- List of characters in Golden Sun
Camelot Software Planning 's "Golden Sun " series ofconsole role-playing game s, consisting of 2001's "Golden Sun " forGame Boy Advance and its 2003 Game Boy Advance follow-up, "", deals with the efforts of opposing groups of magic-wielding warriors concerning the restoration of the omnipotent force ofAlchemy to the fictional world ofWeyard . Classified as "Adepts" of Weyard's four base elements of Earth, Fire, Wind, and Water, these characters possess the ability to employ a chi-like form of magic named Psynergy. Adepts among the common populace are few and far between the settlements of the game's world. The game's characters were created and illustrated by Camelot's Shin Yamanouchi.Main playable characters
Isaac
is the 17 year old
protagonist of the first "Golden Sun " and may be considered the main character of the "Golden Sun" series as a whole. Isaac is classified in-game as a Venus Adept, which means he is an individual with the ability to manipulate earth-based forces of nature such as ground and plants through a sorcerous craft called Psynergy.cite book | year=2002 | editor=Camelot | title="Golden Sun" Instruction Manual: Djinn | pages=16 | publisher=Nintendo|language=English] Isaac is thrust into the role of the world's savior when a group of villainous Adepts led by the pair Saturos and Menardi raids the sacred mountain shrine Mt. Aleph and steals from it the elemental jewels necessary to break a seal and unleash the force of Alchemy upon the world of Weyard; he is divinely tasked by the seal's guardian, the Wise One, to pursue Saturos and Menardi across the world and thwart their objective. In "Golden Sun", the player controls Isaac as he makes a valiant cross-continental attempt to fulfill his goal, and Isaac is even able to slay Saturos and Menardi in combat at the game's finale, but he must continue to seek out and defeat the remaining members of the antagonistic group as the game's ends. During the game, Isaac is never shown to speak.Isaac's continued effort through "Golden Sun: The Lost Age" to prevent the restoration of Alchemy sees his group locked in mortal combat with Karst and Agatio, warriors bent on avenging the deaths of their clanmates Saturos and Menardi, but the game's new playable protagonist Felix saves him. Afterwards, Isaac learns startling truths about Alchemy from Felix about how it is actually necessary for the world to survive, so he makes the decision to defy the Wise One's command and join Felix in restoring Alchemy to Weyard. Isaac and Felix are confronted by the Wise One himself at the game's finale, and the Wise One puts them through an incredible test of emotion and willpower via a battle with a great dragon before they can break the seal. By the game's end, Isaac and Felix's combined party of Adepts has proven itself capable of ensuring that throughout the world the newly released force of Alchemy is not abused.
Isaac is an unlockable "Assist Trophy" character in the Nintendo fighting game "
Super Smash Bros. Brawl ". [cite web|author=Nintendo |date=2008-03-14|url=http://www.smashbros.com/en_us/items/assist/assist16.html|title=Latecomer Assist Trophies|work=SmashBros.com|accessdate=2008-03-28] When he is summoned during battle by an Assist Trophy item, Isaac conjures a large hand three times in succession by using his 'Move' psynergy to shove the player's opponents off the stage. Should enemies attempt to evade, Isaac will turn in sync to attack a selected opponent.Garet
nihongo|Garet|ジェラルド|Jerarudo|Gerald in
Japanese language versions is Isaac’s 17-year old childhood friend and playable character in the series. He is a Mars Adept, making him an individual who can employ Psynergy to magically manipulate powers of fire, heat, and lava. Garet generally fits the bill of a typical “gung-ho ” counterpart to Isaac in the story. He is often brash and hot tempered, oafish, clumsy, and carries a general lack of focus on important matters at hand, and is at times a source ofcomic relief , the first example being when Garet climbs onto Isaac's roof to meet him and accidentally pokes holes in it with his clumsy footing. Nevertheless, Garet shares complete trust between himself and Isaac as though they are brothers.Garet is tasked by the Wise One to assist Isaac in his venture to pursue Saturos and Menardi's group of Adepts and prevent them from achieving their goal of releasing the force known as Alchemy. Garet remains a part of Isaac's party in both "Golden Sun" games, and late in "Golden Sun: The Lost Age" Garet displays selfless bravery when his party companion Mia falls into a trap and he risks his life to save her, injuring an arm in the process.
Ivan
nihongo|Ivan|イワン|Iwan is a 15-year-old young man who joins Isaac's quest early on in "Golden Sun" and remains a part of his party for the entire series. Ivan, as a Jupiter Adept, can use Psynergy to conjure forces of wind and electricity, and he possesses two inherent Psynergy-based talents: The ability to perceive hidden truths about environments and the ability to read the minds of people and animals alike. He joins Isaac on his quest after Isaac helps him out early on, unaware at first that he is the main subject of a prophecy that predicts Ivan would join Isaac in the latter's endeavors. While Ivan functions alongside Garet and Mia as the "voices" of Isaac during in-game cutscenes in the first game (where Isaac is depicted as a silent protagonist), he does not have much bearing on the core plot itself. He is central to a subplot that spans both games and deals with his personal history and his true hometown, which is visited in "The Lost Age".
Mia
nihongo|Mia|メアリィ|Mearī|Mary in
Japanese language versions is a 17-year-old, beautiful, polite and serene young woman who joins Isaac's party in "Golden Sun" as a Mercury Adept, which makes her able to use Water and Ice-based Psynergy spells. She is an adept healer who has long taken care of the residents of her wintry hometown of Imil, and she and Alex, who are among the last known descendants of the ancient Mercury Clan, are responsible for ensuring that the Mercury Lighthouse is never lit as part of the process required to break Alchemy's seal. She and Alex have somewhat of a history together, but very little is revealed about their past during the game. When Alex goes rogue and assists the Mars Adepts Saturos and Menardi in releasing Alchemy by lighting Mercury Lighthouse for them, Mia in response joins Isaac's party and objective to stop Saturos and Alex's group from activating the rest of the Lighthouses. Mia remains a permanent part of Isaac's group throughout "Golden Sun" and "The Lost Age", and serves the same role as Garet and Ivan in engaging in conversation in the first game's cutscenes while Isaac is depicted as a silent protagonist.Felix
nihongo|Felix|ガルシア|Garushia|Garcia in
Japanese language versions is the 18-year-old protagonist of ' and may be considered the game's counterpart and rival to the previous game's Isaac because he too is a Venus Adept, possessing the ability to manipulate earth-based forces of nature such as terra and flora through Psynergy. Formerly Isaac's childhood friend, Felix appears in "Golden Sun" as an anti-hero figure who is indebted to serve and assist SaturosFelix: I know I’ve caused you much grief, Jenna. It was a miracle that I survived that day… / Saturos: We are the ones who saved him. / Menardi: We saw him floating unconscious in the river as we passed. / Felix:"' I’ve been with them ever since… I’ve experienced a lot. cite video game|title=Golden Sun |developer=Camelot Software Planning |publisher=Nintendo |date=2001-11-11 |platform=Game Boy Advance |language=English] in his objective to restore Alchemy to the world; this sets him and Isaac up as rivals-in-conflict throughout all of "Golden Sun" and most of "The Lost Age". Felix is possessed by a strong conviction to help Saturos achieve his goal of breaking Alchemy's seal, enough that when Isaac's party is able to slay Saturos in battle, Felix declares that he will continue on in Saturos' stead, to Isaac's exasperation.It is on this note that Felix's journey in "The Lost Age" begins and progresses, where he becomes the game's new silent protagonist and it becomes the player's objective to activate the remaining Elemental Lighthouses and bring back Alchemy. Leading his party of Jenna, Sheba, Piers, and Kraden on his journey, fate eventually brings Felix to save Isaac from death at the hands of Karst and Agatio. Felix is properly able to explain to Isaac why the breaking of Alchemy's seal is so important both to the world's welfare and that of his captive parents, and Isaac and his party agree to join forces with Felix's group and embark on the rest of Felix's quest all together.
Jenna
nihongo|Jenna|ジャスミン|Jasumin|Jasmine in
Japanese language versions is one of Isaac and Garet's childhood friends and a playable character in both "Golden Sun" and "The Lost Age", the former as a guest character in the game's outset. She is the 17-year-old younger sister of Felix and is a Mars Adept (able to use Fire-based Psynergy)cite book | year=2002 | editor=Camelot | title="Golden Sun" Instruction Manua: The Adepts | pages=14–15 | publisher=Nintendo|language=English] . It is hinted throughout both games that she has a crush on Isaac.Sheba: But, Jenna... Aren't you and Isaac an item? Couldn't you, you know, do something? / Jenna: A... An item? No! I mean... It's not like that! Not... really... Stupid Sheba... / Kraden: Ah! Well! Errrr, yes. For now, we should press onward to the Jupiter Lighthouse, like we planned. / Jenna: But what about Garet and the others? / Sheba: "Don't you mean... Isaac?" / Jenna: Sheba! Be quiet! Sheesh... cite video game|title=Golden Sun |developer=Camelot Software Planning |publisher=Nintendo |date=2001-11-11 |platform=Game Boy Advance |language=English] Jenna is deeply affected by a disaster that occurred at her hometown Vale three years before the present when a boulder disaster appeared to kill her entire family. In the present, Jenna is thunderstruck when she sees that her brother is alive but part of Saturos and Menardi's group of Adepts, who invade the Sol Sanctum shrine, steal the Elemental Stars, and take her and Kraden hostage. Jenna becomes a conventional "Damsel in distress " character that Isaac and Garet must try to save from Saturos and Felix as she is forced to accompany the latter's group for the entire game.Jenna becomes an official party member in "Golden Sun: The Lost Age" when she, Felix, and Sheba form their own traveling party following the deaths of Saturos and Menardi by Isaac's hands. Jenna willingly accompanies Felix and his objective to restore Alchemy to the world, having learned that their parents are actually alive and well in Saturos' home colony and that they were promised to be freed once Felix completed his objective. After Felix and Isaac's respective parties join forces and resolve to break Alchemy's seal together late in the game, the Wise One forces the Adepts to battle and slay a great dragon, and they all realize afterwards they were cruelly deceived to slay an amalgam of Jenna's parents, to her grief. She is uplifted when Alchemy's return shortly afterwards revives her parents.
heba
nihongo|Sheba|シバ|Shiba is a 14-year-old girl who is playable in "The Lost Age" as the party's first Jupiter Adept, which makes her much like Ivan in that they can both employ Psynergy forces of wind and electricity, as well as read the minds of both people and animals and perceive hidden truths. Her past is intentionally kept an enigmatic secret from both the other characters and the player, with only hints and indications of her origins provided throughout the two games in the series. In "Golden Sun" as a baby, Sheba is described as having fallen from the sky in the form of a shooting star and landing in the ruins near her would-be hometown of Lalivero, prompting her adoptive family in Lalivero, alongside the rest of the town, to dub Sheba “Child of the Gods” for this and raise her with nearly divine reverence.
In "Golden Sun" Sheba appears as an NPC who is taken captive by Saturos' party of Adepts because they need her to activate the Jupiter Lighthouse in the future. Isaac's party tries to free her by battling and slaying Saturos and Menardi atop Venus Lighthouse, but an earthquake causes Sheba to fall off the tower and Felix to jump off after her, but both of them survive unscathed. Afterwards in "The Lost Age", Sheba willingly becomes part of a traveling party led by Felix to restore Alchemy to the world by activating the remaining Elemental Lighthouses, and Sheba explains that she hopes she can unravel her destiny through this quest. Throughout the journey, however, she never finds her true family.
Piers
nihongo|Piers|ピカード|Pikādo|Picard in
Japanese language versions is introduced in "Golden Sun: The Lost Age" as a new party member for Felix's group, serving the role of the party's resident Mercury Adept (Water and Ice-wielder). Piers hails from the secretAtlantis -like society of Lemuria far out in the ocean, and though he appears to be a young man, the fact he is a Lemurian could mean he is older than all the other characters, since inhabitants of Lemuria live uncannily long lives thanks to the influence of Alchemy over there. Piers is driven out of Lemuria on his personal ship by a giant tidal wave and seeks a way back into Lemuria, and sometime afterwards joins Felix's traveling party so that they can sail the oceans of the world together. When Piers and the others manage to make it back into Lemuria much later on, Piers' report to the Lemurian king Hydros of the world's physical state helps lead everyone to the conclusion that Alchemy's absence has been having a gravely negative effect on the world itself, so Hydros tasks Piers to accompany Felix's group for the rest of the latter's objective to restore Alchemy to the world.Antagonists
aturos and Menardi
nihongo|Saturos|サテュロス|Satyurosu and nihongo|Menardi|メナーディ|Menādi are the main antagonists of "
Golden Sun ". They are a pair of immensely powerful and talented warriors aligned with the Mars element and have command of powerful fire-based spellcraft, and they are of a humanlike race hailing from the world's frozen northlands. Their goal is to collect the four magic jewels named the Elemental Stars and use them to activate the four great towers across the world named the Elemental Lighthouses, which will break the seal on the supreme force of Alchemy and restore it to the world.In the prologue to "Golden Sun", Saturos and Menardi, along with a group of other Mars Adepts from Prox, attempt to raid the mountain sanctum Mt. Aleph near Vale for the Elemental Stars, but fail and cause a disaster for Vale, and Saturos and Menardi find Felix and save his life so that he may fight for them in the future. Three years later, Saturos and Menardi, who now have also made Alex part of their group, raid Mt. Aleph again and succeed in stealing the Stars, and they set out on their quest to activate the Elemental Lighthouses in haste. They are pursued by Isaac's party, who have been tasked by the guardian of Alchemy's seal, the Wise One, to stop them and prevent Alchemy's release. Saturos and Menardi manage to activate two of the four Lighthouses, both times confronting Isaac's group in combat, but lose their lives at Isaac's hands at the end of "Golden Sun". Felix and Alex continue Saturos and Menardi's quest in "The Lost Age".
Near the end of "Golden Sun: The Lost Age", it is revealed why Saturos and Menardi were on this objective to break Alchemy's seal; it was to save their hometown, Prox, which is in danger of being destroyed by the crumbling abyss at the edge of the world because the absence of Alchemy has been causing the entire world to gradually wane and deteriorate. Because their objective was to effectively save the world with Alchemy's release, Saturos and Menardi are proven to be
tragic hero es as opposed to villains.Alex
nihongo|Alex|アレクス|Arekusu is an NPC that is allied with Saturos and Menardi in their objective to initiate Alchemy's return to the world. He and Mia are the last of an ancient bloodline of Mercury Adepts and wielders of watery spellcraft, and Alex in particular possesses a particularly powerful command of the Psynergy arts and is able to do things most others can not, including teleportation and levitation. Formerly upholding along with Mia the Mercury Clan's decree of protecting Mercury Lighthouse from being activated, Alex goes rogue and assists Saturos in activating the Lighthouses. Although he betrayed his and Mia's cause, he still harbors feelings for her, revealed at the Mercury lighthouse. If you perform mind read on Alex, his thoughts are "Even now I want to run to Mia and give her aid...I suppose I am weak after all." Alex has a strong desire to see a new age of Alchemy and civilization ushered into the world, and certainly admires the power Alchemy is purported to provide. All throughout "Golden Sun" Alex travels with Saturos' party, but never joins them in combatting Isaac's pursuing party.
In "The Lost Age", after Saturos and Menardi are slain by Isaac and Felix takes up the pair's quest, Alex travels on his own as a neutral party who, in his own words, is on no one's side and is only concerned with the activation of the Elemental Lighthouses. This he proves during the game where in one scene he threatens Felix's party as his form of persuading them to get to activating the remaining Lighthouses faster, while in another later scene he gives Felix some assistance in saving Isaac's party from death.
The game's finale dramatically reveals the
Machiavellian extent of Alex's true motives in assisting the effort to restore Alchemy: Being at the top of Mt. Aleph, the site where the restoration would commence, Alex would gain supreme power for himself, and his tactic for self-gain seems to work, but the Wise One himself appears and reveals that Alex's mastery of the elements is incomplete; Isaac is now in possession of the portion of the power Alex lacks. Then Alex gets more than he bargained for and experiences his downfall when the mountain he stands on collapses and is drawn into the ground with him alongside it.Karst and Agatio
nihongo|Karst|カースト|Kāsuto and nihongo|Agatio|アガティオ|Agatio are the main antagonists of "", and are both literal and spiritual counterparts to the previous game's Saturos and Menardi in that they are another pair of powerful fire-conjuring warriors from the colony of Prox. Karst, in fact, is the younger sister of Menardi, and this drives her to seek vengeance on Isaac for the latter's killing her sister in the previous game. Though she and Agatio, along with Alex, are supposed to be Felix's allies in his overall effort to break Alchemy's seal via the Jupiter and Mars Stars, they repeatedly threaten and put pressure on Felix to persuade him to hasten his quest's progress and to not interfere when they seek out and kill Isaac in the future. Felix and Isaac, after all, were once childhood friends in spite of them being at odds during the story.
At Jupiter Lighthouse, Karst and Agatio carry out their plot, but Felix decides to betray them and step in and battle them off to save Isaac's life, even after Felix activates the lighthouse itself using the Jupiter Star. Karst and Agatio, though consumed by rage, are not blinded by it and recognize that revenge against Isaac is not as important as Saturos' original objective to restore Alchemy, so they steal the Mars Star from Isaac and Felix and head to the last Lighthouse, Mars Lighthouse, to activate it themselves.
In Mars Lighthouse, the Wise One appears before the pair, determines they lack the conviction to go any farther, and transforms them into mindless fire dragons, and when Felix and Isaac's combined party enters Mars Lighthouse later near the end of the game they fight and dispatch the dragons, discovering only afterwards that they killed Karst and Agatio. Before Karst and Agatio die, they realize that they should entrust their objective and that of Saturos to Isaac and Felix's group despite their prior antagonism, and give the party the Mars Star back.
Other major characters
The Wise One
nihongo|The Wise One|ワイズマン|Waizu Man|Wise Man in
Japanese language versions is the being that oversees and influences the core events in the "Golden Sun" games. Appearing as a large boulder-like entity with one single eye as his only organic feature, he is the guardian of Alchemy's seal within Mt. Aleph and is in possession of immense power. When the antagonists of "Golden Sun" led by Saturos and Menardi steal the Elemental Stars from Mt. Aleph and set out to activate the Elemental Lighthouses across Weyard to break the seal, the Wise One chooses Isaac and Garet to set out on a global pursuit of Saturos' party and prevent their objective. The Wise One explains that Alchemy is a power that can be dangerous if misused, so it should be kept sealed.The Wise One: The world will be exposed to the threat of Alchemy. / Garet: Alchemy? A threat? / The Wise One: It can be a dangerous power if it is misused… If the Elemental Stars ignite the flames of the four lighthouses, that power will be released. As long as the four lighthouses remain unlit… cite video game|title=Golden Sun |developer=Camelot Software Planning |publisher=Nintendo |date=2001-11-11 |platform=Game Boy Advance |language=English] With the Wise One's warning in mind, Isaac and Garet's party valiantly pursue their quest all throughout "Golden Sun", and they manage to defeat Saturos and Menardi themselves, but not before two of the four Lighthouses are activated.Isaac's former childhood friend Felix, part of Saturos' original party, continues Saturos' quest and becomes the target of Isaac's group throughout "The Lost Age". But after a dramatic series of events at Jupiter Lighthouse that causes its eventual activation as well, Felix is able to convey to Isaac the reason why Alchemy must be returned: it is the lifeblood of the world, and without it the world will eventually erode away. Isaac joins forces with Felix and heads to the last Lighthouse to activate it against the Wise One's command. The Wise One confronts the Adepts at the top of the Mars Lighthouse aerie, admonishing Isaac for his decision and describing how mankind may very well destroy the world with Alchemy should it be released, and then plays a seemingly cruel trick on the Adepts by forcing them to battle a three-headed dragon who is actually an amalgam of Isaac's father and Jenna and Felix's parents. The Adepts are emotionally crushed when they find out who they've slain, but resolve to activate the Mars Lighthouse afterwards and restore Alchemy to the world.
When Alchemy's seal is broken, energy let loose by the Mars Lighthouse suddenly miraculously revives the parents. After this event, Kraden later on discerns why the Wise One originally deceived Isaac and put all of the Adepts through the trauma at Mars Lighthouse if the Wise One knew the parents would be revived anyway: it was to test their emotional strength and willingness to accept sacrifices for the greater good. The Wise One wanted Alchemy to be returned by those who are proven capable of the great responsibility of ensuring that Alchemy is not abused by the populace across the world like it was in Weyard's ancient past.
Kraden
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