needed]

A June 2007 update to the Xbox 360 console blacklisted hundreds of consoles that had been identified on the 360gamesaves.com website. These consoles were prohibited from any future save sharing, and employee Larry Hryb announced that Microsoft intended to take further action regarding the gamesaves issue.[1] In 2008, Microsoft implemented a policy of "branding" gamesavers with a cheater notification on their gamercard and resetting their gamerscore to zero. This also prevents the gamer from regaining achievements for a game in which they cheated.[2] Future achievements can only be gained legitimately.[3]

Certain games have reacted to gamesaving by including achievements which can only be unlocked by an event that is currently occurring.[citation needed] Some games will also then lock the ability to unlock any more achievements after it has detected a person attempting to gamesave.[citation needed]

See also

References

External links


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”