WWF WrestleMania 2000

WWF WrestleMania 2000

Infobox VG
title = WWF WrestleMania 2000


caption=PAL boxart, N64 version
developer = Asmik Ace Entertainment
Aki Corporation
publisher = THQ
designer =
engine =
released = November 16 1999
genre = Professional wrestling, Fighting
modes = Single player, multiplayer
ratings = ESRB: T (Teen)
platforms = Nintendo 64, Game Boy Color
media = Cartridge
requirements =
input =

"WWF WrestleMania 2000" is a professional wrestling video game released in 1999 on the Nintendo 64 (N64) console. It was based on the World Wrestling Federation's annual pay-per-view, WrestleMania. The game was released at the height of the WWF's Attitude Era, and marked the start of THQ's relationship with the WWF.

The game was succeeded by "WWF No Mercy" in 2000.

Gameplay

"WrestleMania 2000" used the engine previously seen in "WCW/nWo Revenge". More than 50 WWF wrestlers were included on the game, and, with the exception of existing superstars' movesets, all of them could be edited to the player's liking. Using the same system, the Create-a-Wrestler mode was very impressive. The player was able to create a highly detailed wrestler, and there was an extensive library of wrestling moves. Usual WWF modes such as Royal Rumble and King of the Ring modes were included, along with a Pay Per View mode, enabling the player to either recreate or create unique PPVs with TV-style features. Players could also create up to ten belts and then put them on the line.

The story mode placed the player on the long road to WWF glory. Starting out as a rookie, the player would gradually work his way up the ladder and earn opportunities to gain various WWF titles, win various tournaments, be challenged by various wrestlers and ultimately main-event at "WrestleMania 2000". Although the story mode was long and extensive in the amount of matches it pitted the player in, there were no branching storylines and if the player lost a match it was recorded as a loss in their win-loss record. However the season continues whether or not you win or lose your matches. If you play a winning season with a CAW and then start a new season as a new CAW, the first character will still be used in season mode.

The game features several arenas that WWF held events at in 1998 and 1999. There are also arenas based on each WWF television show.

This is the first WWE game to allow players to edit their favorite superstars. Like putting the Big Boss Man in Ken Shamrock's trunks, and also being able to create alternate attires for each wrestler as each character in the game had four templates that could be individually edited and switched between using the left and right 'C' buttons.

In additon to the numerous default and secret characters, several other realistic likenesses and movesets in the create-a-wrestler mode made it possible to add even more characters. Some examples include The Road Warriors, TAKA Michinoku, and Davey Boy Smith. Also some taunts and move sets were carried over from WCW/NWO Revenge allowing you to create characters such as Goldberg, Kevin Nash, Scott Hall, Diamond Dallas Page, and Macho Man Randy Savage. The drawback to the create-a-wrestler mode was the fact that there were limited slots available due to memory space, but players could edit the individual templates in the character models to include four different characters with separate move-sets, entrances, attires, and appearances which allowed a great deal of flexibility.

Roster

Featured wrestlers

Unlockable wrestlers

*Cactus Jack
*Dude Love
*Jerry "The King" Lawler
*Jim Ross
*Paul Bearer
*Shawn Michaels
*Stephanie McMahon

Game Boy Color roster

*Big Boss Man
*Big Show
*Billy Gunn
*Jeff Jarrett
*Kane
*Ken Shamrock
*Mankind
*Road Dogg
*The Rock
*Shawn Michaels
*Stone Cold Steve Austin
*Triple H
*The Undertaker
*Val Venis
*Vince McMahon (Unplayable Boss)
*X-Pac


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