- Solid Snake
Solid Snake in Metal Gear Solid, drawn by Yoji Shinkawa. Shinkawa's design would mark the beginning of consistency and continuity in Snake's design, and similar designs would appear in all later games.
Series Metal Gear First game Metal Gear (1987) Created by Hideo Kojima Designed by Yoji Shinkawa (MGS series)
Ikuya Nakamura (Ghost Babel)
Tsubasa Masao (MG Acid)
Voiced by (English) David Hayter Voiced by (Japanese) Akio Ōtsuka Motion capture Mizuho Yoshida (MGS2)
Ryoji Okamoto (MGS4)
Fictional profile Real name David Nationality American Affiliations FOXHOUND (MG, MG2)
Free agent (MGS)
Hired assassin/Philanthropy (MGS4)
Solid Snake (ソリッド・スネーク Soriddo Sunēku ), real name David (デイビッド Deibiddo ), is a fictional character and the main protagonist of Konami's Metal Gear series of stealth video games. Created by Hideo Kojima, Snake is introduced in the first game of the series, Metal Gear from 1987. Snake has appeared in the majority of subsequent games and spin-offs. Japanese voice actor Akio Ōtsuka voices Snake in Japanese, while actor and screenwriter David Hayter provides the English voice of the character.
Introduced in Metal Gear, Solid Snake is a combination of spy, special operations soldier and mercenary commando of FOXHOUND, a fictional black operations and espionage unit. He is tasked with disarming and destroying the latest incarnation of Metal Gear, a bipedal nuclear weapon-armed mecha. Controlled by the player, Solid Snake must act alone, supported via radio by commanding officers and specialists.
Metal Gear series
Metal Gear games
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and as his mission progresses he finds out that he has been set up; the leader of Outer Heaven is actually Big Boss, who intends to use Metal Gear—an experimental, nuclear-armed mecha—to establish Outer Heaven as a nuclear power. After destroying the Metal Gear itself, he then confronts Big Boss and defeats him.
In the sequel, titled Metal Gear 2: Solid Snake and initially released only in Japan for the MSX2, follows after the original Metal Gear rather than Snake's Revenge; indeed, all later games ignore the events of Snake's Revenge.
Metal Gear 2: Solid Snake sees Solid Snake once again called up to infiltrate a heavily fortified enemy base, this time in Zanzibarland. Zanzibarland has aggravated an international oil crisis and declared themselves a nuclear power by kidnapping Dr. Kio Marv, the creator of a bio-engineered algae that produces an oil substitute, and Dr. Pettrovich Madnar, the developer of the original Metal Gear. Snake infiltrates the base and discovers that Pettrovich and his former comrade Gray Fox have defected to Zanzibar Land, and that Zanzibar Land is led by none other than Big Boss. Snake destroys their new Metal Gear D, confronts and defeats Gray Fox, in a hand-to-hand fight in a minefield, and defeats Big Boss by setting him ablaze with a makeshift flamethrower.
Metal Gear Solid games
Metal Gear Solid sees Solid Snake pulled out of retirement by Colonel Campbell in a mission to deal with FOXHOUND. Under the leadership of Liquid Snake, FOXHOUND has gone rogue, seizing Shadow Moses Island, an isolated American nuclear weapons disposal facility. Snake infiltrates the base and meets up with Meryl Silverburgh, a rookie soldier, and Dr. Hal "Otacon" Emmerich, the designer of Metal Gear REX. Snake defeats each member of FOXHOUND one by one, destroys Metal Gear REX, and confronts Liquid. Liquid reveals that he and Solid are twin brothers artificially conceived from Big Boss' genes during a government project designed to create the perfect soldier titled "Les Enfants Terribles", in which one brother was genetically modified to be superior over the other. Liquid harbors a strong resentment towards Snake since his brother was given their father's dominant "soldier genes" and Liquid was cast aside. After a grueling series of battles, Liquid dies from the Fox-Die virus that was previously implanted into Snake in order to wipe out FOXHOUND without risking any damage to Metal Gear REX and the Genome soldiers' bodies for retrieval. In the end, it is revealed that Liquid got Big Boss' superior "soldier genes", not Solid.
Solid Snake is the playable character of the extensive prologue sequence of Metal Gear Solid 2: Sons of Liberty, in which he is sent by the anti-proliferation organization Philanthropy to infiltrate a cargo tanker and photograph Metal Gear RAY, the latest Metal Gear model. During the operation, however, the Metal Gear RAY is hijacked and the tanker destroyed, with the apparently dead Snake framed for the deed. The remainder of Sons of Liberty follows the actions of the rookie FOXHOUND agent Raiden (the character now controlled by the player), who has been assigned to rescue the U.S. President and a number of other government officials being held hostage at a remote offshore oil shell facility. Solid Snake, who survived the explosion in the prologue, appears throughout the main portion of the game (initially adopting the pseudonym Iroquois Pliskin (イロコィ・プリスキン Irokoi Purisukin ), as a non-playable character who assists Raiden.
The PlayStation 3 game Metal Gear Solid 4: Guns of the Patriots features an aged Snake, once again the main protagonist and identified as Old Snake (オールド・スネーク Ōrudo Sunēku ) by the game. On account of his genetic code being a potential threat if it fell into enemy hands, he was designed with a short life span; as such, while Snake is only 42 years old, he has the body of an old man. In the game, he wears a sneaking suit outfitted with "Octocamo" technology, which allows him to blend with his environment, as well as a face mask which alters his appearance (allowing the player to use his younger look during gameplay as well and disguise Snake as other characters). Snake is once again enlisted by Campbell to defeat Liquid Ocelot who is following Big Boss' will. At the end of the game, Snake destroys the AIs of the Patriots, and, after meeting Big Boss once again, ultimately decides to live out the remainder of his life in peace.
Three Metal Gear spinoffs, which do not follow the storyline of the main Kojima-directed series, were directed by Shinta Nojiri. The first of these games is the Game Boy Color version of Metal Gear Solid (released in Japan as Metal Gear: Ghost Babel). In Ghost Babel, Solid Snake infiltrates a rebuilt Outer Heaven (now called Galuade) to defeat a FOXHOUND-like team of rogue agents called Black Chamber and destroy a stolen Metal Gear prototype, Gander. While the promotional art for the game was drawn by Yoji Shinkawa, the actual in-game character designs were done by Ikuya Nakamura, who would go on to direct the Kojima-produced Boktai series. Ghost Babel has, however, been briefly spotted in various Metal Gear games, such as a poster in MGS1 and the "Patriot" AI refers to infiltrating "Galuade" in MGS2.
In Metal Gear Acid, Solid Snake must retrieve "Pythagoras" from the Lobito Physics and Research Laboratory, in order to satisfy hijackers who have kidnapped presidential candidate Viggo Hach. This mission is complicated by La Clown, an expert mimic who impersonates Solid Snake's contact Teliko, and subtle brainwashing that nearly convinces him that he is Hans Davis, a ruthless scientist that worked at the Lobito facility. He overcomes both and contacts the real Teliko, then destroys the latest model of Metal Gear, Metal Gear KODOQUE. The sequel, Metal Gear Acid 2, features a main character who is not the real Solid Snake, but a clone created from tissue samples of the Solid Snake from the original Metal Gear Acid, following the events of the Lobito Island mission; the Solid Snake from the original Acid is dead.
Though Snake does not explicitly appear in Metal Gear Solid: Portable Ops, he is mentioned, though not referred to by name; Elisa, a teenage German psychic with multiple personalities, has a prophetic vision of Naked Snake's future as she dies: she mentions that one of his sons will save the world after another son (Liquid Snake) brings it to ruin. He appears (in his MGS4 form) as a recruitable character in Portable Ops Plus.
Hideo Kojima makes a habit of referencing his previous work. In the Kojima-produced Boktai 2: Solar Boy Django (and Boktai 3: Sabata's Counterattack), Snake appears as an unnamed character who sells items to the player. Konami's Evolution Skateboarding features Snake and Raiden as hidden characters, as well two stages set in the Big Shell (the Skateboarding minigame in Metal Gear Solid 2: Substance is a demo of Evolution Skateboarding composed exclusively of these elements).
Solid Snake also appears in both halves of a crossover between the Metal Gear and Ape Escape franchises: the Ape Escape monkeys appear with Solid Snake in the "Snake vs. Monkey" minigame featured in Metal Gear Solid 3: Snake Eater. In turn, Snake (voiced by Peter Lurie in the English version instead of David Hayter, his usual voice actor) appears in the corresponding Metal Gear Solid minigame featured in Ape Escape 3, where he is rescued by Pipo Snake. Snake's character design in this mini-game is taken directly from Naked Snake's.
He has also appeared in a pair of cross-company fighting games. In DreamMix TV World Fighters, Solid Snake appears as a playable character alongside other third-party characters such as Bomberman and Convoy (Optimus Prime). Similarly, in Super Smash Bros. Brawl, a popular fighting game from Nintendo, Solid Snake appeared alongside Nintendo-owned characters such as Mario and Donkey Kong, and Sega's Sonic the Hedgehog. According to producer Masahiro Sakurai, Snake's inclusion in Brawl was done under Kojima's request, who wanted Snake to be featured.
Snake has appeared as a playable character in the Nintendo DS game, New International Track & Field, alongside fellow Konami characters such as Sparkster and Simon Belmont, as well as new original characters. Also, Old Snake has appeared in the Japanese version of Scribblenauts, having been published by Konami in that region.
Snake has been on the battlefield for most of his life, a hardened veteran, he has his emotions buried very deep inside himself. Every one of his missions has different motives; while he considers himself a soldier, only Operation: Intrude N313 saw him act for the simple fact that it was an order, while Operation Intrude F014 was to avoid a world energy and nuclear crisis but even at the early stages of the series he already showed an indomitable will and courage as shown in later games when his beliefs are the only thing driving him. However, he has also committed some criminal acts in war, with Colonel Campbell mentioning that Snake committed enough crimes for him to serve jailtime until he was a "very old man."
It is with the Solid series that the technology gave tools to develop Snake into a full-fledged, complex and memorable character. He is immediately shown as a loner and with no intentions of taking orders from anyone anymore, he shows no sign of longing for the army or the country he was part of.
Along with these traits he has a more human side, being flirtatious, self-sacrificing and with a strong belief that even on a battlefield friendship and love can flourish, and that violence is not glorious. Although the last bit is debatable due to statements from his enemies and at least one of his allies that he might enjoy all the killing, and even being labelled as being truly evil at one point.
In the second entry of the Solid series, Snake is shown to be more relaxed, openly liking better having his very own orders and in the second part of the game, acting as a supporting character, the narrative shows him being always one step ahead of Raiden who hails him as a hero and a legend, which Snake openly dismisses. However, he still expresses his cold nature, such as having nothing to feel about SEAL Team 10's deaths at the hands of Dead Cell, causing Raiden to chastise him as a result especially when they were technically his allies.
Still as a supporting character more of Snake's personality traits are shown; he expresses a strong friendship towards Otacon, stating that only his beliefs got him in the mission, citing Gray Fox's sacrifice as a result of this. He expresses much more hope than in Shadow Moses and with an optimistic, philosophical view of life and personal purpose.
While still (maybe even more than before) believing that he is in no way a hero, he is full of compassion for his fellows, he still has some sense of humor and his courage enables him to endure inhuman punishments to accomplish his duty.
At the end of his life, Snake finds some peace and vows to live long enough to see what the future holds for the world he helped to build.
Creation and development
Much as Metal Gear began as a pastiche of action movies of the time, Solid Snake began as a pastiche of contemporary action movie heroes. For example, on the cover artwork of the original Metal Gear, he resembles Michael Biehn in The Terminator, and the in-game portrait of Snake in Metal Gear 2: Solid Snake resembles Mel Gibson in the game's opening sequence. Solid Snake was even named after another fictional special forces operative: Snake Plissken, Kurt Russell's character in Escape from New York. In Guns of the Patriots, he is modeled after Lee Van Cleef, who appeared in Escape from New York. Kojima later described Snake's role in the original Metal Gear as the "player's presence", contrasting the defined personality Solid Snake acquired in Metal Gear Solid.
In addition to expanding Solid Snake's backstory, as the first Metal Gear game to feature voice acting Metal Gear Solid established his characteristic voice and appearance. Yoji Shinkawa's Solid Snake design, characterized by his navy blue bandanna and "sneaking suit", would serve as the template for all future incarnations of Snake in later Metal Gear games. According to Shinkawa, Snake's physique in Metal Gear Solid was based on that of action star Jean-Claude Van Damme, while his facial appearance in the same game was inspired by actor Christopher Walken. Shinkawa described his rendition of Solid Snake from Metal Gear Solid as a "middle ground" between the younger Snake who graced the cover artwork of the first Metal Gear and the middle-aged Snake from the MSX2 version of Metal Gear 2.
Kojima introduced the cloning origins of Solid Snake to Metal Gear Solid in order to provide Solid Snake with an adversary who would be his equal, since the story, being a continuation to the original MSX2 games, established Snake as an experienced soldier. Kojima explained that his decision to introduce a new playable character in Solid Snake's place for Sons of Liberty was done in order to develop Snake from another character's perspective, but also to avoid treating Snake as a rookie by having a new character be instructed via Codec instead. In Guns of the Pariots one of Kojima's endings for the game would have had Snake and Otacon turn themselves in for breaking the law, and subsequently they would be convicted and executed. According to Ryan Payton of Konami, Guns of the Patriots is the final canonical Metal Gear game to feature Solid Snake as the main character. Kojima himself stated that the series will continue but he does not want the character to be handled by anyone else.
The character of Solid Snake has received positive response, ranking in various polls as one of the best video games characters in history. In an Oricon poll from 2008, he was voted as the fourth most popular video game character in Japan, tying with Nintendo's Pikachu. In a Famitsu poll done in February 2010, Snake was voted by readers as the most popular video game character. In the Guinness World Records Gamer's Edition from 2011, Snake was voted as the fourth most popular video game character. Also, Electronic Gaming Monthly listed him as number three as the Top Ten Video Game charactes of all time.
Snake appeared in multiple GameFAQs "Character Battle" contests, and was runner-up in two, the "Character Battle V" in 2006, and the "Character Battle VII" in 2008. His character was amongst the last sixteen contestants on the greatest video game hero on GameSpot contest held in 2009, and lost out to Gordon Freeman on a tiebreaker. He was ranked seventeenth in UGO Networks's "Best Heroes in Entertainment." GameDaily listed him on their top 10 Smash Bros. characters list, while Play listed him as one of the characters they wanted to be playable in Mortal Kombat. Sites have also commented on his traits and appearance. 1UP listed him second in the "Top 5 Video Game Smokers" while GamesRadar placed him at the top of "The 10 manliest men in videogame history." Solid Snake's endurance in the face of extreme punishment was even made the focus of a comedy article in the satirical newspaper, The Onion. The character customization in Soul Calibur 4 that allowed to create Snake was listed by UGO as one of the best ones from the series owing to his popularity within gamers. The character's Metal Gear Solid 2 design received negative comments. He was at the bottom of the "8 Worst Game Character Makeovers" by GamePro, condemning his conversion in hairstyle in comparison to the one in Metal Gear Solid, and was also at the top of IGN's "Worst Videogame Haircuts". Before Metal Gear Solid 3: Snake Eater, Snake was thought to be the game's protagonist because of the physical resemblances between him and Naked Snake. However, later previews speculated how was it possible for Solid Snake to be in the game's settings, leading to the conclusion it was a young Big Boss. A comparison between Solid Snake's and Big Boss' characters was made by IGN's Phil Pirrello in articled called "Stars Thunderdome: Snake vs. Big Boss." David Hayter's performance as Snake's English voice actor has received praise to the point of being called one of the best ones in gaming as well as one of the character's most recognizable traits.
Snake's appearance in Metal Gear Solid 4 has received mixed opinions. Before it was released, various speculations were made regarding Snake's role. As he was the only who suffered from a drastic change in appearance, IGN commented that the most famous rumor was the one of Snake's body deteriorating across the game. Moreover, since it had been announced it would be his last appearance, IGN wondered whether the character would die during the game and if Raiden would replace him following his death. GamesRadar commented that Snake was one of the few gaming characters that aged across video games. GamePro also listed Old Snake as one of the biggest surprises from Metal Gear Solid 4 as the character was found interesting in contrast to pessimisitc thoughts they had before the game's release. GameDaily listed the "old hero" as one of their top 25 video game archetypes, using the old version of Snake as an example of this. Play gave praise to the his moustache considering how highly detailed it is, and represents the change from Snake's character. On the other hand, 1UP placed him third in the article of "Top 5 Gracelessly Aging Characters" as it gave negative messages about aging.
- ^ Solid Snake profile, MGS4 Database
- ^ KCEJ. Metal Gear Solid. "Meryl: So...where to, Snake?//Snake: David. My name is David... Meryl: Okay, so where to, Dave?"
- ^ Kojima Productions. Metal Gear Solid 4: Guns of the Patriots. "Big Mama: My, how you've grown...David..."
- ^ "The History of Metal Gear Solid". UGO.com. http://www.ugo.com/channels/games/features/metalgearhistory/default.asp. Retrieved 2005-07-15.
- ^ Kojima Productions. Metal Gear Solid. (Konami). (1998) "Solid Snake: FOX-HOUND hijacking a nuclear weapon? / Campbell: Now you understand how serious the situation is. You'll have two mission objectives. First, you're to rescue the DARPA (Defense Advanced Research Projects Agency) Chief, Donald Anderson, and the president of ArmsTech, Kenneth Baker. They're both being held as hostages."
- ^ Kojima Productions. Metal Gear Solid. (Konami). (1998) "Liquid: There's a killer inside you... You don't have to deny it. We were created to be that way. Snake: Created? Liquid: Les enfants terribles... the terrible children. That's what the project was called. It started in the 1970's. Their plan was to artificially create the most powerful soldier possible. The person that they chose as the model was the man known then as the greatest living soldier in the world..."
- ^ "KCEJ". Metal Gear Solid. "Liquid: The Pentagon only needed for you to come into contact with us. That's what killed the ArmsTech president and Decoy Octopus. // Solid Snake: You don't mean... // Liquid: That's right. You were sent in here to kill us so they could retrieve Metal Gear undamaged along with the bodies of the genome soldiers. From the beginning, the Pentagon was just using you as a vector to spread FoxDie!"
- ^ KCEJ. Metal Gear Solid. "Revolver Ocelot: Yes, although [Solid Snake] proved he was superior and was the winner after all. ...That's right. Until the very end, [Liquid Snake] thought he was meant to be the inferior one."
- ^ Kojima Productions. Metal Gear Solid 2: Sons of Liberty. (Konami). (2001) "Snake: All right. I'll head to the bridge ASAP. Otacon: Try to avoid confrontations. Our goal is to collect evidence on Metal Gear development and expose it to the world. It would be best if you could get out of there without alerting anyone. Snake: Don't worry. I know the drill -- we're not terrorists. Otacon: Very good. Don't you forget that you're a part of "Philanthropy" now, an anti-Metal Gear organization and officially recognized by the UN."
- ^ Kojima Productions. Metal Gear Solid 2: Sons of Liberty. (Konami). (2001) "Ocelot: ...Yes, at the location we discussed. Yes. I have photographic evidence of Snake on the scene. The Cypher was most useful...I look forward to tomorrow morning’s news flash. I would say the Marine Corps’ plans are on indefinite hold."
- ^ Kojima Productions. Metal Gear Solid 2: Sons of Liberty. (Konami). (2001) "Snake: I'm not a enemy. Calm down. My name is S... My name is Pliskin. Iroquois Pliskin, Lieutenant Junior Grade"
- ^ Kojima Productions. Metal Gear Solid 4: Guns of the Patriots. "Naomi Hunter: You are clones created for one purpose - war. And so in order to prevent you from being abused by clients or stolen by the enemy... They shortened your lifespan and removed your ability to reproduce. It was a safety device to ensure that the seed of Big Boss didn't end up in the hands of others. The reason you're aging so rapidly isn't because of disease, or faulty research, or FOXDIE. It's how you were born. It's your natural lifespan."
- ^ MacDonald, Mark (2005). "Metal Gear Solid 4 101". 1up.com. Ziff Davis Media Inc. http://www.1up.com/do/minisite?cId=3146394. Retrieved 2006-12-25.
- ^ Kojima Productions. Metal Gear Solid 4: Guns of the Patriots. (Konami). (2008) "Campbell: His will lives on - in the body of the man once known as Ocelot. He aims to fan the flames of war even higher - to create the perfect world once envisioned by Big Boss. Snake: The one world in which soldiers will always have a place... Campbell: He must be stopped... Before it's too late."
- ^ "GameSpot: Metal Gear Saga Q&A - The Inside Scoop". http://www.gamespot.com/ps2/adventure/mgs3subsistence/news.html?sid=6145169. Retrieved 2007-02-03.
- ^ Elisa/Ursula: The futures we saw were the same. [Naked Snake], you will destroy Metal Gear, and you will build a new Metal Gear to take its place. Your children... Les Enfants Terribles. Snake, your son will bring the world to ruin. Your son... will save... the world... (Metal Gear Solid: Portable Ops)
- ^ "Evolution Skateboarding Hints & Cheats". GameSpot. http://www.gamespot.com/ps2/sports/evolutionskateboarding/cheats.html?tag=tabs%253Bcheats. Retrieved July 9, 2011.
- ^ Mcwhertor, Michael (2006-05-11). "E306: Super Smash Bros. Brawl Q&A". Kotaku. Archived from the original on 2006-06-04. http://web.archive.org/web/20060604055930/http://www.kotaku.com/gaming/nintendo/e306-super-smash-bros-brawl-qa-173071.php. Retrieved 2007-09-18.
- ^ "New International Track & Field Community - Characters". http://www.newtrackandfield.com/atg/characters.
- ^ Scribblenauts? More like SCRIBBLESNAKE!!! (andriasang.com, 01.27.2011)
- ^ "TGS 2008: LittleBigPlanet gets Sackboy Solid Snake and Sackboy Sephiroth". 2008-10-09. http://www.qj.net/qjnet/playstation-3/tgs-2008-littlebigplanet-gets-sackboy-solid-snake-and-sackboy-sephiroth.html. Retrieved 2011-01-24.
- ^ Roy Campbell: ...You were there too I believe. Didn't you infiltrate western Iraq with a platoon of Green Berets?. Snake: I was just a kid myself back then. (Metal Gear Solid)
- ^ Colonel Campbell: [Solid Snake], there's enough dirt in your file from your days as an agent to keep you in the stockade until you're a very old man.
- ^ Snake: Right now my fifty huskies are my only family. I've got to take care of them. (Metal Gear Solid)
- ^ Meryl Silverburgh: Is there anyone you like? Solid Snake: I've never been interested in anyone else's life... Meryl Silverburgh: So you are all alone. Just like Mantis said. Solid Snake: Other people just complicate my life. I don't like to get involved. Meryl Silverburgh: You're a sad, lonely man.(Metal Gear Solid)
- ^ Solid Snake: I'm retired from FOX-HOUND. You're not my commander anymore, and I don't have to take orders from you or anyone else. (Metal Gear Solid)
- ^ Solid Snake: I told you, even if I do owe you I don't owe anything to this army or this country!. Colonel Campbell: You will accept this assignment! Solid Snake: Why should I be stupid enough to do that? I'm no patriot. (Metal Gear Solid)
- ^ Naomi: ...You are a cold man, you care more about the mission than you care about your companions?. Solid Snake: This is war. Survival is the name of the game, sometimes you have to be cold to survive (Metal Gear Solid)
- ^ Solid Snake: Listen, Meryl. Everybody feels sick the first time they kill someone. Unfortunately, killing is one of those things that gets easier the more you do it. In a war, all of mankind's worst emotions, worst traits come out. It's easy to forget what a sin is in the middle of a battlefield. (Metal Gear Solid)
- ^ Solid Snake: There are no heroes in war. All the heroes I know are either dead... or in prison. One or the other. Meryl Silverburgh: But Snake. You're a hero. Aren't you? Solid Snake: I'm just a man who's good at what he does. Killing. (Metal Gear Solid)
- ^ Solid Snake: ...I just didn't expect a world-class designer of military technology to be so...cute. Mei Ling: You're just flattering me... Solid Snake: No, I'm serious. Now I know I won't be bored for the next 18 hours. (Metal Gear Solid)
- ^ Naomi: ...Why did you go so far out of your way to save her? For Campbell's sake... or... maybe it's because you like her? Solid Snake: I don't want to see any woman die right in front of me. Naomi Hunter: Oh really? Since when did anybody's death bother you so much? Colonel Campbell: Naomi! It's true that [Solid Snake] has killed a lot of people, that doesn't mean he doesn't have a heart. (Metal Gear Solid)
- ^ Naomi Hunter: ...Friends? Solid Snake: ...Frank Jaeger Naomi Hunter: But... didn't you try to kill each other? Solid Snake: That's true. We did. In Zanzibar. But it was nothing personal. We were just professionals on opposite sides, that's all. Naomi Hunter: And you still call yourselves friends? Solid Snake: Hard to believe? War is no reason to end a friendship. (Metal Gear Solid)
- ^ Otacon: I wanna ask you... Do you think love can bloom even on a battlefield? Solid Snake: Yeah...I do. I think at any time, any place... people can fall in love with each other. (Metal Gear Solid)
- ^ Vulcan Raven: Rejoice, Snake! Ours will be a glorious battle. Solid Snake: This isn't glorious. It's just plain killing. Violence isn't a sport! (Metal Gear Solid)
- ^ Solid Snake: It's only when I'm cheating death on the battlefield. The only time I feel truly alive. Meryl Silverburgh: Seeing other people die makes you feel alive, huh? You love war and don't want it to stop... Is it the same with all great soldiers throughout history?
- ^ Meryl Silverburgh: You monster! Snake: Let him talk. He doesn't have much time left. Psycho Mantis: I've seen true evil. You Snake. You're just like the Boss... No, you're worse. Compared to you, I'm not so bad.
- ^ Solid Snake: I don't want that kind of world! Liquid Snake: Ha! You lie! So why are you here then? Why do you continue to follow your orders while your superiors betray you? Why did you come here? Solid Snake: ...... Liquid Snake: Well... I'll tell you then. You enjoy all the killing, that's why. Solid Snake: What! Liquid Snake: Are you denying it? Haven't you already killed most of my comrades? Solid Snake: That was... Liquid Snake: I watched your face when you did it. It was filled with the joy of battle.
- ^ Raiden: Snake, you're a legend -- and that's why I need to ask you this. Solid Snake: Legend? A legend is nothing but fiction. Someone tells it, someone else remembers, everybody passes it on.(Metal Gear Solid 2: Sons of Liberty)
- ^ Raiden: [Iroquois Pliskin], SEAL Team 10 Bravo Team's been wiped out... Iroquois Pliskin (Solid Snake): Is that right. Raiden: Is that all you have to say? I thought they were your comrades! Iroquois Pliskin (Solid Snake): Yeah. Too Bad. Raiden: Too Bad!? Did you know that they were used as a decoy to support my infiltration? Iroquois Pliskin (Solid Snake): No. But it doesn't surprise me. Raiden: Man! You're cold! They were your friends! Pliskin/Snake: What do you want me to say! That you killed them!? Or do you want me to say it wasn't your fault!? Raiden: I jus -- Iroquois Pliskin (Solid Snake): Listen, kid. I don't have the time to wet-nurse you or provide you with a shoulder to cry on! You got a problem with your conscience, you take care of it! Don't bother me!
- ^ Raiden: How could you come back to all this? Why keep fighting? Solid Snake: There's something my best friend said to me once. Raiden: Wha...? Solid Snake: We're not tools of the government or anyone else. Fighting was the only thing I was good at, but... At least I always fought for what I believed in... (Metal Gear Solid 2: Sons of Liberty)
- ^ Solid Snake: We need to remember -- to spread the word -- to fight for change. And that's what keeps me alive. (Metal Gear Solid 2: Sons of Liberty)
- ^ Solid Snake: Life isn't just about passing on your genes. We can leave behind much more than just DNA. Through speech, music, literature and movies... what we've seen, heard, felt ...anger, joy and sorrow... these are the things I will pass on. That's what I live for. (Metal Gear Solid 2: Sons of Liberty)
- ^ Naomi Hunter: ...Every part of your body is aging rapidly. An ordinary man wouldn't even be standing by now. Naomi Hunter: Snake, the only thing keeping you together is your strength of your will. (Metal Gear Solid 4)
- ^ Otacon: Face it, Snake... We've lost. Old Snake: Otacon...! Otacon: We never stood a chance. Old Snake: It's not about winning or losing. I... No, we started this. And it's our duty to finish it. (Metal Gear Solid 4)
- ^ Old Snake: I'm no hero. Never was, never will be.(Metal Gear Solid 4)
- ^ Raiden: It was never going to work out for me. It even "rained" the day I was born. Old Snake: You've got it all wrong. You were the lightning in that rain. You can still shine through the darkness. (Metal Gear Solid 4)
- ^ Akiba: Did you say...microwaves? Mei Ling: That's right. And at that frequency, the waves will start to evaporate any living person within range. Old Snake: A giant microwave oven. You'd have to have a death wish to go in there. Sounds like the perfect job for me. (Metal Gear Solid 4)
- ^ Otacon: Our fight is finished. There's nothing left for us to do. Old Snake: No. There's one thing I still have to do. I have to see this age off... See what the future brings. (Metal Gear Solid 4)
- ^ Metal Gear Saga Vol. 1 (DVD). Konami Digital Entertainment, Inc.. 2006.
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Metal Gear series Main games Spin-off games Creators Characters Related articlesBook:Metal Gear series · Category:Metal Gear · Portal:Video games
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