Silent Hill 3


Silent Hill 3
Silent Hill 3
Sh3 boxart.jpg
PAL region box art depicting main protagonist Heather
Developer(s) Konami Computer Entertainment Tokyo
Publisher(s) Konami
Director(s) Kazuhide Nakazawa
Producer(s) Akira Yamaoka
Artist(s) Masahiro Ito
Writer(s) Hiroyuki Owaku
Composer(s) Akira Yamaoka
Series Silent Hill
Platform(s) PlayStation 2, Microsoft Windows
Release date(s)
Genre(s) Survival horror
Mode(s) Single-player
Rating(s)
Media/distribution Optical disc

Silent Hill 3 is a survival horror video game published by Konami for the PlayStation 2 and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo. It is the third installment in the Silent Hill series and a direct sequel to the first Silent Hill game.[1] It was released in May 2003, with a port to Microsoft Windows released in October of the same year. A remastered high-definition version of it is due for release for the PlayStation 3[2] and the Xbox 360.[3]

Set seventeen years after the events of Silent Hill[4] in which Harry Mason defeats the god of the town cult and is given a baby girl to care for, Silent Hill 3 focuses on Heather, a teenage girl who finds herself being drawn into Silent Hill's alternate reality. She discovers that the cult plans to use her to birth their god, and becomes caught in a conflict within the cult.

Silent Hill 3 was mostly well-received by critics, especially in its presentation, including the environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments.

Contents

Gameplay

Heather in an "otherworld" amusement park.

Gameplay in Silent Hill 3 resembles closely that of its two predecessors,[5] the three main gameplay elements being combat, exploration, and puzzle-solving.[6] Combat, as exploration, takes place in third-person view, with the player able to equip weapons found throughout the game. Heather may also block and perform side-step maneuvers to avoid enemies.[5] As a series staple, the flashlight and radio return, the latter of which crackles when monsters are in proximity.[7]

Players can set the difficulty of both the combat and puzzle elements of the game separately.[8] In the case of the puzzle difficulties, there is a large difference between the "medium" difficulty level and the "hard" difficulty level; one of the puzzles on the "medium" level requires only simple pattern recognition, whilst the "hard" difficulty level version of the same puzzle requires knowledge of Shakespeare plays to complete.[5] The game also features unlockable weapons and costumes.[9]

Plot

Setting and characters

Silent Hill 3 is set in the fictional universe of the Silent Hill series. Seventeen years before the start of Silent Hill 3, Harry Mason defeated a god brought forth by the resident cult of Silent Hill and at the ending, was given a baby girl to care for.[10][11]

The protagonist and player character of Silent Hill 3 is Heather, the teenaged adopted daughter of Harry Mason.[10] Claudia Wolf, the cult's priestess who plans to bring about a paradise on Earth, serves as the game's antagonist.[12] As Heather attempts to unravel the reasons why the cult of Silent Hill is pursuing her, she encounters a private investigator named Douglas Cartland;[13] Vincent, a member of the cult who detests Claudia;[14] and Leonard Wolf, Claudia's abusive father.[15]

Story

At the beginning of the game, Heather awakens at a shopping mall. Before she can leave the mall, Douglas Cartland confronts her, claiming to have information about her birth.[13] Heather evades him and discovers that the mall is mostly abandoned except for monsters. She encounters Claudia, who hints about Heather's fate.[12] Heather finds herself in the Otherworld version of the mall—monster-filled and decaying—[16]and is eventually transferred back to the original shopping mall[17] where she encounters Douglas, who confesses that Claudia had hired him to find her.[18] Heather leaves the mall and resolves to take the subway home.[19] Having arrived at her residence, Heather discovers that her father has been killed by a monster under Claudia's orders,[20] who tells her that she will be waiting for her in Silent Hill[21] and leaves.

Heather resolves to go to Silent Hill, intent on killing Claudia. She meets with Douglas in her apartment and accepts his offer to drive her there.[22] On the journey there, Douglas explains that Vincent left him a message, telling them to look for a man named Leonard,[23] whilst Heather reads a memo left by her father before his death, which reveals that she is the baby girl that was left to her adoptive father, Harry Mason, at the conclusion of the first game,[10] after he defeated the god birthed by Alessa Gillespie.[24] Claudia seeks Heather to birth the cult's god, since Heather is Alessa's reincarnation.[11]

Upon arriving in Silent Hill, which is abandoned and fog-shrouded, Heather checks Brookhaven Hospital for Leonard.[25] After discovering that Leonard is Claudia's father,[15] Heather meets a transfigured Leonard, who attacks her after discovering that she is not a cult member;[26] Heather defeats him. She eventually meets Vincent, who directs her to a church via a local amusement park, purportedly at Douglas' request.[27] Upon arriving at the amusement park, Heather is transferred to the Otherworld, where she finds Douglas wounded.[28] She reaches the church and confronts Claudia, who kills Vincent. After swallowing a substance within a pendant that her father had given her,[29] Heather vomits out the deity in fetus form. Claudia swallows the fetus and dies after birthing the deity; Heather then fights and defeats the god.[30]

Three endings appear in the game. The "Normal" ending, which is the only ending available on the first play-through of the game, sees Heather and Douglas survive.[31] The "Possessed" ending sees Douglas having been killed by Heather. The "Revenge" ending, which is a joke ending accessible by performing certain in-game actions, sees Heather talking with Harry and UFOs blow up Silent Hill.[32]

Development

System requirements
Minimum Recommended
Microsoft Windows
Operating system Windows 98, Windows 2000, Windows ME, Windows XP Windows 2000, Windows XP
CPU Pentium III 1 GHz Pentium 4 1.6 GHz
Memory 256 MB 512 MB
Hard drive space 4.7 GB of free space 5.2 GB of free space
Graphics hardware GeForce 3 Ti or Radeon 8500 with 32 MB RAM GeForce 4 Ti or Radeon 8500 with 64 MB RAM
Sound hardware DirectX 8.1b compliant Sound Blaster compatible card

Silent Hill 3 was created by Team Silent, a production group within Konami Computer Entertainment Tokyo.[33][34][35] Development on the PlayStation 2 version began after the release of Silent Hill 2, and was carried out almost simultaneously with development of another Silent Hill title that was intended to explore a different direction for the franchise and not be part of the main, numbered series;[36] known as Room 302, this game would eventually become integrated into the main series as Silent Hill 4: The Room.[37] The development team for this iteration was smaller than that working on Silent Hill 2, with around 40 people working on the game, made up of the core team from the second title and some newcomers.[38] A smaller group of Konami Computer Entertainment Tokyo staff later developed a port for Microsoft Windows.[39]

Like all Silent Hill games, one of Silent Hill 3's influences is the film Jacob's Ladder:[38] one of the subway platforms is named Bergen Street Station, the station Jacob was inquiring about at the beginning of the film.[6] The developers also cited horror writer Stephen King as another of their influences.[38]

Character design

Early sketch of antagonist Claudia Wolf (left) and her final appearance (right)

Much like the previous installments, Silent Hill 3 also incorporates references drawn from real life actors and actresses. As the only female protagonist of the series, the creators originally named Heather "Helen", but it was dubbed too old-fashioned and was changed.[4] It was later decided that the character would be named after voice actress Heather Morris who lent her talents to the video game's protagonist.[4] Heather was modeled after French actresses/singers Charlotte Gainsbourg and Vanessa Paradis in several rough sketches.[4]

Douglas Cartland's name came from American actor Douglas Fairbanks.[4] The developers stated that his name "just seemed to suit him" and that there was no true connection to his namesake. During the sketching process, his character was modeled after actors Giancarlo Giannini and Ian Holm.[4] It was noted that even during the concept designs that Cartland was designed as a middle-aged detective.

Claudia Wolf's character was considered the most difficult to design.[4] Early sketches revealed that the creators wanted to dress her like a holy woman in various robes, and at one point she had a shaved head covered entirely with tattoos.[4] Eventually, the creators decided to make her appear like an average woman, modelling her on Julianne Moore, and then removing her eyebrows, so that the "normal" appearance was slightly skewed.[4] She was first named "Christie", but it was deemed too "cute" and the character was eventually named after actress Claudia Cardinale.[4]

Vincent's name originated from actor Vincent Gallo in connection with his unshaven look.[4] Early designs were based on actor Ethan Hawke and focused on capturing a look of "derangement and moodiness."[4]

Audio

The original soundtrack for Silent Hill 3, composed by Akira Yamaoka, was released in Japan on July 16, 2003 and in North America on August 6, 2004.[40] The song "You're Not Here", used in the game's introduction sequence, was included in the PS2 port of Dance Dance Revolution Extreme.[41] It is also included in the Silent Hill Experience UMD media pack[42] and is featured during the closing credits of the Silent Hill movie released in 2006.[43] The game's soundtrack is notable as the first using vocals prominently. Most of the vocalized tracks are performed by Mary Elizabeth McGlynn (credited as Melissa Williamson). The end credits song "Hometown" is voiced by Joe Romersa.[44]

Silent Hill 3 Original Soundtracks
No. Title Length
1.
2.
3.
4.
5.
6.
7.
8.
9.
"Lost Carol"
"You're Not Here"
"Float Up from Dream"
"End of Small Sanctuary"
"Breeze — in Monochrome Night"
"Sickness Unto Foolish Death"
"Clockwork Little Happiness"
"Please Love Me... Once More"
"A Stray Child"
0:37
3:46
1:22
1:42
4:14
3:06
3:24
1:54
5:28
10.
11.
12.
13.
14.
15.
16.
17.
18.
"Innocent Moon"
"Maternal Heart"
"Letter — from the Lost Days"
"Dance with Night Wind"
"Never Forgive Me, Never Forget Me"
"Prayer"
"Walk on Vanity Ruins"
"I Want Love"
"Heads No. 2"
1:38
3:02
3:54
5:21
2:19
1:40
2:44
2:45
1:13
19.
20.
21.
22.
23.
24.
25.
26.
"Memory of the Waters"
"Rain of Brass Petals"
"Flower Crown of Poppy"
"Sun"
"Uneternal Sleep"
"Hometown"
"I Want Love (Studio Mix)"
"Rain of Brass Petals — Three Voices Edit"
1:46
3:39
2:13
1:47
1:00
6:04
4:40
5:01

Film adaptation

A film adaptation of Silent Hill 3, titled Silent Hill: Revelation 3D, is in post-production.[45] The film will be a sequel to the film adaptation of the first installment in the Silent Hill series.[46]

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 83.79% (PS2)[47]
70.42% (PC)[48]
Metacritic 85/100 (PS2)[49]
72/100 (PC)[50]
Review scores
Publication Score
GameSpot 8.4/10 (PS2)[6]
7.6/10 (PC)[51]
GameSpy 8.7/10 (PS2)[9]
6.8/10 (PC)[52]
GameZone 8.5/10 (PS2)[53]
8.0/10 (PC)[8]
IGN 8.8/10 (PS2)[1]
9.0/10 (PC)[7]

Silent Hill 3 received positive reviews, garnering an 83.79% rating at Game Rankings for the PlayStation 2 version,[47] and a 70.42% rating for the PC version.[48] Its Metacritic rating for the PlayStation 2 version is 85/100,[49] whilst the PC version has a rating of 72/100.[50] The PC version fared less well than the PlayStation 2 version, with some PC reviewers drawing unfavourable comparisons of the game's combat and gameplay to other combat-based games found on the PC platform,[51] whilst others highlighted some technical issues, such as poor gamepad support.[52]

Positive reactions were given to the general horror and atmosphere of the game,[5][8] including "truly horrifying sections"[54] whilst it "packs some genuine scares"[52] and "the feeling of eeriness and doom is almost overwhelming".[9] The story told as part of the atmosphere was also received positively,[54] making for a "satisfying, coherent sequel",[55] although its status as such meant that "it may be a little tough to follow for people who haven't played the first game", despite "a laudable effort to help people catch up".[52] In addition, the graphics, audio and general high production values were all credited with adding positively to the atmosphere.

Negative criticism largely stemmed from the lack of any innovations in gameplay; the game "doesn't do anything major that the series hasn't done before",[53] "does little in term of innovation"[54] and "doesn't offer much beyond the other titles in the series".[9] Also criticised was the game's camera and control system which, despite having been improved from previous games,[5][53] was described as "awkward, disorienting, and motion sickness-inducing".[51] Some criticism also stemmed from the length of the game,[53] as it "can be easily beaten in a handful of hours".[9] In their retrospective review, Honestgamers.com wrote "What began as uncommon brilliance on the PlayStation, has degraded into a convoluted and senseless exercise in flexing visceral muscle while offering less and less in the way of engaging play. And the downward spiral began here", though that same review also praised the quality of the visuals, sound and music stating "it’s a work of art by PS2 standards". [56]

Silent Hill 3 sold over 300,000 copies by November 2003.[57] The game also topped sales charts in Japan upon its release.[58]

References

  1. ^ a b Perry, Douglass (2003-08-05). "IGN: Silent Hill 3 Review (PS2)". IGN. http://uk.ps2.ign.com/articles/432/432151p1.html. Retrieved 2008-08-30. 
  2. ^ Eykemans, Peter. "Silent Hill Collection, NGP Title Announced". IGN.com. IGN Entertainment, Inc. http://au.ps3.ign.com/articles/117/1172284p1.html. Retrieved 2011-07-05. 
  3. ^ Reilly, Jim (2011-08-17). "Gamescom: Silent Hill HD Collection Hitting Xbox 360". IGN. IGN Entertainment, Inc. http://uk.xbox360.ign.com/articles/118/1188438p1.html?RSSwhen2011-08-17_100200&RSSid=1188438. Retrieved 2011-08-21. 
  4. ^ a b c d e f g h i j k l Book of Lost Memories (per Translated Memories translation). Konami, 2003. Pg 66-67, "Silent Hill 3 Character Commentary".
  5. ^ a b c d e Hudak, Chris (2003-08-03). "Game Revolution Playstation 2 Review Page - Silent Hill 3". Game Revolution. http://www.gamerevolution.com/oldsite/games/ps2/adventure/silent_hill_3.htm. Retrieved 2008-08-30. 
  6. ^ a b c Winegarner, Tyler (2003-08-06). "Silent Hill 3 for PlayStation 2 Review". GameSpot. http://uk.gamespot.com/ps2/adventure/silenthill3/review.html. Retrieved 2008-08-30. 
  7. ^ a b "IGN: Silent Hill 3 Review (PC)". IGN. 2003-12-11. http://uk.pc.ign.com/articles/445/445781p1.html. Retrieved 2008-08-30. 
  8. ^ a b c Wiz, Tha (2003-12-18). "Silent Hill 3 Review - PC". GameZone. http://pc.gamezone.com/gzreviews/r20477.htm. Retrieved 2008-08-30. 
  9. ^ a b c d e Williams, Bryn (2003-08-10). "GameSpy.com - Review - Silent Hill 3 (PS2)". GameSpy.com. http://uk.ps2.gamespy.com/playstation-2/silent-hill-3/6085p1.html. Retrieved 2008-08-30. 
  10. ^ a b c Heather: After the god died, the girl reappeared. She was holding a baby in her arms. Before she died, she gave the baby to my father. He loved me just like I was his very own daughter.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  11. ^ a b Heather: But in the end, that god was killed by a single person: my father, Harry Mason. I guess it wasn't much of a god if it could be killed by a human being. But I think Claudia is trying to do the same thing again. And I've been chosen as the sacrifice. / Douglas: You've got some kind of power in you too? Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  12. ^ a b Heather: Hey, wait! What's going on? Where is everybody? Those weird monsters... / Claudia: They've come to witness the Beginning. The rebirth of Paradise, despoiled by mankind. Heather: What are you talking about? Claudia: Don't you know? Your power is needed. / Heather: How should I know? / Claudia: I am Claudia. / Heather: So what? / Claudia: Remember me, and your true self as well, also that which you must become. The one who will lead us to Paradise with bloodstained hands... / Heather: Claudia, right? Did you do all this? / Claudia: It was the hand of God.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  13. ^ a b Douglas: Heather, I need to speak with you. My name is Douglas Cartland. I'm a detective. / Heather: A detective? Really? Well, nice talking to ya. [...] / Douglas: This is very important. It's about your birth. / Heather: I'm not interested. Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  14. ^ Heather: And who are you? / Vincent: The name's Vincent. Don't forget it, OK? I'm on your side. / Heather: So you say... But how do I know you're not with her? / Vincent: Her? You mean Claudia? Please, don't lump me together with her! She was totally brainwashed by that crazy old hag.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  15. ^ a b Heather: Who are you? / Leonard: Leonard Wolf. I'm sorry. I thought you were my daughter. / Heather: Claudia is your daughter? / Leonard: Oh, so you know her, do you?Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  16. ^ [Heather enters the caged elevator to the Otherworld mall, where she spots a monster on the other side of the wire.] Heather: Is this a dream? It's got to be! ... Not even a kid could believe in this. But when am I gonna wake up?Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  17. ^ Heather: What? It's the shopping mall just like before. Am I back?Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  18. ^ Heather: You're in on this with that Claudia, aren't you? / Douglas: Claudia... What about her? She asked me to find you. That's all.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  19. ^ Douglas: Where are you going? / Heather: I'm taking the subway home. / Douglas: What should I do? / Heather: Hell if I know.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  20. ^ Heather: Did you do this? / Claudia: You’re late. / Heather: But why!? Why!? / Claudia: Revenge for 17 years ago for one thing. If not for him our dream would have come true! And then, he took you away from us. / Heather: I'll get you for this! / Claudia: There is another reason — to fill your heart with hatred. It must be this way. One day you will understand.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  21. ^ Claudia: Besides, he killed your father. I merely gave the order. (A monster can be seen in the darkness.) So, what will you do? I'll be waiting, where all begins: in the town of Silent Hill.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  22. ^ Douglas: What'll you do now? / Heather: I'm going to Silent Hill. [...] I don't know what kind of hell is waiting for me there, but I've got no other choice. I don't care about God or Paradise... If that's what she believes in then fine. But she won't get away with what she did. When I find her, I'll kill her myself. / Douglas: Revenge doesn't solve anything. / Heather: Maybe not, but that's what I'm going to do. / Douglas: I'll give you a ride.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  23. ^ Douglas: I just met a guy named Vincent... / Heather: Vincent? / Douglas: He's a friend of yours, right? / Heather: I'm not sure. / Douglas: He said when we get to Silent Hill to look for a guy named Leonard. And he gave me this map.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  24. ^ Heather: A woman named Dahlia, she tried to summon the ancient god of the town. She offered up her very own daughter. / Douglas: That's crazy. / Heather: Maybe so, but it worked. The girl gave birth to a god.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  25. ^ Douglas: I'm gonna head for that Leonard guy's house. You check out the hospital.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  26. ^ Leonard: Don't play innocent with me. You can't fool me anymore. The seal is mine. God has appointed me to be its guardian. The only thing you'll get from me is a gruesome death! Leonard appears in the form of a monster. / Heather: Leonard, is that you? / Leonard: Death to all who turn their backs on God!Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  27. ^ Vincent: Don't you want to know what the message is? / Heather: Yeah, what did he say? / Vincent: "The church is on the other side of the lake". / Heather: Church...? I wonder what he meant by that. / Vincent: You don't understand? That's where Claudia is. Across the lake, on the north side. If you're going you'd better go through the amusement park. It's probably the only way in now.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  28. ^ Heather: Douglas! / Douglas: You're late. / Heather: Are you hurt? / Douglas: I can't move my right leg. I think it's broken.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  29. ^ Looking inside her pendant, Heather sees the substance. Heather: Dad... / Claudia: What are you doing? Heather swallows the substance and vomits.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  30. ^ Claudia: Alessa, what have you done - what did you swallow!? Heather vomits the fetus onto the floor. / Heather: Looks like God didn’t make it. Heather goes to step on the fetus. / Claudia: Stop! God is...! / Heather: Claudia...! Claudia swallows the fetus. / Claudia: Alessa, you cannot kill God. I will... I will birth God... If you can’t do it Alessa, I will...Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  31. ^ Douglas: Is it really over? / Heather: Not yet. You’re still alive. She approaches with her knife, but starts laughing. Just a joke. / Douglas: You’ve got terrible taste. Heather: I’m sorry. / Douglas: Heather. Did you... / Heather: You don’t have to call me that. I’m not hiding anymore. / Douglas: You want me to use your real name? What was it again... / Heather: Cheryl. The name my father gave me. / Douglas: You gonna let your hair color go back too? / Heather: I don’t know. Don’t you think blondes have more fun?Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  32. ^ Heather: I’m home, Dad. Listen.... Something crazy is going on. / Harry: Cheryl, you’re back. What happened? / Heather: Well, it’s like this.... Some time later... / Heather: And that’s about it. / Harry: Oh, my poor little Cheryl. I can't believe that! I'm going to Silent Hill, and I'm gonna bust some heads! / Heather: Oh, Dad! You’re the coolest.Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
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  57. ^ "Consolidated Financial Results for the Six Months Ended September 30, 2003" (PDF). Konami. 2003-11-13. http://www.konami.co.jp/zaimu/0309/e/english.pdf. Retrieved 2008-10-05. 
  58. ^ Fahey, Rob (2003-07-14). "Japan Charts: Silent Hill 3 brings terror to the top of the charts". Gamesindustry.biz. http://www.gamesindustry.biz/articles/japan-charts-silent-hill-3-brings-terror-to-the-top-of-the-charts. Retrieved 2008-10-05. 

External links



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  • Silent Hill — Originaltitel サイレントヒル Transkription Sairento Hiru …   Deutsch Wikipedia

  • Silent Hill 3 — Logotipo del juego Desarrolladora(s) Team Silent Distribuidora(s) …   Wikipedia Español

  • Silent Hill 2 — Logotipo del juego Desarrolladora(s) Team Silent Creature Labs (PC) Distribuidora(s) …   Wikipedia Español

  • Silent Hill 3 — Entwickler …   Deutsch Wikipedia

  • Silent Hill 2 — Entwickler …   Deutsch Wikipedia

  • Silent Hill (1) — Silent Hill (jeu vidéo) Silent Hill Éditeur Konami Développeur Konami CE Tokyo …   Wikipédia en Français

  • Silent Hill 2 — Éditeur Konami Développeur Konami CE Tokyo Concepteur Masashi Tsuboyama …   Wikipédia en Français

  • Silent Hill 3 — Éditeur Konami Développeur Konami CE Tokyo Concepteur Kazuhide Nakazawa …   Wikipédia en Français

  • Silent Hill 1 — Silent Hill Разработчик Издатель Дата выпуска 31 января 1999 Платформы …   Википедия

  • Silent hill 2 — Éditeur Konami Développeur Konami CE Tokyo Concepteur Masas …   Wikipédia en Français


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