List of creatures in the Resident Evil series


List of creatures in the Resident Evil series

The following is a list of recurring fictional creatures that have appeared in the "Resident Evil" video game series. For creatures in "Resident Evil 4", see "List of Resident Evil 4 creatures".

Resident Evil

Zombie

The zombies featured in the "Resident Evil" series are human victims that have succumbed to the T-Virus. As with most popular depictions of zombies, they are re-animated corpses with rotting flesh who feast on human flesh. They have appeared since the first "Resident Evil" as the series' common enemy character. Although zombies are usually generic characters such as lab workers, test subjects and ordinary citizens, there have been some cases in the series where a supporting character in the story is killed or wounded by a zombie and subsequently transforms into a zombie. Notable examples includes Forest Speyer in "Resident Evil: Director's Cut" (and the later GameCube and Nintendo DS versions), Brad Vickers and Marvin Branagh in "Resident Evil 2", and Edward Dewey in "Resident Evil Zero". The zombies have been replaced by new kinds of enemy characters in later games: particularly by the "Ganados" in "Resident Evil 4" and an unnamed enemy type in the upcoming "Resident Evil 5".

Hunter

The Hunter is one of the first original monster designs in the series. The Hunters are established in the games as a breed of artificially-created half-human/half-reptilian creatures with sharp claws created by the Umbrella Corporation. They are introduced in the original "Resident Evil" as replacement enemies for the zombies when the player revisits the mansion during the later part of the game.cite web|url=http://www3.capcom.co.jp/bio/creatures/vol01/index.html|title=biohazard - Hunter commentary|language=Japanese]

The Hunters are recurring enemies throughout the series and sub-species of Hunter are introduced in later games.

"Resident Evil 3" introduces two new type of Hunters: Hunter Beta, which is the successor of the original "Alpha" model from the first game; and Hunter Gamma, an amphibian-based model nicknamed "Froggers", who are endowed with long tongues capable of swallowing the player.cite web|url=http://www.capcom.co.jp/newproducts/consumer/bio3/creat/creature.html|title=BIOHAZARD 3 LAST ESCAPE - Creature Commentary|language=Japanese]

"Resident Evil - Code: Veronica" introduces the Enhanced Hunters, who are controlled by Wesker; and the Sweepers, which are Enhanced Hunters with venomous claws. "Resident Evil: Outbreak" introduces the Hunter R, an experimental form of Hunter Alpha. In "Resident Evil: The Umbrella Chronicles", the Hunter R is easily shown to be Umbrellas mass-produced deisgn.

"Resident Evil: Dead Aim" shows another form of Hunter, the "Glimmer," which preferred to hunt in the Dark, with only its 20 bright, shining eyes as evidence of its whereabouts.

Cerberus

The Cerberus in the "Resident Evil" series are dogs (usually depicted as Doberman dogs) that have succumbed to the T-Virus. They are recurring enemy characters throughout most of the "Resident Evil" games, with the exception of "Resident Evil 4" (which did not involve the T-Virus).its hard to beat in games and hard to kill and you willpropaly be killed a lot by them in the games.also they hunt in groups.they are very fast and unique in damage.

Wasps

Wasps thriving in the Arklay Research Center's Residence, that have grown to a huge size from the viral outbreak. They are no different from a normal wasp except for the size, but they do build a large hive in the residence. Their stings are strong enough to penetrate bone, and the venom can kill in minutes if not treated.

* Appears in: "Resident Evil" (all versions), "Resident Evil Outbreak" and "Resident Evil Outbreak File #2", "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Wasp," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 25.]

Giant Spider

There have been several spider-based B.O.W.s created as a result of Umbrella's experimentations with the T-Virus. Common characteristics between these creatures are their abnormally large size and their ability to spit venom.

The first were the Web Spinners, born in the Arklay Research Facility. These spiders lost their ability to spin webs due to their increase in size. However, they retained their ability to crawl over walls and ceilings and will leave behind a swarm of baby spiders when killed. The Black Tiger is a type of Web Spinner that has undergone further mutation. It is twice the size of a regular Web Spinner and has the ability to spin webs.

The spider-based B.O.W.s developed in the Umbrella Management Training Facility were known as Giant Spiders. They are similar to the Web Spinners. The term Giant Spider is also used for the infected spiders in Raccoon City that are not B.O.W.s, but were infected by the viral outbreak.

The Black Widows are B.O.W.s that were developed based on data collected from the Giant Spiders in Raccoon City and as their name suggests, they were developed by implanting the T-Virus into black widow spiders. They were sent to Rockfort Island for training purposes. However, one of the Black Widows was transferred to the Antarctic Facility and mutated into the Giant Black Widow as a result of the environment change. Like Web Spinners, the Giant Black Widow will release its offspring upon death.

* Appears in: Resident Evil 0, Resident Evil (all versions), Resident Evil 2, Resident Evil 3: Nemesis, Resident Evil: Outbreak, Resident Evil Outbreak: File #2, Resident Evil: Survivor, Resident Evil Survivor 2: Code Veronica, Resident Evil: Code Veronica X, Resident Evil: The Umbrella Chronicles.

Chimera

A Chimera (which received its name from the mythical Greek creature) is a B.O.W. that was created by inserting fly DNA and the T-Virus into human tissue. They were being manufactured inside the Arklay Research Facility's basement lab and adopted that section of the facility as their habitat during the mansion incident. Aside from their fly-like appearance, the Chimera's most notable characteristics is their ability to walk over walls and ceilings. They usually use the air ducts to travel from one part of the lab to the other and attack with their claw-like limbs.

The Chimera was the only other artificially produced B.O.W., besides the Hunter and Tyrant, that was created through genetic manipulation. Their wings were too small to allow them to fly, and they lacked a fully developed exoskeleton. Even though they showed signs of notable resilience, their intelligence was little more than that of an insect. Due to their many flaws, further research into more advanced forms was never conducted, and the Chimera's basic form was never refined to the lengths of the Hunter or the Tyrant. Still, Umbrella has continued at least limited production of Chimeras in other facilities, as several were discovered during Chris and Jill's raid on their Russian HQ.

* Appears in: "Resident Evil" (all versions) and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Chimera," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 23.]


Plant 42

Plant 42 is a large plant infected with the T-Virus, and it was part of the experiment on botanical subjects by Umbrella researcher Henry Sarton. With a massive flower-like nucleus protected by distorted petals and extremely powerful vines, Plant 42 grew to invade the residence (also known as Point 42, hence the reason the plant is called Plant 42), in the library room, using its roots to feed on the water in the Aqua Ring beneath it. As noted in a chemistry report lying around in the residence, the plant is vulnerable to a particular chemical, named V-Jolt or UMB Nº20.

* Appears in: "Resident Evil" (all versions), "Resident Evil: Outbreak" and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "Bosses: Plant 42," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 27.]

Yawn

The Yawn is a giant T-Virus-infected snake that the player faces as a boss
* Appears in "Resident Evil" (all versions) and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "Bosses: Yawn," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 28.] It is called Yawn due to the way it looks when it is about to bite.

Adder

A small snake that was not mutated extensively by the T-Virus, and that holds none of the characteristics of more enhanced B.O.W.s, such as Yawn. It has a poisonous bite, in addition to being small and hard to hit.

* Appears in: "Resident Evil" (all versions) and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Adder," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 22.]

Neptune

Neptune, named after the Roman god of the sea, is a B.O.W. that was created by implanting the T-Virus into a great white shark. It was given the development code of Fi-3 and was created specifically to test the effects of the virus on a sea creature. The creature was accompanied by two smaller offspring. During the viral outbreak in the facility, Neptune and its spawn were released from their water tanks by a scientist, who had gone mad, which flooded the entire Aqua Ring. If playing as Chris in the remake, there will be a scene where Richard will save him from being eaten by the mother Neptune, at the cost of his own life. Two Neptunes swam in the river bordering the Raccoon University.

* Appears in: "Resident Evil" (all versions) and "Resident Evil Outbreak", and "Resident Evil: Umbrella Chronicles". [Damien Waples, "The Infected: Neptune," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 25.]

Tyrant

A Tyrant is a fictional creature from the "Resident Evil" series. Tyrants make appearances in almost every "Resident Evil" game as antagonists. They are portrayed as biologically engineered super soldiers, used by the Umbrella Corporation. There are many types of tyrants as the result of several different experiments.

The desire to create an obedient super soldier lies at the core of "Resident Evil"’s story line. Following the discovery of the Progenitor Virus, the Umbrella corporation’s founders, with the exception of Edward Ashford, become eager to create a bioweapon that is both powerful and capable of following orders. Prior to the events of "Resident Evil Zero", Umbrella used the Progenitor Virus to create the T-Virus, which they believe can be used to manufacture powerful organisms. A problem with the virus’ compatibility with humans set the project back, as only humans with a very rare genetic makeup are capable of mutating into potent and manageable life forms. Umbrella eventually overcame this setback by resorting to using clones of Sergei Vladimir, [ [http://www.rehorror.net/thirdeye06/reuc_spoilers.php Resident Evil Horror / - Resident Evil: The Umbrella Chronicles ] ] one of their executives who happened to be genetically compatible.

The events of the " Resident Evil Zero" and "Resident Evil" chronicle the Umbrella Corporation's development of a functional super soldier, known as a Tyrant. Though the early Tyrants are defeated in their first encounters, Umbrella manages to use the battle data from those defeats to produce other, more efficient Tyrants in the later installments of "Resident Evil".

Numerous Tyrants have been created throughout "Resident Evil"’s story line, each with its own defining characteristics. The games' creators have consistently depicted Tyrants as brutal, grotesque (sometimes with an external heart and nervous system), and violent creatures. Additionally, the intelligence of Tyrants has varied; the first two Tyrants in "Resident Evil 0" and "Resident Evil" were depicted as unintelligent, while Nemesis and the T-103 were shown to possess some intelligence and the ability to carry out specific instructions. Tyrants also possess phenomenal strength; they may actually be the strongest creatures in the "Resident Evil" series.

The weapons used by Tyrants have also varied. While most Tyrants in the "Resident Evil" series relied on sheer physical force to subdue opponents, Nemesis was able to use a rocket launcher and a Minigun. Other Tyrants, like the T-091, T-092, and the T-078 Tyrants from the ' and ' games were able to utilize tentacles, energy attacks, and battering rams.

Dr. Isaacs transforms into a Tyrant in "Resident Evil: Extinction".

Crimson Head

The Crimson Heads are a sub-species of Zombies introduced in the GameCube version of "Resident Evil". Unlike the original game, zombies in the GameCube version will remain on the ground after being defeated, where they will undergo a regenerative process called V-ACT. After a certain period has passed, the zombie will reanimated itself as a Crimson Head. The Crimson Heads differ from regular Zombies due to their blood soaked skin (hence the name) and sharpened nails, that resemble claws (which they use to attack the player), and are faster & more agile than regular zombies.

Lisa Trevor

In the series, she is portrayed as a homicidal maniac with shackles and old clothes. Later in Code Veronica she sprouts tentacles out of her head and her mutation begins to grow.she is definitely a boss charcter in this game, she won't go down with out a fight.

Resident Evil 2/Resident Evil 3

Nemesis

Nemesis is a biologically engineered creature created by the Umbrella Corporation and appeared as the title character for '. It also appeared in the 2004 film, ', where it was portrayed by Matthew G. Taylor.

Nemesis first appeared in "Resident Evil 3", as the game's title character and primary antagonist. The product of years of research, [cite video game|title=The Wesker Report |developer=Capcom |publisher=Capcom |date=2001-03-22|platform=Dreamcast |quote=Albert Wesker: It was our 11th summer since we arrived at the Arclay Laboratory./ A few days later, in the middle of the night, a parcel arrived from Europe via various transit points. It arrived to our heliport in a small box. "Nemesis Prototype"...] the Umbrella Corporation deploys Nemesis to hunt and kill all surviving members of the S.T.A.R.S. The game’s protagonist, Jill Valentine, encounters Nemesis outside Raccoon City’s police station, where it brutally murders Brad Vickers.cite video game|title=|developer=Capcom |publisher=Capcom |date=2007-11-13 |platform=Wii |version= |level= |language=English |isolang= |quote=Resident Evil 3 Digest 1 (Archive): A black-coated monster stood between them and their freedom. Nemesis, or the Pursuer, was intent on wiping out every last member of S.T.A.R.S. Nemesis had already made short work of Brad and continued to track Jill down to accomplish its mission objectives.] Nemesis continues to stalk Valentine throughout the game until she defeats it. Nemesis is also in "".

Following the game's debut in 1999, Nemesis became one of the most recognizable and popular characters in the "Resident Evil" series. Nemesis appeared in the 2004 theatrical adaption of the game, "", where it was portrayed by Matthew G. Taylor. While the film's creators used a different storyline, Nemesis still brandished its trademark rocket launcher and trench coat. Palisades Toys used his likeness to create an action figure, which was released alongside with several other "Resident Evil" characters and enemies. [Raving Toy Maniac, [http://www.toymania.com/columns/spotlight/palresevilone.shtml Resident Evil Action Figures (Series One) by Palisades] , toymania.com, Retrieved on February 9, 2008.] Furthermore, Nemesis was featured in the 2005 Christmas edition of "VG Cats", a popular webcomic. [Ramsoomair, Scott, [http://www.vgcats.com/comics/?strip_id=179 VG Cats - 182 - It's the Thought that Counts] , vgcats.com, Retrieved on February 9, 2008.] The creature was also recognized by GamePro, who ranked Nemesis 29th on their "47 Most Diabolical Video-Game Villains of All Time" list. [cite news | first=GamePro (Online) | last=Staff | coauthors= | title=The 47 Most Diabolical Video-Game Villains of All Time | date=2008-02-24 | publisher=PC World | url =http://www.pcworld.idg.com.au/index.php/id;338891934;pp;2 | work = | pages = | accessdate = 2008-06-18 | language = ] He is ranked fourth on "EGM"’s Top Ten Badass Undead. [Scott Sharkey, “EGM’s Top Ten Badass Undead: Thriller Night,” "Electronic Gaming Monthly" 233 (October 2008): 106.]

Mr. X

You encounter Mr. X numerous times throughout the B-Mode games, but beating him isn't really a challenge. Dodging his attacks is fairly simple and only involves a little bit of running at the right time. When you are clear of he attack, retaliate with a few shots from the Shotgun or Handgun. If you reach a spot where you cannot run anymore, wait until Mr. X lifts his arms up to attack, and slip by. Repeat this until he's down.

* Appears in: "Resident Evil 2", "Resident Evil: the Umbrella Chronicles".

Licker

The Lickers are a new breed of mutated creatures introduced in "Resident Evil 2". Characterized by their exposed brains and muscle tissues, fangs, and claws on their arms, they are established as zombies that have undergone secondary exposure to the T-Virus. They are named "Lickers" due to their long tongue which they use to attack the player. Lickers are also capable of crawling to the walls and ceilings. They have no eyes, so they rely on their keen sense of hearing to detect the player. During later parts of the game, the player will encounter Enhanced Lickers, distinguished by their green-colored tissues and sharper claws.

Lickers reappear in later installments, such as "Resident Evil Survivor", "Resident Evil Survivor 2", "Resident Evil Outbreak" and "The Umbrella Chronicles". A Licker also appeared as the main monster of the first "Resident Evil" film, as well as appearing inside the church in the second movie, "".

Cockroaches

These insects appear rarely. One kind simply swarm around the area and bite other creatures. The others are spawned from a sewer gate and fly around biting at creatures.

* Appears in: "Resident Evil 2", "Resident Evil: Survivor", "Resident Evil: the Umbrella Chronicles".

Ivy/Poison Ivy

Ivy monsters are the results of Umbrella experiments on plants, mostly derivative from the Plant 42 experiment. Due to this, they have also been referred to as Plant 43. They are bipedal green plants with arm-like vines and a large orange flower for a 'head'. Their main method of attack is to whip their target with their vines. They can also attack at range by spitting acid. If players get too close, the plant will grab them with their vines and spit acid over their bodies. In some cases, the monster may appear to be dead, but will still whip players who walk too closely. They can also bite a character's head off.

Should the player choose to release a gas called P-Epsilon into the lab, Ivies are enhanced and become Poison Ivies. While the gas weakens other B.O.W.s and was designed to help suppress escaped subjects, it strengthens these plant monsters. Poison Ivies have slightly different coloration than their counterparts and are physically tougher. The most notable difference is that the acid they spit is now poisonous.

* Appears in: "Resident Evil 2", "Resident Evil: Survivor", and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Ivy," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 24.]

Moths

A moth, enlarged due to prolonged exposure to the T-Virus. It can fly despite its abnormal growth and increased weight. The moth's main attacks are to spray their enemy with poisonous powder or to charge. The moths in Resident Evil Code: Veronica in the Antarctic Research facility also have a poison powder attack and they can lay eggs on a target's back which stay on until they hatch and cause damage. In Survivor, only two moths appear in the game and are smaller than the ones in Raccoon City.

* Appears in: "Resident Evil 2", "Resident Evil: Survivor", "Resident Evil Code: Veronica", "Resident Evil Outbreak".

G-Larvae

William Birkin, in his G-Mutant stages, reproduces by implanting a parasitic organism into a human by regurgitating a larva that burrows into the body of a host and grows. It will then try and transform the host into a G-type mutant. This will only be successful if the DNA of the host is similar to Birkin's or the G-Carrier. If it is not suitable, it will exit the body forcibly, and further mutate into a large, massively deformed creature similar to that of a human and a G-Carrier.

All the mutants can reproduce at an alarming rate and attack in a similar manner, such as spitting acid, ramming, swinging its claws, and biting.

* Appears in: "Resident Evil 2" and "Resident Evil Outbreak".

Alligator

During the viral outbreak in Raccoon City, survivors Leon S. Kennedy and Claire Redfield encountered an alligator that mutated to a huge size as a result of T-Virus exposure. It uses the garbage dump inside the sewers as its habitat and source of food.

Infected alligators were also seen during the viral outbreak in Sheena Island. Like the one in Raccoon City, these were not deliberately created B.O.W.s, but accidents.

An alligator was also found in the 'Wild Things' scenario of Resident Evil Outbreak File #2 (referred to as Gnaw in the game's bonus materials), swimming in its zoo habitat that the survivors had to cross. Although the virus did not change its physical appearance or size from that an uninfected alligator, it did improve its aggression.

* Appears in: "Resident Evil 2", "Resident Evil Survivor", "Resident Evil Outbreak File #2".

Brain Sucker

The Brain Sucker is a relative of the Drain Deimos. These creatures mainly differ from Drain Deimos by their means of attack and their double heads. Brain Suckers run at their victims and try to latch on to the head in order to devour the brain. During this attack, they may also inject poison into their prey. Brain Suckers were originally flies.

* Appears in: "Resident Evil 3".

Drain Deimos

Created accidentally by uncontrolled merging of several insectoid creatures into one. They attack by using their multiple arms to snare prey and use their powerful mandibles to bite the victim. They move around by climbing walls and ceilings. Drain Deimos were originally flies.

* Appears in: "Resident Evil 3, Resident Evil Survivor 2".

Grave Digger

A huge worm-like creature. Exposed to the T-Virus, the worm has mutated to enormous size. It retains the ability to burrow underground, and it prefers a subterranean environment, although it will surface if hunger overwhelms its natural instincts. It usually attacks by lunging or biting, using its huge bulk to force its prey into a corner, where it can trap and devour it.

* Appears in: "Resident Evil 3" and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Grave Digger," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 26.]

Sliding Worm

Grave Digger's offspring. Usually found near a water source, they will latch onto their prey and suck its blood.

* Appears in: "Resident Evil 3".

Resident Evil Code: Veronica X

Albinoid

An Albinoid is an experimental B.O.W. that was created in Rockfort Island by performing gene manipulation with an infant salamander and infecting it with the T-Virus. The creature has the ability to manipulate electricity and shock its prey in the water.

An Albinoid has a quick growth rate, able to grow from an infant to an adult in ten hours. The adult Albinoid is bigger and has a more powerful electric charge than the infant.

* Appears in: "Resident Evil Code: Veronica".

Ant

A small insect that poses little threat, although they still carry the T-Veronica virus and attack in swarms if their hive is invaded. Alexia Ashford intended to use these ants to infect the entire world with the T-Veronica virus.

* Appears in: "Resident Evil Code: Veronica".

Bandersnatch

A Bandersnatch is an experimental B.O.W. that was designed within the Rockfort Island military training facility. The creature got its name from the bandersnatch. The Bandersnatch was designed to be a Tyrant-class weapon with greater adaptability and cheaper cost. It has a flexible body, capable of withstanding sustained punishment, and a single massive arm which it can stretch great distances to attack its prey, or to jump from one point to another.

* Appears in: "Resident Evil Code: Veronica" and "Resident Evil Survivor 2".

Gulp Worm

The Gulp Worm is a common earthworm infected with the T-Virus. It hunts through the use of its highly sensitive exterior, by feeling vibrations emitted through sound and during movement. If it senses prey, the Gulp Worm will launch its considerable mass towards its target, generally knocking it to the ground, or consuming it whole.

The Gulp Worm is very similar to the Grave Digger, although it does not possess the latter's large mandibles. It is encountered at the Umbrella Corporation's training facility on Rockfort Island.

* Appears in: "Resident Evil Code: Veronica".

Infected Bat

The Infected Bat is a large vampire bat infected with the T-Virus, seen inside the cathedral in Umbrella's Management Training Facility. In addition, there were several smaller bats in the cathedral. There were also infected bats in Rockfort Island during the viral outbreak, but these showed no sign of increased size and could be easily deterred by light.

* Appears in: "Resident Evil 0", "Resident Evil Code: Veronica", "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Bat" and "Bosses: Infected Bat," Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 22, 26.]

Nosferatu

Nosferatu was once Alexander Ashford, the father of Alexia and Alfred Ashford, who had been used in an experiment with the T-Veronica virus by his own children. They considered Alexander a failure of the Ashford family, and showed no remorse in using their father as a test subject for Alexia's T-Veronica virus.

Alexander, due to the T-Veronica virus, had mutated into the creature known as Nosferatu. His skin had discolored into a greenish-gray, and had a blindfold over his eyes, which had been surgically removed due to deterioration from the mutation. His heart is exposed. His hands are shackled behind his body. His main mutations are massive tendrils sprouting from his back, and his ability to produce toxic gas clouds from his chest.

* Appears in: "Resident Evil Code: Veronica".

Parasite

A parasite planted by a moth that bursts from a zombie's chest and latches onto its victim's back. When a zombie is shot, a parasite sometimes leaves their host's chest cavity and lands on the player's back. It can survive for a while after the host is dead and can attack by grappling their prey. It is also poisonous.

* Appears in: "Resident Evil Code: Veronica".

Tentacle

A group of large, mutated plant vines which extend throughout the Umbrella Corporation's Antarctic base, and are controlled by Alexia Ashford. The tentacles possess great speed, being fast enough to catch up to Steve Burnside and Claire Redfield's fleeing snowmobile in Antarctica, and strong enough to deliver a devastating blow to Steve's mutant form.

* Appears in: "Resident Evil Code: Veronica".

Resident Evil Zero

Mimicry Marcus/Leech Zombie

When a large enough brood of leeches come together, they assemble into a humanoid form, named Mimicry Marcus due to its tendency to take on the shape of James Marcus. Its limbs can extend to strike at targets. If it grabs a hold of a target it will soak it with acid. It can survive even after having its head, torso, and arms completely destroyed. In doing so, it will swell to an enormous size and explode.

* "Appears in: "Resident Evil 0", "Resident Evil: The Umbrella Chronicles" [Damien Waples, "The Infected: Mimicry Marcus," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 27.]

ut before the selection of a specific carrier for the strain. Developed alongside the Eliminator were the Lurker and Plague Crawler. Primates infected with the Progenitor strain exhibited rapid development of excess muscle tissue, resulting in visible tearing to the subject's skin. Further exposure caused a rapid increase in strength, agility, stamina and aggression, resulting in a deadly and efficient killer.

Although initially deemed a successful product, the Eliminator was found to have undergone significant decline in overall intelligence, which was supposed to be its greatest asset to Umbrella's B.O.W. program. Mass production of the Eliminator was cancelled and only a handful of specimens preserved for further testing and general research. Marcus instead turned his attention to the potential that human subjects presented as T-Virus hosts, later unwittingly providing William Birkin and Albert Wesker with the first scraps of information pertaining to the creation of the Tyrant-class B.O.W.

* "Appears in: Resident Evil Zero, Resident Evil: The Umbrella Chronicles." [Damien Waples, "The Infected: Eliminator," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 23.]

Plague Crawler

The Plague Crawler is one of the bio-weapons created from Marcus early experiments with the Progenitor, along with the Eliminators and Lurkers. They were created by manipulating the genes of several insects into one organism and then implanting the virus. A Plague Crawler is two meters long and attacks its prey with large pincers. They were considered unfit for heavy combat due to their lack of intelligence and were disposed of.

* "Appears in: Resident Evil 0."

Lurker

The Lurker is one of the first bio-weapons created from Marcus' early experiments with the Progenitor Virus along with the Eliminators and Plague Crawlers. It is a frog that has grown to large proportions. Its eyes have devolved greatly from the mutation, but this is compensated with improved hearing senses and a strong body. They attack with sharp piercing tongues and can swallow a human whole. However the mutation showed no increase in intelligence and research on them was abandoned, since their main trait, randomly attacking all moving objects, was of little interest to the advance of B.O.W.s.

* "Appears in: Resident Evil 0."

Leech

There are two kind of infected leeches through the "Resident Evil" story lines. The first variant is the one spawned by the Queen Leech, which features a notable increase in aggression and size, in addition to a strong communal hive mentality and the capability to bind together to form the Mimicry Marcus enemy. Marcus intended to use these leeches to infect the entire world with the T-Virus. These leeches are infected with the Progenitor Virus, which an infected Leech alters the virus in its body to creat the "T-virus".

The second kind is featured in Resident Evil: Outbreak, in the "The Hive" scenario. These leeches are far more dependent on blood, are smaller, infected directly with the T-Virus, and are unable to bind themselves in the same manner as the "Resident Evil Zero" leeches. Yet, when attacking a person in one of the rooms of the Raccoon General Hospital, they inflict "Bleeding" status, and can be distracted with transfusion bloodpacks. They can attack in large groups and consume their victim(s) with sheer numbers, keeping themselves attached transforming them into the vaguely humanoid "Leech man".

* Appears in: "Resident Evil Zero", "Resident Evil: Outbreak", "Resident Evil Outbreak File #2", and "Resident Evil: The Umbrella Chronicles". [Damien Waples, "The Infected: Leech," "Resident Evil: The Umbrella Chronicles Prima's Official Game Guide" (Roseville: Random House, Inc., 2007), 24.]

Centurion

An enlarged and genetically mutated centipede. Unlike most creatures infected with the T-virus, the appearance of the Centurion is similar to that of a regular centipede, save for the colossal size. The Centurion, like many other creatures in the series, was an accidental creation of the T-virus outbreak.

* Appears in: "Resident Evil Zero".

Stinger

A massive T-Virus-infected scorpion which appears in "Resident Evil Zero" as the first boss character in the game.

Resident Evil 4

Resident Evil: Dead Aim

Glimmer

The Glimmer is a Hunter-class variant B.O.W. that was created entirely by accident. These creatures possess over 20 eyes atop their flat heads, which glow in the dark. They first appeared in the sub-levels of an Umbrella Corporation waste disposal facility in the Atlantic, and were named "Glimmers" by the facility's maintenance personnel. They are extremely fast, their multiple glowing eyes leaving a blur effect as they move. [Tim Bogenn, "B4F Glimmers & Burning Zombies!" in "Resident Evil Dead Aim Official Strategy Guide" (Indianapolis: Pearson Education, 2003), 59-60.]

Nautilus and the Torpedo Kids

The Nautilus is a failed experiment that was supposed to be disposed of in Umbrella's island facility. They quickly reproduced and started infesting the underwater areas of the facility. Their offspring, dubbed Torpedo Kids due to their shape and behavior, lived and grew in the water where they remained once they became fully grown Nautiluses. [Tim Bogenn, "Nautilus and the Torpedo Kids" and "The Return of the Nautilus," "Resident Evil Dead Aim Official Strategy Guide" (Indianapolis: Pearson Education, 2003), 53-54.]

Pluto

Pluto is the result of massive experimentation upon a human subject by Umbrella. The project involves the removal of the eyeballs and the use of muscle enhancers. The subject, known only as condemned criminal "Alpha", gained a massive amount of weight, and adapted to his blindness with an enhanced sense of hearing. In the "Experiment α Log," its author writes, "It recognizes precisely where a sound originates and its distance from that sound.". [Tim Bogenn, "Experiment [Alpha] Log," "Resident Evil Dead Aim Official Strategy Guide" (Indianapolis: Pearson Education, 2003), 97.] The author later states in his log that Pluto escapes, suspending the project. [Tim Bogenn, "Experiment [Alpha] Log," "Resident Evil Dead Aim Official Strategy Guide" (Indianapolis: Pearson Education, 2003), 97.]

Pluto is a massive, Tyrant. His eye sockets are no longer visible, and his left hand has mutated into a mouth-like appendage. Considering his massive girth, Pluto is fast.

The best way to tackle the Pluto is to remain silent, get behind it and attack. [Tim Bogenn, "Boss: Pluto," "Resident Evil Dead Aim Official Strategy Guide" (Indianapolis: Pearson Education, 2003), 62-63.]

Queen Bee

The Queen Bee is exactly what her title entails: A queen bee grown to terrifying proportions. There is also another form where it mutates further to give birth to millions of smaller wasps and it grows to enormous sizes where it attempts to eat the player whole. [Tim Bogenn,"Boss: Queen," "Resident Evil Dead Aim Official Strategy Guide" (Indianapolis: Pearson Education, 2003), 74-75.]

Resident Evil Outbreak series

Regis Licker

The Regis Licker is a Crimson Head in an early stage of further mutation, that inevitably ends as a Licker. The Regis Licker is still humanoid in appearance and possesses many traits not common to Lickers, such as eyes and a lack of exposed brain tissue. The Regis Licker suspends itself from ceilings by its hind feet, lashing out at potential victims with its claws and elongated tongue; unlike the Lickers, the Regis Licker uses its tongue as a whip instead of a spear, strangling or lashing its victims to death. Throughout the entire period of the outbreak, only one Regis Licker was ever reported, in the lobby of the Apple Inn during the evacuation of the underpass region.

* Appears in: "Resident Evil Outbreak".

Botanical Zombie

The Botanical Zombie is another 'irregular' created when a T-Virus infected host somehow became infested with mutated plant growth. The Botanical Zombie only appeared in the dense Arklay Forest during the "Flashback" scenario in Resident Evil Outbreak File #2, and is suspected to have come into contact with an enormous infected plant, referred to as 'Dorothy', located at an abandoned hospital on the outskirts of Raccoon City. The Botanical Zombies are suspected to have been members of a botanical team that had recently reported the discovery of a previously unknown species of plant life in the Arklay region. Not releasing specifics regarding their find, the team wanted to be certain that rival elements within related fields of research would not be given the opportunity to steal credit for their discovery. The team mysteriously disappeared following a sudden loss of communications, and the nature of their extended research would have made prolonged study and subsequent encampment a probability.

The Botanical Zombie behaves in much the same manner as its regular counterparts, as the plant growth infesting the creature seems to have had no obvious effect on the T-Virus strain, although the Botanical Zombie appears to have highly toxic spores coursing through its bloodstream, and will release said spores into the surrounding environment when physically harmed.

* Appears in: "Resident Evil Outbreak File #2."

Axe Man

The Axe Man is the former head of the hospital in the Arklay region where "Resident Evil: Outbreak File #2" takes place, named Albert Lester. He was devastated by the death of his wife, Dorothy, and eventually returned to the abandoned hospital. There he found the remains of his wife and a decorative plant that had become infected with the T-Virus. The much-enhanced plant devoured the corpse, and Lester started viewing the monstrosity as Dorothy's resurrection, feeding it with Arklay wildlife. Then, after Dorothy grew too much, he started wandering into the woods, luring hikers and campers to the abandoned hospital, then proceeded to systematically stalk and kill them with an axe, feeding the corpses to Dorothy. After a time, he noticed his body had been changed by the virus; he no longer felt hunger or thirst, and even though a camper managed to shoot him, he barely felt pain. Eventually, he ran across the survivors of Raccoon City and led them to the same trap, though they managed to fend him off and destroy Dorothy. After collapsing, the plant released Dorothy's cadaver, and Lester became unhinged at the sight, as the hospital crumbled on him.

* Appears in: "Resident Evil Outbreak #2".

Feral

Infected Lionesses encountered most frequently in the Raccoon Zoo during the "Wild Things" scenario. They were imported from Africa.

* "Appears in: Resident Evil Outbreak File #2"

Stalker

The male infected lion, formerly "Max the Lion", attacks in ways that are similar to the female lions previously encountered in the Raccoon City Zoo. It is one of two possible bosses in the scenario, with the other being the Titan.

* Appears in: "Resident Evil Outbreak File #2"

Titan

The Titan, known to the characters as "Oscar the Elephant", will terrorize the player throughout the Raccoon Zoo during the "Wild Things" scenario. Titan is the main boss of the "Wild Things" scenario, unless it has been killed or trapped at the Elephant Stage.

* Appears in: "Resident Evil Outbreak File #2"

Zombie Hyena

Zombie hyenas appear in a few places inside the Raccoon City Zoo during the "Wild Things" scenario. Although they behave and attack just like the Cerberus, they react to human presence with less speed.

* Appears in: "Resident Evil Outbreak File #2"

Horn Bill

These exotic birds with bright feathers have become infected with the T-virus and now seek to attack the populace. Horn Bills fly overhead, looking for prey. They appear in the Raccoon City Zoo during the "Wild Things" scenario.

* Appears in: "Resident Evil Outbreak File #2"

Flying Bug

Flying Bugs are tiny, nearly invisible insects that are mainly detectable when flying in a swarm near a Rafflesia plant during the "Wild Things" scenario.

* Appears in: "Resident Evil Outbreak File #2"

Giant Leech

This enemy is in the underpass entrance of the Raccoon City Hospital during the "The Hive" scenario. Mutated to an enormous size by the T-Virus, it is very sensitive to heat, not unlike its brethren.

* Appears in: "Resident Evil Outbreak" and "Resident Evil Outbreak File #2"

Ivy Plant

Long green ivy that usually extends from the base of a flower box in the Terrarium Dome located inside the Raccoon City Zoo during the "Wild Things" scenario, or from a low crack in the wall at the abandoned hospital during the "Flashback" scenario. These sentient green vines prefer to grow in darkened corners, making them difficult to spot.

* Appears in: "Resident Evil Outbreak File #2"

Evil Shade

Large orange bulbs that grow on vines, found entangled in and around the hospital in the Arklay Mountains during the "Flashback" scenario. They are stationary and emit a poisonous cloud.

* Appears in: "Resident Evil Outbreak File #2"

Dorothy

An ordinary plant in the Arklay Hospital that became infected with the virus and began to mutate. The Huge Plant is encountered during the "Flashback" scenario. It attacked Lester, the hospital director, and devoured the corpse of his wife, Dorothy. The plant grew whenever it consumed living flesh, and grew to a monstrous size, extending its vines throughout the entire building.

* Appears in: "Resident Evil Outbreak File #2"

Drainer

A hanging plant bulb that appears to grow from the giant plant located in the Arklay Forest Hospital during the "Flashback" scenario. They will extend down and latch around the throat of the character, attempting to choke the life out of them.

* Appears in: "Resident Evil Outbreak File #2"

Twisters

The Twister is a large tentacle that extends from the water below the suspension bridge, and in the grass in front of the Arklay Hospital in the "Elimination 2" scenario of "Resident Evil: Outbreak File #2".

* Appears in: Resident Evil: "Outbreak File #2"

Mega Bite

Fleas mutated to freakishly large sizes, they are found in the Raccoon City Subway during the "Underbelly" scenario. They will attempt to latch onto player and suck their blood.

* Appears in: "Resident Evil Outbreak File #2"

Giga Bite

The queen Mega Bite has grown nearly as large as a subway tunnel. The Giga Bite is encountered during the "Underbelly" scenario.

* Appears in: "Resident Evil Outbreak File #2"

Nyx

The Nyx B.O.W. was a prototype stored in Raccoon City. The Nyx is an organism that seems to be made out of nothing but pure T-virus. After the Raccoon City outbreak reached critical levels, Umbrella began pulling its resources out in preparation for Mission Code XX. Rodriguez tried to smuggle Nyx out of Raccoon for sale to the US, but the helicopter that was intended to transport Nyx out of the city was attacked by an Umbrella executive with a Stinger missile. While the pilot managed to avoid the missile, the sealed capsule containing the Nyx organism fell into an overpass.

Nyx, freed from its restraints, displayed its truly frightening powers by attacking a group of U.B.C.S. A while later the T-0400TP also fell victim to the Nyx, the T-virus flowing within the Tyrant's body allowing it to absorb the Tyrant, while keeping it alive. Additionally, being nothing more than a gelatinous organism, it was immensely resilient and exhibited great strength as a result of absorbing the T-0400TP.

Ultimately, it was felled by a group of survivors, who detonated the charge inside the body of the Tyrant, bringing the Nyx to its knees and rendering it vulnerable, then obliterating its core with a nearby rocket launcher.

* Appears in: "Resident Evil Outbreak File #2"

Leech Man

A Leech Man is created when a massive amount of leeches in Raccoon Hospital attach themselves to a dead human, which proceeds to chase and feed on any living humans or blood supplies. The leeches take control over the host and control it like a puppet, as opposed to the Resident Evil 0 Leech men that are composed entirely of leeches. It can move freely between any room by using the ventilation shafts. The leeches that cover the Leech Man render him invulnerable to gunfire.

* Appears in: "Resident Evil Outbreak", "Resident Evil Zero", "Resident Evil: The Umbrella Chronicles"

Miscellaneous

Cleaners

The "Cleaner" is a humanoid creature encountered throughout "". Whilst they are members of the elite "Umbrella Trashsweeper" unit, their identities or species is never specified. The unit is dispatched to areas where a possible breach in security or potential incident may invite unwanted attention. Unlike the U.B.C.S., or the U.S.S., the U.T.'s sole operational task is the complete annihilation of any and all evidence regarding Umbrella's illicit activities. This not only includes buildings and evidence, but also personnel believed to be involved. The team is led by an anonymous officer who provides information and operational orders to each team.

The mystery surrounding the species classification of the U.T.'s stems not only from their tendency to shriek and scream in an odd manner when provoked, but also their ability to contort and twist their bodies at unnatural angles to avoid attack. The "Cleaner" also appear to have green blood. Further still, the U.T.'s have unusually long arms and never appear to speak or communicate with one another during battle. Each trooper carries an assault rifle and wears a black hazmat suit complete with breathing apparatus and infra-red goggles. After death, a U.T.'s corpse will dissolve.

* Appears in: "Resident Evil Survivor"

Dr. Cameron

When the outbreak in Raccoon City began, Dr. Cameron was stranded in the city. Eventually, she was infected with the T-Virus, but managed to avoid the fate that her colleagues suffered by injecting herself with an experimental serum she had been working on. It stopped her becoming undead, but had the unexpected side effect of turning her into a monster.

Cameron was able to infect other creatures with her cells. Once inside the body, she could control the subject's mind, either maintaining their appearance, or transforming into her monstrous form. Her mind was left fully intact.

When a U.B.C.S. team was sent in to retrieve her research data, Cameron killed them off one by one. Eventually, she infected one of the last soldiers, Roger, and escaped the city with the teams supervisor, Klaus. But she turned on Klaus, impaling him with her tentacles and revealing her true form to him.

* Appears in: "Biohazard 4D Executer"

References


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