Freedom Force (2002 video game)

Freedom Force (2002 video game)

Infobox VG
title = Freedom Force


developer = Irrational Games
publisher = Electronic Arts, Crave Entertainment
designer =
engine = NetImmerse
released = 2002-01-09 (US)
2002-07-12 (UK)
genre = Real-time tactics, Tactical role-playing game
modes = Single player, Multiplayer
ratings = ESRB: Teen (T), PEGI: 12+
platforms = Windows, Mac OS X
media = CD-ROM
requirements =
input =

"Freedom Force" is a real-time [http://www.taktikzone.de/index.php?GameID=18&content=faq Mirror of Freedom Force FAQ] ] tactical role-playing gamecite web | title =Freedom Force Q&A | publisher =GameSpot | date =2000-07-17 | url =http://www.gamespot.com/pc/rpg/freedomforce/news.html?sid=2604600 | format =HTML | accessdate =2007-11-26 ] cite web | last =Allman | first =Mark | title =I Want to Be a Superhero | publisher =RPGPlanet | date =2000-10-22 | url =http://www.rpgplanet.com/features/firstlooks/freedomforce/ | format =HTML | accessdate =2007-11-26 ] developed by Irrational Games and published by Electronic Arts and Crave Entertainment in 2002. The player guides a team of superheroes as they defend Patriot City from a variety of villains, monsters, and other menaces. A sequel, "Freedom Force vs. the Third Reich" was self-published in early March, 2005.

The game is noted for its humorous but respectful evocation of the Silver Age of Comic Books.

The characters of Freedom Force are the creation of Irrational Games artist Robb Waters. Waters, who has been involved in the videogame industry for over a decade, including the creation of the characters of Thief: The Dark Project as well as the PC title System Shock. In concert with game-designer Ken Levine, Waters created an homage to comics legend Jack Kirby with both the personality and artistic-expression of Freedom Force's characters and villains.

The game engine features highly customizable meshes, skins and maps which allowed fan made mods.

Plot

The alien mentalist Mentor, fleeing Lord Dominion and his invading forces, heads towards Earth in a small spaceship containing many canisters of the mysterious "Energy X." Lord Dominion's ships pursue Mentor and destroy his craft just outside the Earth's atmosphere; the blast scatters containers of the substance over the metropolis of Patriot City. Energy X strikes several of the city's inhabitants, giving them superpowers that typically echo their personality traits (for instance, Minuteman's staunch patriotism and El Diablo's fiery temper) or draw on the situation they were in when energized (e.g., The Ant or Nuclear Winter). Most of the game is set in Patriot City, but a number of other locations and time periods are used, including magical realms, prehistoric times, and realms entirely removed from time and space.

The game involves a diverse roster of characters embodying traditional comic book archetypes and paralleling popular DC and Marvel properties.

Comic book tie-in

From January to June 2005, the story of the first Freedom Force game was retold in a six-issue comic book miniseries published by Image Comics. This series was scripted by Eric Dieter and featured Jack Kirby-influenced artwork by Tom Scioli "(Myth of 8-Opus, Godland)". Dieter also wrote the series "bible" and served as community manager for the official website's forum, "Freedom Fans".

equel

The game "Freedom Force" was followed by a sequel, "Freedom Force vs. the Third Reich".

References

External links

* [http://www.freedomfans.com/ Official "Freedom Force" site]
* [http://freedomreborn.net/simple/index.php Freedom Reborn, Un-Official "Freedom Force" fan forum]
* [http://www.taktikzone.de/index.php?GameID=18&content=faq "Freedom Force" FAQ (mirror)]
*moby game|id=/freedom-force|name="Freedom Force"
* [http://www.freedom-asylum.co.uk/ "Freedom Asylum" site]
* [http://frworld.wikispaces.com/ "Freedom Reborn wiki" site]


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