Zombies Ate My Neighbors

Zombies Ate My Neighbors

Infobox VG
title = Zombies Ate My Neighbors (NA)
Zombies (PAL)


caption = Cover art for the Sega Genesis version of Zombies Ate My Neighbors.
developer = LucasArts
publisher = Konami
designer = Mike Ebert
engine =
released = vgrelease|North America|NA=September 1993vgrelease|PAL region|PAL=January 27, 1994
genre = Run and gun
modes = Single-player, Cooperative
ratings = vgratings|ESRB=Everyone
platforms = Super NES, Sega Mega Drive
media = 16-megabit cartridge
requirements =
input =

"Zombies Ate My Neighbors" is a 1993 run and gun 'horror' video game for the Sega Mega Drive/Sega Genesis and Super NES platforms. The game was produced by LucasArts as a comical tribute to both classic and schlocky horror films of the 1950s and 1960s. It was published by Konami.

A sequel entitled "Ghoul Patrol" was released in 1994, but was not as well received as its predecessor and no further sequels were produced.

Gameplay

The player chooses between two teenage characters, Zeke and Julie, or both in two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, and the game's flagship, zombies. In each of the 48 stages (excluding the bonus levels) the goal is to rescue the surviving neighbors, at which point a magical door opens that will take the player to the next stage. However, if the player is not careful, any enemy in the game will kill the neighbors, preventing them from being saved. At least one neighbor must be saved from each level to progress to the next. The game is lost if all of the neighbors in a certain stage are killed or if the player(s) lose all of their lives. Scoring points earns players more neighbors to save (but only up to the maximum of 10) and extra lives.

Each level has a maximum of ten neighbors. If they all die without the player saving at least one throughout the stage, the game is over. The neighbors are saved by touching them. Each neighbor is worth a certain amount of points.

In-game references

The game makes several references to horror movies.fact|date=September 2008

Censorship

Due to the theme of the game, it was subject to some censorship. In some countries from Europe (such as the United Kingdom and Germany) the name was considered unsuitable, and so the European version was renamed simply "Zombies". The chainsaw-wielding lunatics were replaced with lumberjacks with axes.fact|date=September 2008

External links

*moby game|id=/zombies-ate-my-neighbors


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Look at other dictionaries:

  • Zombies Ate My Neighbors — Entwickler LucasArts Publisher …   Deutsch Wikipedia

  • Zombies Ate My Neighbors — Éditeur Konami Développeur LucasArts …   Wikipédia en Français

  • Zombies Ate My Neighbors — Разработчик LucasArts Издатель Konami (SNES, Mega Drive/Genesis) LucasArts (Virtual Console) Дата выпуска NA July 19, 1993 PAL January 27, 1994 Virtual Console NA October 26, 2009 …   Википедия

  • Zombies Ate My Neighbors — Este artículo o sección necesita referencias que aparezcan en una publicación acreditada, como revistas especializadas, monografías, prensa diaria o páginas de Internet fidedignas. Puedes añadirlas así o avisar …   Wikipedia Español

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  • List of undead-themed video games — This is a list of video games with an undead theme. Subjects for an undead theme may include zombies, vampires or ghosts. It also covers demons and werewolves which are death related and normally allies with undead. Most games with undead are… …   Wikipedia

  • Zombi (mort-vivant) — Pour les articles homonymes, voir Zombie. Une personne maquillée en zombi lors d une manifestation « zombie day » . Le terme zombi (ou zombie) désigne commu …   Wikipédia en Français

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