Ninja Gaiden (NES)

Ninja Gaiden (NES)

in Japan, March vgy|1989 in North America, and Start date|1991|8|15 in Europe. "Ninja Gaiden" is the first installment in the NES trilogy of "Ninja Gaiden" games featuring the adventures of Ryu Hayabusa. It has also been ported to the TurboGrafx-16 and the Super NES.

The story centers on a ninja named Ryu Hayabusa, whose father was recently killed in a duel. Ryu then sets out for America to investigate his father's death and to seek revenge. However, Ryu eventually finds himself involved in a sinister plot that threatens the entire world.Instruction Manual, "Prologue."] In "Ninja Gaiden", the player must control Ryu through six platforming levels in order to find out the mysteries behind his father's death. Players encounter many enemies along the way, which must be dispatched with Ryu's katana sword.

"Ninja Gaiden" was developed by Tecmo — known for their later achievements such as the "Tecmo Bowl" series, "Rygar", and the Xbox "Ninja Gaiden" series. [cite web |title= Tecmo |url=http://games.ign.com/objects/025/025071.html |publisher=IGN |accessdate=2008-06-29] This game is renowned for its innovative use of cinematic cutscenes as well as a full, movie-like story.cite web |title= "Ninja Gaiden" NES Review Index, "Ninja Gaiden" Reviews |url=http://www.1up.com/do/reviewPage?cId=3120166&p=26&sec=REVIEWS |publisher=1up.com |date=2000-01-01 |accessdate=2008-06-29] The game's success spawned two sequels and several ports to other video game systems. It also garnered extensive coverage in "Nintendo Power" magazine, and it was also novelized as part of the Worlds of Power game adaptations written by F.X. Nine.

Gameplay

The player controls Ryu Hayabusa through six platforming levels, known as "Acts." [Instruction Manual, "Acts of the Story's Progression."] The player has a life meter which denotes the player's "physical strength."Instruction Manual, "Indicator Display"] The player's life meter drops every time the player gets hit by an enemy or a projectile. The player loses a life when the player's life meter runs out, when the player falls off the screen, or when the timer runs out; the game ends when the player has lost all lives. However, players can continue the game and restart the level in which the player has lost all their lives. [Exception: If the player loses all lives during the final three boss battles in Acts 6-4, 6-5, or 6-6; the player can only continue the game at Act 6-1.] [Instruction Manual, "A Supply of Power for the Defeated."] At the end of every act, the player fights a boss. Unlike the regular enemies, bosses have a life meter; they can endure greater damage than their underlings before being defeated.

Players mainly attack by thrusting with Ryu's Dragon Sword — a katana–like sword that has been passed down the Hayabusa clan for generations. [Instruction Manual, "Run, Ryu!"] They can also use other “secondary” weapons that rely on Ryu's “spiritual strength” as ammunition. These secondary weapons include shurikens, fire wheels, and "jump and slash" techniques. Every time the player uses a secondary weapon, the player's spiritual strength decreases; when the spiritual strength meter becomes too low, the player cannot use that particular subweapon. However, players can replenish spiritual strength by collecting various items. [Instruction Manual, "The Ultimate in the Art of the Ninja."]

Plot

Characters

The main protagonist of "Ninja Gaiden" is the young ninja Ryu Hayabusa, who sets out to investigate and avenge his father's death. [Instruction Manual, "Characters — Ryu Hayabusa."] Ken, Ryu's father, is killed in a duel during the story's prologue. Ryu's first encounter in America is in a bar with Irene Lew [She does not reveal her name until the game's epilogue.] — a CIA operative who assists Ryu in his travels. [Instruction Manual, "Characters — Irene Lew."]

Other supporting characters include Walter Smith, an archeologist who, along with Ken, found some sacred ruins in South America which contained evil secrets. Foster, head of the Special Auxiliary Unit of the CIA, tells Ryu about the secrets of these ruins and asks him for help in eliminating the story's antagonist, Guardia de Mieux, also known as "the Jaquio." [Instruction Manual, "Characters — Foster."] Jaquio plans to use two demon statues recovered by Walter and Ken to gather the power to summon an evil archdemon and rule the world. [Instruction Manual, "Characters — Guardia de Mieux (Jaquio)."] Finally, throughout the story, Ryu battles with the "Malice Four" — the four evil forces hand-picked by Jaquio to carry out his evil plan. The four members are Barbarian, Bomberhead, Basaquer, and Bloody Malth. [Instruction Manual, "Characters" (The Malice Four).]

tory

The story takes place presumably in modern time.

The crux of the story of "Ninja Gaiden" revolves around two demon statues that, when brought together, can awaken an evil archdemon (known colloquially in the game as the "demon") bent on the world's destruction.Inscription on the demon statues' stone tablet: When a black moon shines, Light and Dark break apart, the King of Darkness howls. cite video game | title =Ninja Gaiden (NES) | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] After Ryu's father, Ken, is killed in a duel with another ninja, Ryu finds a letter written by Ken, telling him that if he should fall, then he must go to America and find the archaeologist Walter Smith. [Ken Hayabusa: (In letter to Ryu) Ryu, I am on my way to a life or death duel. If it is my destiny that I not return, you are to take the Dragon sword of the Hayabusa family and go to to America and see the archaeologist, Walter Smith. cite video game | title = Ninja Gaiden (NES) | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform = Nintendo Entertainment System | language=English ] Before Ryu can find him, however, he is kidnapped by a young policewoman, who hands Ryu one of the demon statues.

Eventually, Ryu finds Walter, who tells Ryu of the demon statues that he and Ryu’s father had found in the Amazon ruins as well as the origins and history of the demon and of "Light" and "Shadow" demon statues. [Walter Smith: The demon came to this earth and caused many deaths. But then SHINOBI appeared to stop the demon.cite video game | title =Ninja Gaiden (NES) | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] [Walter Smith: So SHINOBI confined the evil power of the demon in two statues of 'LIGHT' and 'SHADOW.' …and the body of the demon was confined in a temple." cite video game | title =Ninja Gaiden (NES) | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] Ryu shows Walter the "Shadow" demon statue he received from Irene. However, during their conversation, a masked figure suddenly breaks into the cabin and steals the Shadow statue. [While not made clear in the storyline, this "masked figure" is assumed to be the Malice Four member Basaquer.] Ryu gives chase and retrieves the statue, but when he returns to Walter, he finds that Walter had been killed and that the Light statue has been taken. A moment later, Ryu is captured by three armed men.

Ryu is taken to an interrogation room, where he is addressed by Foster, head of the Special Auxiliary Unit of the Central Intelligence Agency. Foster explains to Ryu that they have been monitoring the activity someone named Guardia de Mieux – also known as "The Jaquio" — who has moved in to an Amazon temple where the body of the demon is located. [Foster: However, a man moved in and took over the ruins. His name is Guardia de mieux. He calls himself the Jaquio. cite video game | title =Ninja Gaiden (NES) | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform = Nintendo Entertainment System | language=English ] Jaquio wishes to gain the demon statues so that he can release the Demon from the statues and bring forth the end of the world. [Foster: If someone brings the demon back to life, he will gain incredible power…enough to control the entire world. cite video game | title =Ninja Gaiden | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] He then asks Ryu to travel to South America and to eliminate Jaquio. [cite web |last=Barnholt |first=Ray |title="Ninja Gaiden" vs. "Ninja Gaiden" |url=http://www.1up.com/do/feature?cId=3167971 |publisher=1up.com |date= 2008-05-28 |accessdate= 2008-06-27]

Ryu makes his way into the Brazilian temple, where he finds Jaquio. However, Ryu finds that Jaquio is now holding the young policewoman captive. Jaquio instructs Ryu to hand over the Shadow statue, at which point Jaquio releases a trap door beneath Ryu, causing Ryu to fall into a catacomb. Ryu makes his way back to the top of the temple, where he confronts Bloody Malth, whom after his defeat by Ryu, tells Ryu that it was he who had defeated his father and that his father is still alive. [Bloody Malth: Killed? It is true that we fought. But your father is alive… if you proceed further, you will see him. cite video game | title =Ninja Gaiden | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] Not believing in the Bloody Malth's dying words, Ryu ventures on.

At the inner altar of the temple, Ryu realizes that Malth was telling the truth, and that his father Ken Hayabusa is indeed alive but has been possessed by an evil figure. [Masked Devil: Your father was not killed. He was just turned into the Masked Devil. cite video game | title =Ninja Gaiden | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] After Ryu destroys the evil figure — hence reverting his father back to normal — Jaquio, enraged because Ryu's father was freed from the evil control, shows himself and immediately tries to kill Ryu with a projectile of power, but Ken throws himself in front of his son, absorbing the attack. Jaquio is presumable killed during the ensuing fight, but then the demon is suddenly awakened as a lunar eclipse causes the demon statues to transform into the demon. [The reference to a "black moon" on the demon statues' tablet was referring to a lunar eclipse.] After defeating the demon, Ryu's father tells Ryu he hasn't got much longer due Jaquio's attack and to leave him behind in the temple as it collapses and to take the policewoman with him. [Ken: Ryu, you are a man, now. My destiny is tied to the demon statue. cite video game | title =Ninja Gaiden | developer =Tecmo | publisher =Tecmo | date=March vgy|1989 | platform =Nintendo Entertainment System | language=English ] Afterwards, Foster, communicating via satellite, then orders the young lady to kill Ryu, but she refuses to carry out the deed, choosing to be with Ryu instead. Finally, Ryu and the young lady kiss themselves and then she reveals that her name is "Irene Lew".

History

"Ninja Gaiden" was developed by video game company Tecmo and made initially for the Nintendo Entertainment System. It was developed and directed by Shuichi Sakurazaki, who would go on to also develop and direct the game's sequel.cite web |url=http://www.gamefaqs.com/console/nes/data/587488.html |title= "Ninja Gaiden" Release Date |publisher= GameFAQs |accessdate=2008-06-26] [cite web |url=http://www.gamefaqs.com/console/nes/data/587489.html |title="Ninja Gaiden II: The Dark Sword of Chaos" Release Date |publisher= GameFAQs |accessdate=2008-06-26] "Ninja Gaiden" was released in Japan for the on Start date|1988|12|9 as "Ninja Ryukenden". It was released in North America as "Ninja Gaiden" in March vgy|1989. Finally, it was released in Europe on Start date|1991|8|15 and was renamed as "Shadow Warriors". "Ninja Gaiden" was the second title to bear its name, the first being the arcade version also released by Tecmo earlier in vgy|1988. [cite web |url=http://www.gamefaqs.com/coinop/arcade/data/568362.html |title="Ninja Gaiden" (Arcade) Release Date |publisher= GameFAQs |accessdate=2008-06-26] Whereas the arcade version was a two-player cooperative beat 'em up game like "Double Dragon", the NES version featured platforming gameplay, different graphics and storylines, and featured cinematic cutscenes.fact |date= June 2008

Ports

The NES version of "Ninja Gaiden" has been ported to several platforms, including the PC Engine, the Super Nintendo Entertainment System, the Wii's Virtual Console Service, and mobile phones.

"Ninja Gaiden" was first ported to the PC Engine in vgy|1992 for Japan only. The PC Engine version featured an alternate English translation and more colorful graphics, as well as various difficulty and gameplay tweaks from the original. [cite web |url=http://cheats.ign.com/objects/619/619249.html |title="Ninja Gaiden" |publisher= IGN |accessdate=2008-06-29]

Along with the two other installments of the series for the NES, "Ninja Gaiden" also appeared as an enhanced remake in the "Ninja Gaiden Trilogy" compilation for the SNES. Some reviewers appreciated the redrawn graphics and music in this version, but others found it an inadequate effort. Electronic Gaming Monthly reviewers compared it unfavorably to another updated NES remake, "", and called "Ninja Gaiden Trilogy" "an exact port-over with no noticeable enhancements in graphics, sound and play control". [Citation |title = "Ninja Gaiden Trilogy" Review |newspaper = Electronic Gaming Monthly |issue = 73 |year = 1995 |date = August 1995]

"Ninja Gaiden" was released on Wii's Virtual Console on Start date|2007|5|14 in North America and on Start date|2007|9|21 in Europe. Europeans, Australians, and New Zealanders have been able to purchase "Ninja Gaiden" as part of 'Hanabi Festival', where people can buy games not released in Europe for a higher price, despite the fact that "Ninja Gaiden" was released in Europe on the NES as "Shadow Warriors". The European version does not have the typical PAL issues and runs at 60 MHz.

In vgy|2004, Tecmo also began releasing episodic chapters of "Ninja Gaiden" for mobile phones in low-priced installments for small groups of levels. [cite web| url = http://wireless.ign.com/articles/530/530985p1.html | title = "Ninja Gaiden" Episode I: Destiny - Tecmo's classic ninja roars into action on handsets |last=Buchanan |first= Levy | publisher = IGN | date =2004-07-16|accessdate=2006-08-10 ] It is currently only available for purchase in Japan, although the official English Tecmo Games mobile website advertised it for a future release along with a mobile version of "Tecmo Bowl". [cite web |url=http://www.tecmogames.com/mobile.asp |title= Tecmo 100% Games - Mobile |accessdate= 2006-08-10] The complete game was planned for mobile release in four installments. [cite web | url = http://www.gamespot.com/mobile/action/ninjagaidenepisodeii/news.html?sid=6109073&mode=previews | title = "Ninja Gaiden" Preview, Episodes II-IV | last = Score |first= Avery | publisher = GameSpot | date = 2004-09-28 |accessdate=2008-06-27]

Reception

VG Reviews
title = Ratings
state =
1UP = B-
GSpot = 8.7 [cite web |title= "Ninja Gaiden" NES Game |url=http://www.gamespot.com/nes/action/ninjagaiden/index.html?tag=result;title;6 |publisher=GameSpot |accessdate= 2008-06-29]
GT = 8.5 [cite web |title= "Ninja Gaiden" Trailers, Reviews, Interviews |url=http://www.gametrailers.com/game/3524.html |publisher=Gametrailers |accessdate=2008-06-29]
MG = 4.0 [cite web |title="Ninja Gaiden" for NES |url=http://www.mobygames.com/game/nes/ninja-gaiden |publisher=MobyGames |accessdate=2008-06-29]

Upon its release, "Ninja Gaiden" was met with high sales, directly spawning the 1990 sequel, "".fact |date=June 2008 However, some critics have bemoaned "Ninja Gaiden"'s gameplay as being too similar to another successful NES platformer, "Castlevania", despite the fact that "Castlevania" and "Ninja Gaiden" have different dynamics, and that several actions possible in "Ninja Gaiden" would be impossible in "Castlevania". [cite web|last=Kohler |first=Chris|url=http://www.1up.com/do/feature?pager.offset=6&cId=3147544|title=Retro Rip-Offs: Some of the Most Egregious Plagiarisms in Classic Gaming|date=2006-01-30| publisher=1UP.com|accessdate=2006-08-10] In recent times, the game has been considered "groundbreaking" for its pioneering use of stylized cutscenes, as well as its high quality music and dark atmosphere.cite web| author=Turner, Benjmain and Christian Nutt|url=http://archive.gamespy.com/articles/july03/famicom/index24.shtml|title= Nintendo Famicom: 20 Years of Fun|date=2003-07-15|accessdate=2006-08-10|publisher=GameSpy] [cite web |last=Waugh |first=Eric-Jon Rossel |title=The Ten Greatest Years in Gaming |publisher=Next Generation Magazine |year=2006 |date=2006-06-27 |url=http://www.next-gen.biz/index.php?option=com_content&task=view&id=3313&Itemid=2 |accessdate=2008-06-27] Other criticism includes a particularly high and unrelenting difficulty level, especially late in the game; one reviewer has referred to the latter levels of "Ninja Gaiden" as an "unfair display of intentional cheapness."

"Ninja Gaiden" also received strong publicity in "Nintendo Power" during 1989. It was featured on the cover of the magazine's fifth issue [citation |newspaper=Nintendo Power |issue= 5 |year= 1989 |date= March/April 1989] and was referenced in the following issue in a "Howard and Nester" comic strip. [citation |url=http://hn.iodized.net/08.htm |accessdate=2008-06-27 |newspaper=Nintendo Power |issue= 6 |year= 1989 |date= May/June 1989 |title= "Howard and Nester" – May/June 1989] Speaking to the game's difficulty, "Ninja Gaiden" also appeared in several issues that year in the magazine's "Counselor's Corner" and "Classified Information" help sections. [citation |newspaper= Nintendo Power |issue=6, 7, 8, 9 |year= 1989 |date= May-December 1989]

The title is still revered today as one of the most popular games for the Nintendo Entertainment System. In a 2006 Joystiq reader poll including over 12,000 votes, "Ninja Gaiden" ranked #10 in a vote on top games for the system.cite web|url=http://fighting.joystiq.com/2006/06/18/readers-vote-on-top-10-nes-games/ |title=Readers vote on top 10 NES games |lastSnow |first=Blake |publisher=Joystiq |date=2006-06-18 |accessdate=2006-08-10] In a followup feature to an "Electronic Gaming Monthly" article, "The 200 Greatest Videogames of Their Time", readers wrote in to discuss games they felt were ignored in the list; "Ninja Gaiden" placed 16th in the top 25 games discussed. [cite web |url=http://www.1up.com/do/feature?pager.offset=1&cId=3148279 |title=The Top 25 Games EGM 25 Dissed! |publisher=Electronic Gaming Monthly |date=2006-02-28 |accessdate=2008-06-27] During the end of 2005, "Nintendo Power" ran a serial feature, the Top 200 Nintendo Games Ever, spanning games for all Nintendo systems where "Ninja Gaiden" was ranked #89. [Citation |newspaper= Nintendo Power |issue=198 |pages=74 |year=2005 |date= December 2005]

Other appearances

A novelization of this game under the Worlds of Power line of NES game adaptations was published in July 1990 by Scholastic Press. It was written by Peter Lerangis under the pseudonym "A.L. Singer," though the book is also often credited to "F.X. Nine," a pen name for the creator and packager of the Worlds of Power series, Seth Godin. [cite book |last=Nine |first=F.X. | coauthors = A. L. Singer | title = "Ninja Gaiden" | publisher = Scholastic Corporation | date = July 1990 | location = New York, NY | isbn = 0590437763] As with all of the Worlds of Power books, the amount of violence present in the video game was severely toned down for the novel, due to concerns of appropriateness for the young target audience. Similarly, it did not strictly adhere to the storyline of the game, changing the ending so that Ryu's father survived at the conclusion. The book's cover, which was a replication of the North American box art, was infamous for the kunai held in Ryu's front hand being airbrushed out, leaving him prodding an empty fist. [cite web|url=http://www.1up.com/do/feature?pager.offset=1&cId=3152540|title=8-Bit Lit: Inside the NES' "Worlds of Power" Series|author=Struck, Shawn and Scott Sharkey|date=2006-08-03 |accessdate=2008-06-27|publisher=1up.com]

A soundtrack CD, "Ninja Ryukenden: Tecmo GSM-1", was released by Pony Canyon in February 1989. [cite web |last=Nussbaum |first=Jeff |url= http://ninjagaiden.classicgaming.gamespy.com/misc.html |title=Miscellaneous |publisher=Gamespy |accessdate=2006-08-10] It features an arranged medley of various music from the game, as well as slightly enhanced versions of the original game's tracks. The CD also included music from the original arcade version of "Ninja Gaiden".

References

*Citation | title = "Ninja Gaiden" Instruction Manual | publisher = Tecmo | year = 1989 | url = http://www.atarihq.com/tsr/manuals/ninja1.txt | id = NES-NG-USA

External links

* [http://www.tecmogames.com/ Tecmo's Home Page]
*moby game|id=/ninja-gaiden|name="Ninja Gaiden"


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