Postal 2

Postal 2

Infobox VG
title = Postal 2


developer = Running With Scissors
publisher = Whiptail Interactive , Linux Game Publishing (Linux Version)
version = 1337 - Postal 2
1409 - P2: STP
1411 - P2: AW
designer =
engine = Unreal Engine 2.0
released = April 13, 2003
genre = First-person shooter
modes = Single player, multiplayer
ratings = ESRB: M (Mature)
OFLC: RC
USK: No release in Germany
platforms = Linux, Mac OS X, Windows
media = CD-ROM
requirements = •Win 98, Me, 2000, XP, Pentium III 733 Mhz CPU, 128 MB RAM, DirectX 8.1, 32Mb DirectX 8.1 GeForce 2-class, DirectX Sound Card, 8× CD-ROMMac OS X 10.2.8 or later, 700 MHz G3, 256 MB RAM, 32 MB Radeon or GeForce class video card

Linux Kernel 2.2 or later, Pentium 1GHz or better, Glibc 2.1.x or later, 128 MB RAM, OpenGL capable video card with 64 MB of RAM
input = Keyboard and mouse
preceded by = Postal
followed by = Postal 3

"Postal 2" (styled as "Postal²") is a first-person computer game by Running with Scissors. It is a sequel to the 1997 game "Postal". Both are intentionally highly controversial due to high levels of violence and stereotyping. Unlike its predecessor, "Postal 2" is played completely in first-person based on the Unreal Graphics Engine.

Story

The player takes on the role of 'The Postal Dude' (all evidence given in-game indicates that the character's full legal name actually is "The Postal Dude, Jr.": his father's tombstone reads "T. Dude Sr."; characters constantly call him "Mr. The Dude" and a package for him is addressed to "P. Dude"), a tall thin man with a goatee, sunglasses, a blue alien t-shirt, and a long black leather coat. The Postal Dude also wears a Happy Smiley pin on his right lapel and a cross pin on his left one. 'The Postal Dude' lives in a trailer park with his nagging wife (only identified in the credits as 'Postal Dude's Bitch') in the mining town of Paradise, Arizona.

The game levels are split into days of the week starting Monday and finishing Friday. At the beginning of each day, Dude is given several tasks to accomplish, such as 'Get milk', 'Confess sins', and other seemingly mundane tasks. The purpose of the game is to finish all of the tasks throughout the week, although the game encourages the player to play in any way he wishes, be it as civilly or as chaotically as possible. There are unique consequences to whichever path is chosen.

Dude must put up with being flipped the bird, mugged, attacked by protesters, put upon by an obnoxious convenience store owner/terrorist and his patrons who cut before Dude in the "money-line", plus a marching band, a murderous toy mascot named Krotchy, the police and SWAT team, the ATF and the National Guard, a religious cult, savage butchers, psycho Taliban terrorists, and Gary Coleman, among many other things.

Gameplay

One of the major concepts of "Postal 2" is that it is meant to be a "living world", a simulation of a tongue-in-cheek off-kilter town. Game characters live out their lives completely separate from the actions of Dude; walking around town, buying and selling merchandise, and even engaging in random shootouts with each other and the police.

Comparison with "Grand Theft Auto"

Like the "Grand Theft Auto" series, the game aims to be non-linear by allowing Postal Dude to explore the town of Paradise. At first, the Postal Dude can only enter the neighborhood areas directly adjacent to his own neighborhood, but new areas are unlocked as each day of the week passes. However, the local inhabitants also become progressively more violent and heavily armed as the week goes on, and on the final two days of the week, SWAT teams and National Guard squads patrolling Paradise wear heavy body armor and are well-armed. According to the storyline, they are there for a convention and in response to a request for assistance hunting down a mass murderer. (It is implied that the mass murderer is Postal Dude, regardless of whether or not he has been killing people during the course of the game.)

Unlike "Grand Theft Auto", the game world is not one single large continuous map, but rather several different neighborhood maps broken up by loading zones (which are marked by road signs saying 'Load Zone'). One of the main gameplay complaints about the game upon its initial release was that the loading time for each new map was extremely long, seriously interrupting the flow of gameplay and reducing the motivation for exploring new areas. The vendor-released 1337 patch managed to significantly reduce load times.

Missions work differently than in "Grand Theft Auto". Instead of choosing a mission and then carrying it out from the beginning to its end, players are given a series of tasks at the start of each day. They can then complete the tasks in any order they like, as they go along without having to specifically select them or initiate any missions.

Gary Coleman cameos

The game also features a cameo by Gary Coleman, acting as himself, who appears early on as the objective of one of the game's tasks (travel to the local shopping mall to get Gary's autograph). The player can choose to fight and kill Coleman as one of the game's two boss characters or simply have the book signed peacefully (after enduring a long line-up). Regardless of the Dude's actions, the police storm the building in an attempt to arrest Gary Coleman and a gunfight ensues which invariably results in Coleman's apparent demise, with or without the player's help. Later on in the game he can also be seen in the Police Station, when the player escapes from his cell he also frees everyone else - including Coleman, who can be seen running alongside Krotchy. Coleman apparently survives as he can be seen in the "Apocalypse Weekend" expansion, bandaged up in the hospital (various evil Gary Coleman clones also serve as recurring enemies during Postal Dude's constant hallucinations).

Props

The town features many cars but they are all "useless exploding props", according to Dude, and cannot be driven, although they can be blown up and sent flying into the air. In addition to cats and dogs, other animals present are elephants and cows; these animals can be shot or set on fire—or simply annoyed by the player walking into them—causing them to trumpet with rage and attack anyone within stomping distance. A bizarre feature is the ability to pick up cats as an inventory item. When used, the Postal Dude shoves the barrel of the currently equipped firearm into the cat's anus (cats can only be used while equipped with a shotgun or assault rifle) as a 'silencer'. Every time a shot is fired, the cat meows in apparent agony, and the gunshot is muffled. After several shots the cat will be killed and will fly from the end of the weapon. Most dogs have the ability to befriend the Dude if he feeds them a continual supply of dog biscuits or feeds them any other food (pizza, donuts, fast food). Once a canine's loyalty has been earned, the dog will attack anyone who attacks the Dude, or alternatively, anyone whom the Dude attacks. Dogs will also chase and kill cats, and play fetch with the Dude's inventory items and also severed heads. There were also going to be cows included in the game, but were left unprogrammed. They did appear in Apocalypse Weekend.

Game add-ons

hare the Pain

The updated edition of the game, entitled "Postal 2: Share the Pain" included a multiplayer mode. The Macintosh version of "Postal 2" shipped only as "Postal 2: Share the Pain". "Share the Pain" has since far eclipsed the original production version of "Postal 2" in all markets.

Apocalypse Weekend

"Postal 2: Apocalypse Weekend" (named such because the end of "Postal 2" marks the beginning of the apocalypse in "Paradise") was released by Running With Scissors, Inc. on May 12, 2005 for Windows, and September 28, 2005 for the Mac and Linux versions. "Apocalypse Weekend" expands the reaches of "Paradise" with new maps and missions, set on Saturday and Sunday, adds new weapons and foes, and raises "Postal 2's" gore and violence to an even greater level. All normal cats are also replaced with "dervish cats", which spin in a manner similar to that of Looney Tunes Tasmanian Devil, attacking any nearby character when agitated. Dervish cats can also be collected and, rather than muffling guns, can be thrown at NPCs to attack them. Whilst gameplay is similar to its parent "Postal 2", "Apocalypse Weekend" is not as open-ended. The gameplay is more linear in design, with the player mostly forced to follow a certain path to complete the game - typical of most First Person shooting games. In addition, the player cannot play as a pacifist and is forced to kill animals and zombies in order to progress in the game. Both "Postal 2: Share The Pain" and "Postal 2: Apocalypse Weekend" were ported to Linux and Macintosh by developer [http://www.icculus.org Ryan Gordon] .

The add-on begins Saturday morning, with the Dude waking up in the hospital, his head bandaged from a near-fatal gunshot wound (while the Postal 2 ending leaves it ambiguous as to whether or not the Dude shot his wife or if his wife shot him; after he wakes up in the hospital he finds a card from his wife saying that she is leaving him. (It was recently revealed on the official website [http://www.postalnation.net/0701_articles/DudeHistory.php] that the Dude shot himself due to his wife nagging him). The Dude proceeds through several missions including assigmments from his former employers (RWS), encounters with zombies, and encounters with terrorists and the military. Periodically Dude's head wound causes him to enter a nether realm where he is attacked by creatures resembling Gary Coleman. Dude's ultimate goal is to recover his trailer and his dog.

The expansion adds several new weapons, including a machete which can be thrown like a boomerang, serving as both a close- and long-range weapon, as well as sledgehammers and scythes which can also be thrown. Unlike the main game, Apocalypse Weekend also includes several "boss monster" encounters

A bug noted in the version available for Mac and Linux results in the Dude character being headless throughout the game (this is visible during cutscenes and when looking into mirrors).

Compilation packs

Postal Fudge Pack

On November 13 2006, RWS Released a compilation of "Postal - Classic and Uncut", "Postal 2: Share The Pain", "Apocalypse Weekend", "A Week in Paradise", and "Eternal Damnation", along with extra content (Postal Babes and video clips from "their cutting room floor") as the "Postal Fudge Pack" on a 3-way hybrid DVD for Windows, Linux, and the Mac. The Mac version of the games are universal binary, which makes them compatible with Intel Core Duo-based Macs, making this one of the few major Windows/Mac hybrids that will work on Intel Macs.

Postal X : 10th Anniversary

The "Postal X: 10th Anniversary" edition contains all the content from the "Postal: Fudge Pack" as well as introducing new content such as a Cereal Box, "A Very POSTAL CHRISTMAS", "Music to Go Postal By", and previews for both Postal III and the The Postal Movie.

Controversy

The developers of the game counteracted criticism of the violence by claiming that the amount of violence is up to the players—they may go about their tasks without causing trouble, or they can create mayhem. Critics state that the game clearly urges people playing the game to indulge in homicidal behaviour, given that Dude is often attacked by ludicrous hate groups who despise everything from books to video games. Additionally, there are long queues when Dude visits the bank, the library, Church, and elsewhere. The people of Paradise are exceptionally rude and spit insults at Dude if he bumps into them, and furthermore weapons ranging from machine guns to rocket launchers are left lying around for him to collect.

Going on the rampage (or going postal, the phrase which the game is named after) is clearly encouraged, but never necessary. While difficult, it is possible for the player to complete the game without resorting to violence or having to kill anyone; although in this case, the player will have to resort to using cunning tactics to survive—including a greater temptation to steal and take drugs. Some missions put Dude into extremely hostile environments where he will be tempted to kill the people attacking him in order to survive, and at these moments the player will have to make a moral choice whether to fight or to flee. The attackers include book protesters who set the local library on fire and then attempt to murder everyone trapped inside (including Postal Dude, of course), a band of armed robbers, and violent video game protesters who ironically begin brandishing weapons and opening fire on the Dude and the Running With Scissors (the company which makes the Postal series) staff without provocation.

In many of the scenarios presented, however, experienced players can make use of the game's version of monster infighting to actually cause police or other non-player characters to attack individuals who may be attacking the player, and thus escape from harm without inflicting any. Unlike other games that utilize the "monster infighting" feature (such as "Doom"), non-player characters do not have to be in the enemy's line-of-fire to enter "infighting" mode; some NPCs (particularly law enforcement and military characters) are programmed to attack anyone brandishing a weapon or firing same (an NPC fleeing in panic can also trigger an attack). In most (but not all) cases, once an enemy NPC is engaged by another NPC, he/she temporarily forgets about attacking the Postal Dude.

Several ambient features like advertisement signs, shop names, and interiors are loaded with some dark humor, thus exposing the decadent nature of Paradise. The game also involves some obvious inside jokes. Dude actually works for Running With Scissors, the game's developers, with its offices being the scene of a protest by a group opposed to violent computer games. Some of the company employees show up in other areas too, such as Mike Jaret, who appears as the cross-dresser in the gay bar, and executive producer Vince Desiderio, who appears as himself in the game. RWS personnel are considered allies to Postal Dude and will often attack NPCs that attack the player (although they may also attack Postal Dude if he accidentally or purposefully shoots at them several times in a row).

Some game critics regarded "Postal 2" as being a single-joke affair which clearly sets out to shock and has limited play value, but it also has quite a cult following. "Postal 2" did not achieve moral panic in the sense that the "Grand Theft Auto" series did. While violence and sexuality were part of both games, it is used with discretion in the GTA series, while it was excessive enough in "Postal 2" that it was considered tasteless and senseless. Violence aside, reviewers gave low ratings to "Postal 2" for its cheesy production values and occasional technical flaws. Unlike the "GTA" games, "Postal 2's" content was sufficiently over the edge to preclude widespread distribution, and many North American retailers would not stock it.

The game received additional negative publicity following the 13 September, 2006 Dawson College shooting incident in Montreal. Media coverage regarding the shooter, Kimveer Gill, indicated that he played violent video games. "Postal 2" was cited as one of these games, although some coverage by CTV erroneously stated that the game was only available for sale in the United Kingdom.

Regardless of the critical commentary received by "Postal 2", the game has earned a cult following and a movie has been produced.

Controversial aspects

Violence and police brutality

* The option of attacking and/or killing police officers and soldiers, as well as bystanders.
* Decapitating people with shovels or similar weapons (katana, matchete etc.) and kicking the heads about.
* Setting people on fire with a variety of methods, from gasoline and matches, to molotov cocktails and napalm launchers or even the kicking about of burning heads. If a kill by burning is achieved in multiplayer, the game will refer to it as a "Tibetan monk experience."
* Stun gunning people until they cower on the ground and urinate on themselves.
* When Postal Dude wears the police outfit and brutalizes innocent people, the other police officers openly admit that they are corrupt. At several points in the game, police NPCs are seen attacking and killing civilians for no apparent reason. Furthermore, while they will attempt to arrest Postal Dude if he commits a crime, they will always attempt to kill any NPCs they participate in monster infighting with, usually by beating the NPC to death with their batons even if the targeted NPC has surrendered and is begging for mercy.
* Playing "fetch" with dogs using the severed heads of slain NPCs (it should be noted that dogs "friendly" to the player will also fetch any non-food items dropped or kicked around by the player).

References of current and past events

* Al-Qaeda terrorists who carry out a suicide bombing of a church and a marching band (these characters all resemble Osama bin Laden and many characters in the game of Middle Eastern descent are shown to be connected in some way with the terrorists. Osama bin Laden himself appears in the Tora Bora area).
* The hunt for Weapons of Mass Destruction in Iraq is parodied in the weapon called the "Weapon of Mass Destruction", found in the Tora Bora area after killing Bin Laden. It is a variation of the rocket launcher that fires chemical missiles.
* Anthrax-filled cow's heads used as weapons which make the victims vomit blood.
* A scene that bears resemblance to the Waco Siege of 1993, with a cult group being surrounded by ATF agents at "the compound".
* Jihad, the company that makes the goat milk in Monday's chores.

tereotypes

* Homophobia in the shape of an arcade game prop called "Fag Hunter". The AWP mod (included in the Fudge Pack release) expands "Fag Hunter" into a mini-level where the player has to kill 20 stereotyped gay NPCs (depicted as bald, unshaven men wearing pink dresses).
* Racial stereotypes, such as Habib, the owner of the Lucky Ganesh convenience store, who speaks with a stereotypical Indian accent similar of that of Apu from the "The Simpsons". Habib appears to be a Muslim, yet at the same time his store has obvious Hindu elements.

Miscellaneous

* Vulgarities such as cursing, spitting and rude gestures are rampant throughout the game, even in its map filenames, which have the extension FUK.
* The ability to urinate on bystanders to make them vomit in disgust. As cops will eat food items dropped by the player, urinating on a food item that is subsequently eaten by a cop will make the cop regurgitate.
* The use of cats as silencers for shotguns and machine guns by pushing the barrel of the gun into its rectum. This was commented on in an episode of "". [cite web | title =TV.com (allusions section of page) | publisher =CNET Networks | url =http://www.tv.com/law-and-order-special-victims-unit/game/episode/378843/summary.html | accessdate =2007-02-14]
* Crack cocaine "health" pipes that can be smoked in order to boost Dude's health to 125, above the usual limit of 100, no matter what value of health the Dude previously had. These items will cause the Dude to become addicted, and if another dose is not used while the Dude is complaining about his withdrawal symptoms, his health will eventually be damaged, after which there are no further ill effects (unless another pipe is smoked).
* A kid's TV show mascot named Krotchy (probably a parody of Krusty the Clown of "The Simpsons"), who is essentially a giant cartoon scrotum. A talking toy with his likeness even says phrases such as "Daddy said only he can touch me there!" or "Don't touch me! I callin' my lawyer!" when used. Krotchy has a partner character named Larry the Crab, whose toy seems much less popular (indicated by the toy store being literally filled with Larry dolls and no Krotchy).
* An arcade game called "SymHomeless", which claims to be edutainment to teach children about their future (oddly enough, Paradise seems completely devoid of children NPCs or places where they might congregate, such as parks or schools). The game is an undisguised parody of Will Wright's Sim games, down to a blurb in the Monday newspaper claiming "lawsuit narrowly averted by changing 'i' to 'y'."
* Numerous jabs and insults aimed at Joe Lieberman, including a banner that reads "Lieberman, God sees your lies", the easiest difficulty setting is "Liebermode", and in the final newspaper announcing the apocalypse on Friday, a byline that reads "Lieberman blames Doom". (After a player's death or suicide, if the game is left running without restarting or reloading a saved game, NPCs standing around the body will invariably make statements such as "Somebody call Lieberman" and "I blame Doom"). Similarly, several jokes are aimed at Dave Grossman such as a video arcade named "Grossman's Arcade".
*The AWP mod (officially released as part of the Fudge Pack) includes a small segment of hardcore pornography; when visiting the Paradise School (a section added to the AWP mod), in one of the offices several NPCs are watching a looped, uncensored clip taken from the porn DVD "Virtual Sex with Tera Patrick".

Legal status

*"Postal 2" became the second computer game to be banned by the Office of Film and Literature Classification of New Zealand after "Manhunt".
*It was also banned in Australia by the OFLC due to the absence of an 18+ rating for software.
*In Sweden, the attorney general took the Swedish distributor of the game to court. He was prosecuted with "illegal depiction of violence", a crime falling under the Swedish freedom of speech-act. The court dismissed the case on December 12 2006.Fact|date=January 2008

Critical reception

On the review aggregator Game Rankings, "Postal 2" received an average score of 61% based on 37 reviews. [cite web|url=http://www.gamerankings.com/htmlpages2/552892.asp |title=Postal 2 Reviews |accessdate=2008-05-23 |publisher=Game Rankings] On Metacritic, the game received an average score of 50 out of 100, based on 27 reviews — indicating mixed or average reviews. [cite web|url=http://www.metacritic.com/games/platforms/pc/postal2 |title=Postal 2 (pc: 2003): Reviews |accessdate=2008-05-23 |publisher=Metacritic]

Some of the game's better reviews came from "PC Gamer", which gave the title a 79% out of 100, and "Game Informer", which gave it a 7.5 out of 10. On the other end of the spectrum, "GMR" and "Computer Gaming World" each gave "Postal 2" scores of zero;cite web | title =Postal 2 Articles | publisher =GameStats | url =http://www.gamestats.com/objects/481/481847//articles.html | accessdate =2007-01-07] "CGW" stated that "Postal 2" is the worst product ever foisted upon consumers."cite web| title =Postal 2 PC Review | publisher =Computer Gaming World | url =http://www.1up.com/do/reviewPage?cId=3103345 | accessdate =2007-01-07]

"Postal 2: Share The Pain" received an average score of 63% based on 15 reviews on the review aggregator Game Rankings [cite web|url=http://www.gamerankings.com/htmlpages2/918832.asp |title=Postal 2: Share the Pain Reviews |accessdate=2008-05-23 |publisher=Game Rankings] , and an average score of 59 out of 100 based on 10 reviews on Metacritic. [cite web|url=http://www.metacritic.com/games/platforms/pc/postal2sharethepain |title=Postal 2: Share the Pain (pc: 2003): Reviews |accessdate=2008-05-23 |publisher=Metacritic]

"Postal 2: Apocalypse Weekend" received an average score of 56% based on 7 reviews on the review aggregator Game Rankings [cite web|url=http://www.gamerankings.com/htmlpages2/920851.asp |title=Postal 2: Apocalypse Weekend Reviews |accessdate=2008-05-23 |publisher=Game Rankings] , and an average score of 45 out of 100 based on 4 reviews on Metacritic. [cite web|url=http://www.metacritic.com/games/platforms/pc/postal2apocalypseweekend/ |title=Postal 2: Apocalypse Weekend (pc: 2005): Reviews |accessdate=2008-05-23 |publisher=Metacritic]

Sequel

"Postal III" is set to be released in 4th quarter 2009 on PC, Xbox 360 and PlayStation 3. It is currently being developed by Running With Scissors and Akella, using Valve's Source engine.

Film adaptation

Although acknowledged as an adaptaion of the first "Postal" game, the 2007 film adaptation of the same title directed by Uwe Boll borrows many elements from "Postal 2", including the Krotchy doll, the trailer park, the cat silencer, the terrorists, and Uncle Dave and his compound, among others. Gary Coleman was not involved in this film; instead Verne Troyer, appearing as himself, fulfilled Coleman's function in the movie.

Trivia

* "Postal 2" appears briefly in the hip-hop music group The Black Eyed Peas music video "Where is the Love?", showing young children playing the game and running around with a gasoline can.
* "Apocalypse Weekend" teases the player with an apparent "super-fun" pigeon hunting mission at one point as Postal Dude is handed a rocket launcher, only to break into a video from the Running With Scissors offices of an angry Vince Desiderio shouting profanities and exclaiming "we ain't got no budget for pigeon mission!" at Steve Wik, with a title card reading "super fun pigeon hunter mission cancelled due to budgetary restrictions. Thank you, the management". Afterwards, Postal Dude is standing amidst a tremendous blood smear in Paradise with numerous feathers in the air, proclaiming "wow, that was the most incredible thing I've ever done!".
* Various headstones in the cemetery section read of things that were cut from the game at some point, including "Rebar Gun", "Meat Gun", "Rape Clowns", "Fetuses with guns", "Pigeons" (later referenced in Apocalypse Weekend- see above note) and "Postal Storyline" (a likely reference to the first Postal having no in-game story told). The AWP add-on also adds one called "Zombie Dad"; if urinated upon like the one for Postal Dude's dad, a zombie comes out of the ground and attacks the player.
* At a certain part of the game, The Postal Dude, after being knocked out from being hit with a shovel, wakes up to find himself dressed as a gimp, and locked in a box. Upon leaving the box he overhears two men having a discussion stolen from a famous Pulp Fiction scene, involving "Zed".

Notes

External links

* [http://www.postal2.com/ Official Running With Scissors web site]
* [http://www.myspace.com/gopostaldotcom Official Running With Scissors myspace page]
* [http://www.resurrection-studios.com Resurrection-Studios: official company modding team]
* [http://www.mobygames.com/game/postal_ "Postal 2"] at MobyGames
* [http://features.moddb.com/184/eternal-damnation-interview/ Interview with the makers of "Eternal Damnation"]
* [http://files.filefront.com/Postal2STP+FreeMPexe/;10103314;/fileinfo.html/1/1 Free Multiplayer version of Postal2STP Windows]
* [http://0day.icculus.org/postal2/Postal2STP-FreeMP-linux.tar.bz2 Free Multiplayer version of Postal2STP Linux]
* [http://0day.icculus.org/postal2/Postal2STP-FreeMP-mac.dmg Free Multiplayer version of Postal2STP Mac]


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Look at other dictionaries:

  • Postal — Entwickler Running With Scissors, Inc. Publisher …   Deutsch Wikipedia

  • postal — postal, ale, aux [ pɔstal, o ] adj. • 1832; de 1. poste 1 ♦ Qui concerne la poste, l administration des Postes. Service postal. Aviation postale. ⇒ aéropostal. Franchise, taxe postale. Convention postale, relative aux liaisons postales… …   Encyclopédie Universelle

  • Postal 2 — Postal² Pour les articles homonymes, voir Postal. Postal² Éditeur Whiptail Interactive Développeur Running With Scissors Date de sortie …   Wikipédia en Français

  • Postal 2 — Обложка диска Postal 2 Разработчик …   Википедия

  • Postal — Разработчик …   Википедия

  • Postal 2 — Saltar a navegación, búsqueda Postal 2 Desarrolladora(s) Running With Scissors Distribuidora(s) Whiptail Interactive, Linux Game Publishing (Version Linux) Motor Unreal Engine 2.0 …   Wikipedia Español

  • Postal — Saltar a navegación, búsqueda Para el videojuego, véase Postal (videojuego) Postal del siglo XIX (reverso) La tarjeta postal ilustrada, comunmente llamada postal, tarjeta postal o tarjeta de correo es una pieza rectangular de pa …   Wikipedia Español

  • postal — (De posta). 1. adj. Concerniente al ramo de correos. Servicio postal. 2. f. tarjeta postal. ☛ V. apartado postal, casilla postal, código postal, franquía postal, giro postal, objeto postal, paquete postal, sello postal …   Diccionario de la lengua española

  • poştal — POŞTÁL, Ă, poştali, e, adj. Care aparţine poştei1, privitor la poştă1, folosit de poştă1. ♢ Factor poştal = funcţionar al poştei1, care predă corespondenţa la domiciliu, la destinaţie; poştaş, poştar. – Din fr. postal (după poştă1). Trimis de… …   Dicționar Român

  • Postal — Post al, a. [Cf. F. postal.] Belonging to the post office or mail service; as, postal arrangements; postal authorities. [1913 Webster] {Postal card}, or {Post card}, a card used for transmission of messages through the mails, at a lower rate of… …   The Collaborative International Dictionary of English

  • Postal — can refer to: *Mail, the postal service *The Postal Service, a band * Going postal , the U.S. slang phrase meaning a killing spree * Going Postal , a Discworld novel by Terry Pratchett * Postal (computer game), a series of controversial computer… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”