Mega Man V (Game Boy)

Mega Man V (Game Boy)
Mega Man V
Cover art
North American cover art
Developer(s) Capcom
Publisher(s) Capcom
Distributor(s) Nintendo
Producer(s) Tokuro Fujiwara
Artist(s) Keiji Inafune
Series Mega Man
Platform(s) Game Boy
Release date(s)
Genre(s) 2D action platformer
Mode(s) Single-player
Media/distribution 4-megabit ROM cartridge (Physical)

Mega Man V, known as Rockman World 5 (Japanese: ロックマンワールド5?) in Japan, is a video game developed and published by Capcom for the Game Boy handheld game console. It is the fifth and final game in the Game Boy version of the original Mega Man series. The game follows the adventures of the protagonist Mega Man as he must defend the Earth from a group of powerful robots from outer space called the "Stardroids". Mega Man V was also unique from the previous Game Boy Mega Man games as it features original and unique bosses rather than recycling those from the original Nintendo Entertainment System (NES) Mega Man games.

Mega Man V is an action platformer in which the player selects stages in a non-linear fashion and acquires the weapon of each boss defeated to use as their own. Although, the game plays nearly identical to any other games in the series, the game substitutes Mega Man's trademark "Mega Buster" weapon with a powerful "Mega Arm" which sends Mega Man's own fist like a rocket and introduces Tango, a new assistant character. Mega Man V received an average to positive critical reception.

Contents

Plot

The game opens in an unspecified year in the 21st century (20XX AD), several months after the events of Mega Man IV and another failure by the infamous Dr. Wily to conquer the world. Mega Man and his sister Roll are strolling through a grassy field, when suddenly, they are confronted by a mysterious new robot who calls himself Terra. Mega Man attempts to fight Terra, only to find that his "Mega Buster" arm cannon has no effect on this new powerful enemy.[3] Mega Man is knocked unconscious and what follows is series of attacks on the world by a group of robots from outerspace called the "Stardroids".[1] Waking up in Dr. Light's laboratory, Mega Man is presented with the new and powerful "Mega Arm" to help him fight the Stardroids in his next quest.[4] After defeating all them including Terra, Mega Man finds out that his archenemy Dr. Wily was ordering them to dominate the earth. Mega Man sets off to a new Wily star base to stop him. In the star base, Mega Man has rematchs with the four new robots from the previous Game Boy games(Enker, Quint, Punk and Ballade). After Wily is stopped once again, he releases a mysterious and ancient robot called Sunstar to destroy Mega Man.[5] However, Sunstar disobeys and attacks Wily instead, and then turns his attention to Mega Man. The hero wins the battle and tries to convince Sunstar to be repaired by Dr. Light. However, he refuses and chooses to stay on the exploding base while Mega Man escapes safely.[6]

Gameplay

The Mega Arm substitutes the Mega Buster in Mega Man V. The game also features additional Super Game Boy support.

The gameplay in Mega Man V is largely as linear as earlier and latter games in the series. As Mega Man, the player is presented with a set of action and platform-style levels to complete. Mega Man's primary weapon is his staple arm cannon. However, rather than being able to charge and fire a more powerful blast with the trademark Mega Buster, the Mega Arm is used in essentially the same manner. Charging up and releasing the firing button causes Mega Man's arm to detach, strike an enemy, and then reattach.[7][8] Destroying the boss at the end of each stage adds its special weapon to Mega Man's arsenal for the rest of the game. As each boss is weak to specific weapon, the player is encouraged to complete some stages before others. Defeating two of the bosses also allows the player to access Mega Man's robo dog Rush, who can transform into useful "Coil" and "Jet" modes for easier stage navigation.[7] Mega Man V also introduces Tango the cat, another robotic pet to help Mega Man. Like the bird Beat from previous installments in the series, Tango will appear on the screen when summoned to attack enemies, transforming into a buzzsaw and ricocheting around the room.[8][9] As also in Mega Man IV, the player can return to Dr. Light between stages to purchase items using "Power Chips (P-Chips)" scattered throughout the game.[7]

Mega Man V breaks several established trends in the Mega Man games released on the portable handheld Game Boy handheld. Prior to its release, games in the series on the system featured a set of four "Robot Masters" boss characters from their titular NES counterpart and a second set of 4 from the succeeding NES game in the series.[9][10][11] Mega Man V instead features entirely original enemy characters with the Stardroids, who are all named after the planets in the Solar System: Neptune, Mercury, Venus, Mars, Pluto, Uranus, Jupiter, Saturn and Terra.[9][12] Mega Man V also has Super Game Boy support, which allows the game to be played with a custom color scheme and border on the Super Nintendo Entertainment System (SNES).[7][8][12]

Development

Mega Man V was developed by the same third-party company that worked on three of the four previous Game Boy Mega Man games. According to Mega Man series artist Keiji Inafune, the fifth installment took the longest time to develop of all five of these titles.[1] Inafune was responsible for the game's character designs after their initial concepts were devised. "When you have a theme to follow, it can make things easier and harder at the same time," Inafune recounted. "Especially with a theme as vague as space."[1] He additionally recalled having "a lot of reservations" when designing the Stardroids.[13] Tango was included as a support character not featured in the home console games; his name, like other characters in the series, is part of musical motif.[1] Inafune, who always enjoyed working on animal support characters, was especially pleased to design Tango due to the artist's personal fondness for cats.[13] Mega Man V is the final installment in the Game Boy line of games based on the original Mega Man series. Inafune stated, "In the end, I think we had a lot of fun working on this series".[1]

Reception and legacy

 Reception
Review scores
Publication Score
Electronic Gaming Monthly 7.6 out of 10[14]
GamePro 3.5/5 stars[15]
Nintendo Power 3.75 out of 5[16]
VideoGames 8 out of 10[17]

Overall critical reception for Mega Man V has been average to positive. While many aspects of the game were commended, critics found very little change from previous installments in the series.[14][15][16][17] VideoGames summarized, "If you don't have a Mega Man game for your Game Boy, this one is a good as any. It's entertaining...it's Mega Man. If you're thinking 'rehash', you might be right and it's still a pretty fun game, though."[17] Nintendo Power was impressed by its gameplay and graphics, but felt that the game is too short, "especially when you sit down with the Super Game Boy and cruise".[16] GamePro was contrastingly unimpressed with the controls on the SNES, considering the use of Game Boy much simpler.[15]

In 2008, Nintendo Power listed Mega Man V as the 14th best Game Boy or Game Boy Color video game, praising it as the best of a quality series of portable Mega Man games.[18] Mega Man V was also made available for the similarly named Nintendo Power cartridge service in Japan on April 13, 2001 alongside its four Game Boy Mega Man predecessors.[19] Outside of Japan, the game is considered to be quite rare.[9][10] All five games on the Game Boy were to be released as part of a Game Boy Advance compilation in 2004 titled Mega Man Anniversary Collection, but it was cancelled.[20]

References

  1. ^ a b c d e f Mega Man: Official Complete Works. Udon Entertainment. January 6, 2010. pp. 71–6. ISBN 978-1-89737-679-9. 
  2. ^ "Game Boy (original) Games" (PDF). Nintendo. Archived from the original on 2011-06-15. http://web.archive.org/web/20110615005225/http://www.nintendo.com/consumer/gameslist/manuals/dmg_games.pdf. Retrieved 2011-09-24. 
  3. ^ Capcom. Mega Man V. (Capcom). Game Boy. (1994-09-10) "Terra: So, you are the famous Mega Man! I am Terra - and you will soon be my slave! Mega Man: What?! My Mega Buster has no effect on him..."
  4. ^ Capcom. Mega Man V. (Capcom). Game Boy. (1994-09-10) "Dr. Light: Mega Man, our world is once again in chaos. The alien robots call themselves "Stardroids" and have conquered most our major cities. They are constructed of alien material which render our weapons useless. But, I have done some analysis and contstructed a new weapon for you. It will replace your Super Mega Buster. It is called the "Mega Arm" and it allows you to charge energy in your fist before you fire it."
  5. ^ Capcom. Mega Man V. (Capcom). Game Boy. (1994-09-10) "Dr. Wily: Behold Mega Man, I have awakened the ancient weapon Sunstar! Its Nova Weapon will destroy you!"
  6. ^ Capcom. Mega Man V. (Capcom). Game Boy. (1994-09-10) "Sunstar: Mega Man... why? Why are you helping me? Mega Man: Because we are both robots. Sunstar: Yes. And we were both created to fight! Mega Man: No, you're wrong! I only fight when I am forced to protect the world from those who would pit machines against humans. I believe humans and robots can live in peace! Sunstar: Maybe... but I will never know. My fusion reactor is going critical and when it does, it will destroy this entire fortress."
  7. ^ a b c d Capcom, ed (September 1994). Mega Man V Instruction Booklet. Santa Clara, CA: Capcom Entertainment, Inc.. pp. 5–16. DMG-W5-USA. 
  8. ^ a b c "Mega Man V". Nintendo Power (Redmond, Washington: Nintendo of America) (65): pp. 84–9. October 1994. 
  9. ^ a b c d Nutt, Christian and Speer, Justin. "The History of Mega Man". GameSpot. http://www.gamespot.com/features/6076983/p-5.html. Retrieved 2010-04-17. 
  10. ^ a b Parish, Jeremy (May 10, 2007). "The Mega Man Series Roundup". 1UP.com. http://www.1up.com/do/feature?pager.offset=0&cId=3159344. Retrieved 2010-04-10. 
  11. ^ Elston, Brett (June 30, 2008). "The ultimate Mega Man retrospective". GamesRadar. http://www.gamesradar.com/the-ultimate-mega-man-retrospective/. Retrieved 2010-04-17. 
  12. ^ a b "Mega Man V". Electronic Gaming Monthly (Lombard, IL: Ziff Davis) (61): p. 144. August 1994. 
  13. ^ a b Mega Man: Official Complete Works. Udon Entertainment. January 6, 2010. p. 125. ISBN 978-1-89737-679-9. 
  14. ^ a b "Review Crew: Mega Man V". Electronic Gaming Monthly (Lombard, IL: Ziff Davis) (61): p. 36. August 1994. 
  15. ^ a b c Scary Larry (September 1994). "ProReview: Mega Man V". GamePro (Boulder, CO: Infotainment World, Inc.) (62): p. 130. 
  16. ^ a b c "Now Playing: Mega Man V". Nintendo Power (Redmond, Washington: Nintendo of America) (65): p. 106–7. October 1994. 
  17. ^ a b c "Review: Mega Man V". VideoGames (LFP, Inc) (79). August 1994. 
  18. ^ "Top 20 Game Boy/Game Boy Color Games". Nintendo Power (San Francisco, California: Future US) (231): p. 72. August 2008. 
  19. ^ "ゲームボーイ用のアクション系ソフト:4" (in Japanese). Nintendo. Archived from the original on 2003-02-03. http://web.archive.org/web/20030203112653/http://www.nintendo.co.jp/n03/gb/npaction/page4.html. Retrieved 2010-06-03. 
  20. ^ IGN staff (February 4, 2004). "Mega Man Mania Change". IGN. http://gameboy.ign.com/articles/490/490142p1.html. Retrieved 2010-06-01. 

External links

Portal icon Japan portal
Portal icon Video games portal

Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Look at other dictionaries:

  • Mega Man IV (Game Boy) — Mega Man IV redirects here. For the fourth installment in the Nintendo Entertainment System Mega Man series, see Mega Man 4. Mega Man IV North American cover art Developer(s) …   Wikipedia

  • Mega Man II (Game Boy) — Mega Man II redirects here. For the second game in the Nintendo Entertainment System Mega Man series, see Mega Man 2. Mega Man II North American cover art Developer(s) Capcom …   Wikipedia

  • Mega Man III (Game Boy) — Mega Man III redirects here. For the third game in the Nintendo Entertainment System Mega Man series, see Mega Man 3. Mega Man III North American cover art Developer(s) …   Wikipedia

  • Mega Man II (Game Boy) — Эта статья  о видеоигре для Game Boy. О видеоигре для NES см. Mega Man 2. Mega Man II …   Википедия

  • Mega Man (video game) — This article is about the Nintendo Entertainment System game. For the Game Gear game, see Mega Man (Game Gear). Mega Man …   Wikipedia

  • Mega Man (DOS game) — genre = Action/Platformer,Science Fiction modes = Single player ratings = platforms = PC media = requirements = input = Mega Man is a DOS computer game made as part of the Mega Man series of video games. Licensed by Capcom, the DOS game was… …   Wikipedia

  • Mega Man Xtreme — North American cover art Developer(s) Capcom Publisher(s) Capcom …   Wikipedia

  • Mega Man — ist eine der populärsten[1] Videospielreihen der japanischen Softwarefirma Capcom mit dem gleichnamigen Protagonisten, einem blauen Kampfroboter, der in Japan als Rockman (jap. ロックマン) bekannt ist. Das ursprüngliche Spielprinzip ist es, mit der… …   Deutsch Wikipedia

  • Mega Man \x26 Bass — Mega Man Bass Saltar a navegación, búsqueda Mega Man Bass Desarrolladora(s) Capcom Distribuidora(s) Capcom Fecha(s) de lanzamiento Super Nintendo En …   Wikipedia Español

  • Mega Man (character) — Mega Man Mega Man in Mega Man 9 Series Mega Man series First game Mega Man (19 …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”