Golem (Dungeons & Dragons)

Golem (Dungeons & Dragons)
Golem
Characteristics
Alignment Neutral
Type Construct
Image Wizards.com image
Stats Open Game License stats
Publication history
Mythological origins Golem

A golem is a type of construct, a magically created monster in the Dungeons & Dragons fantasy role-playing game.

Contents

Publication history

The Dungeons & Dragons golems are based upon the Golems of Jewish mythology.[citation needed]

Dungeons & Dragons (1974-1976)

The flesh golems, the iron golems, and the stone golems first appeared in the original Greyhawk supplement (1975).[1] The clay golem first appeared in The Strategic Review #4 (November 1975).

Advanced Dungeons & Dragons 1st edition (1977-1988)

The clay golem, the flesh golem, the iron golem, and the stone golem appeared in the first edition of Advanced Dungeons & Dragons in the original Monster Manual (1977).[2]

Dungeons & Dragons (1977-1999)

The amber golem, the bone golem, the bronze golem, the wood golem appeared in the Dungeons & Dragons Expert Set (1981, 1983); the drolem, mud golem, the obsidian golem appeared in the Companion Rules set (1984); all of thes types of golems appeared in the Dungeons & Dragons Rules Cyclopedia (1991). The iron gargoyle, the rock golem, the silver golem appeared in the Creature Catalogue (1986),[3] and the Creature Catalog (1993).[4]

Advanced Dungeons & Dragons 2nd edition (1989-1999)

The clay golem and the flesh golem appeared as lesser golems, and the iron golem and the stone golem appeared as greater golems in second edition of Advanced Dungeons & Dragons in the Monstrous Compendium Volume One (1989),[5] and reprinted in the Monstrous Manual (1993). The brain golem, the hammer golem, and the spiderstone golem appeared in Dragon #193 (May 1993), and reprinted in the Monstrous Compendium Annual Volume One (1994);[6] the brain golem also appeared in the Illithiad (1998). The Brass Mintoaur, the Burning Man, and the Phantom Flyer appeared in Dragon #209 (September 1994); the Burning Man and the Phantom Flyer appeared in Monstrous Compendium Annual Volume Two (1995), and the Brass Minotaur appeared in Monstrous Compendium Annual Volume Four (1998).

The furnace golem and the radiant golem appeared for the Spelljammer setting in the Monstrous Compendium Spelljammer Appendix (1990).[7] The lightning golem appeared for the Forgotten Realms setting in the Monstrous Compendium Forgotten Realms Appendix II (1991). The bone golem, the doll golem, the gargoyle golem, and the glass golem appeared for the Ravenloft setting in the Monstrous Compendium Ravenloft Appendix (1991); these appeared again later in the Monstrous Manual (1993) and the Ravenloft Monstrous Compendium Appendices I & II compilation (1996). The ash golem, the chitin golem, the obsidian golem, the rock golem, the sand golem, and the wood golem appeared for the Dark Sun setting in the Monstrous Compendium Dark Sun Appendix (1992). The amber golem, the drolem, the iron gargoyle, the mud golem, the rock golem, the silver golem, and the skeletal golem appeared for the Mystara setting in the Mystara Monstrous Compendium Appendix (1994).[8] The gemstone golems (the diamond golem, the emerald golem, and the ruby golem) appeared in the Forgotten Realms boxed set Spellbound (1995) and then the Monstrous Compendium Annual Volume Four (1998).

Dungeons & Dragons 3rd edition (2000-2007)

The clay golem, the flesh golem, the iron golem, and the stone golem appeared in the third edition Monster Manual (2000), and they all appear with the greater stone golem in the revised 3.5 Monster Manual (2003) . The gemstone golems (the diamond golem, the emerald golem, and the ruby golem), and the Thayan golem appeared in Monsters of Faerûn (2001). The adamantine golem and the mithril golem appeared in the Epic Level Handbook (2002). The spiderstone golem appeared for the Forgotten Realms setting in the adventure module City of the Spider Queen (2002). The alchemical golem, the mud golem, the rope golem, the puzzle golem (including the tiny puzzle piece, the small puzzle piece, and the medium puzzle piece), and the web golem, as well as and the minogon, the old one guardian for the Forgotten Realms setting appear in Dragon #302 (December 2002). The brass golem, the chain golem, the dragonflesh golem, and the stained glass golem appeared in the third edition Monster Manual II (2002). The flesh golem appeared as a player character race in Savage Species (2003). The equine golem appeared in the Arms and Equipment Guide (2003). The blood golem of Hextor, the brain golem, the demonflesh golem, and the hellfire golem appeared in the third edition Fiend Folio (2003).

The dragonbone golem, the drakestone golem, and the ironwyrm golem appeared in the third edition Draconomicon (2003). The alchemical golem, the planar golems (including the gloom golem, the prismatic golem, the amorphion, the ash golem, the battleglory, the gear golem, the mindstrike golem, the perfector, the sentinel of Mithardir, the shacklelock golem, the valorhammer, and the woodwrath golem), the hangman golem, the mud golem, the shadesteel golem and the greater shadesteel golem, and the web golem appeared in Monster Manual III (2004).[9] The ice golem appeared in Frostburn (2004). The grave dirt golem and the tombstone golem appeared in Libris Mortis (2004). The sand golem appeared in Sandstorm (2005). The brain golem appeared in Lords of Madness (2005). The coral golem appeared in Stormwrack (2005). The incarnum golem appeared in Magic of Incarnum (2005). The cadaver golem appeared in Heroes of Horror (2005). The fang golem appeared in Monster Manual IV (2006).

Dungeons & Dragons 4th edition (2008-)

The flesh golem and stone golem appeared in the fourth edition Monster Manual (2008). The clay golem, iron golem, bone golem, and chain golem appeared in the fourth edition Monster Manual 2 (2009).

Description

There are four standard types of Golems, these are (from weakest to strongest): flesh golems, clay golems, stone golems and iron golems. All but the flesh golem are created from earthen components: clay, stone and iron respectively (and obviously). The flesh golem is created from human remains. In addition to these four types of golems, many other types exist (see below).

The creator of a golem (typically a wizard or cleric) has control over the golem. The control of flesh golems and clay golems has a chance of being voided proportional to the length of time the golem is used in combat.

All golems have a neutral alignment.

In the discontinued Basic Dungeons & Dragons, there were similar enemies known as Living Statues, which included Crystal, Iron, and Rock types. Crystal statues were the weakest but could be made to appear as anything, including human. Iron statues were perilous to attack, as non-magical metal weapons had a chance of being stuck in them and could only be removed upon the statue's death. Rock statues were the toughest and could shoot lava balls.

Types of Golems

The Clay Golem, Flesh Golem, Iron Golem and Stone Golem are the most common types of Golems, and are those that appear in the 3.5 Edition Monster Manual. In addition to these, many other Golems made from all kinds of materials have appeared in supplement books and older editions and such. Below is a list of the known Golems appearing in 3rd edition sorted by source.

Golems from 3.5 Edition Monster Manual

Flesh Golems

Flesh Golems are created from various pieces of human remains, similar to Frankenstein's monster. If control over the Flesh Golem is lost it goes berserk, attacking friends and enemies indiscriminately.

Clay Golems

Clay Golems are made of clay and created by Clerics. There is a cumulative chance each melee round that a Clay Golem will be possessed by a chaotic evil spirit. If this happens control is lost and the Golem attacks the closest living creature. They may only be harmed with blunt weapons. Given its creative components, and the fact that it must be created by a divine spellcaster, this golem is mostly likely representative of the traditional Jewish golems, including the Golem of Prague.

Stone Golems

Stone Golems are made of stone and are twice as strong as Flesh Golems. They are resistant to attacks because of their stone composition. Stone Golems do not revoke their creators control like Flesh and Clay Golems.

Greater Stone Golems

These colossi of granite are the largest and most fearsome of stone golem created. They are often used to guard royal tombs, magical armories, and similar places of ancient power.

Iron Golems

Iron Golems are made of iron and are among the strongest type of Golem. They never revoke the control of the wizard that created them. An Iron Golem is three times as strong as a Flesh Golem.

Golems from 3rd Edition Monster Manual II

Brass Golems

Made of brass, these are created to fulfill one goal, set at the time of their creation, and wait with absolute patience until activated to perform this task.

Chain Golems

Creatures of the Kytons made out of chains, these serve as bodyguards for devils and as guardians of unholy places. They are composed entirely of shifting chains that vary in size and shape.

Dragonflesh Golems

Made out of the remains of dead dragons, these creatures can remember more complicated commands than most golems can, but because they cannot think, they obey commands to the letter rather than evaluating the intent.

Stained Glass Golems

Made out of stained glass and built to harmoize with a structure's decor so that their presence is not obvious, these are flat, two-dimensional replicas of living beings. When they move, they produce a tinkling sound like that made by delicate crystal.

Golems from Monster Manual III

Alchemical Golems

Weighing 800 lbs, these are composed from a single tough membrane in the shape of a humanoid and are filled with toxic liquids.

Planar Golems

Special kinds of constructs made from matter of an Outer Plane.

Gloom Golem

(Gray waste of Hades): Misshapen brutes with taut flesh on which visages press out from beneath as though trapped within. Its "face" is a gaping orifice from which howls of pain issue. These creatures thrive on the despair they inflict on others. Their aura and touch can crush the personality and life out of an adventurer.

Prismatic Golem

(Blessed fields of Elysium): These appear as a 10-foot-diameter (3.0 m) sphere of scintillating, multicolored light. These constructs of pure light strike with tendrils of prismatic force. Though unintelligent, they are imprinted with the moral code of their creator.

Amorphion

(Ever-changing chaos of limbo): Made up of churning elements and colors, an amorphion emanates a continual aura of chaos that causes spells and spell-like abilities in the affected area to go awry.

Ash Golem

(Bleak eternity of Gehenna): Made from the pyroclastic ash of Gehenna. The ash golem looks like a giant skeleton surrounded by blazing hot cloud of cinders.

Battleglory

(Heroic domains of Ysgard): Made from the armor, bones and weapons of a dozen fallen barbarians knitted together to form a shambling mound that fights relentlessly.

Gear Golem

(Clockwork Nirvana of Mechanus): a clockwork creature that grinds and ratchets implacably towards foes, grabbing them and grinding and crushing them in its gears.

Mindstrike Golem

(Windswept depths of Pandemonium): A 15-foot-long (4.6 m) worm-like creature appearing to be made of dark blood that feeds on sanity. One bite causes its wounded victims to be deluded, screaming maniacs.

Perfector

(Peaceable kingdoms of Arcadia): Fashioned from polished silver and gold and made to resemble an archon, formian or other lawful beings. It burns evil creatures with its luminous gaze and its touch is said to lift curses and maladies.

Sentinel of Mithardir

(Olympian glades of Arboria): Resembling an elf made from chalky white dust that was lifted from the endless desert of Mithardir. Electricity plays across the surface of the golem as it walks. In battle, it can channel its electricity to its fist or hurl lightning bolts from afar.

Shacklelock Golem

(Tarterian depths of Carceri): Created from a mass of chains, shackles and manacles. Its purpose is to entwine and bind its foes.

Valorhammer

(Seven mounting heavens of Celestia): Resembles a winged-dwarf made from purest white alabaster inlaid with mithral filigree. It has the ability to smite evil and its mithral warhammer is treated as a holy merciful weapon in its hands alone.

Woodwrath Golem

(Wilderness of the Beastlands): Resembles a rolling mass of rustling leaves, sharpened twigs and wooden spikes that deals piercing damage in addition to trampling its foes to the ground.

Hangman Golems

Composed of ropes that are twisted and wrapped into a humanoid figure. Their ropes become a dangerous whirlwind when they engage in combat.

Mud Golems

Anthropomorphic creatures composed entirely of mud, with crude limbs and plain faces.

Shadesteel Golems

Crafted from metal mined and forged entirely on the Plane of Shadow, these silent and powerful guardians are sometimes created by necromancers and powerful undead. They are very stealthy creatures which float about.

Greater Shadesteel Golems

More powerful versions of common Shadesteel Golems.

Web Golems

Built by drow sorcerers, these are approximately humanoid and are built from masses of spider web. They typically have eight eyes about their head and poisonous spiders fangs.

Golems from Monster Manual IV

Fang Golems

The creation of druids, shaped to resemble a wild beast, composed entirely of claws. These are often set to guard druid groves. They are tenacious, strong, and mindless combatants.

Golems from 3rd Edition Fiend Folio

Blood Golems of Hextor

Made of the coagulated blood of sacrificial victims, girded in magical armor and bearing masterwork weapons, these bring death to enemies of Hextor's faith.

Brain Golems

A creation of the mind flayers, these exist purely for the desires of the illithids and are unswayed from their goals. They appear as a huge, burly humanoid with an oversized brain for a head. In fact, the whole body is made up of brain tissue. Brain golems are more intelligent than other golems.

Demonflesh Golems

Demonstrating truly fiendish grafting of demonic body parts assembled into a vile whole. These bear superficial resemblance to flesh golems. Most are reasonably intelligent. The making of demonflesh golems has become close to a sport on some levels of the Nine Hells.[citation needed]

Hellfire Golems

Built by devils, these appear as towering humanoid creatures that seem to be formed of brilliant lava and crumbling black crust. Most are reasonably intelligent.

Golems from 3rd Edition Draconomicon

Dragonbone Golems

Crafted from the skeletons of one or more dragons and wired together into a gruesome whole, these are easily mistaken for skeletal dragons or dracoliches. They wade into combat without hesitation as commanded by their creators.

Drakestone Golems

Appearing as beautiful crafted statues of dragons whose muscles look like rippling stone flesh when they move in motion. Their breath can petrify flesh.

Ironwyrm Golems

An animated, self-contained furnace built into the shape of a dragon. Smoke trails from its nostrils except when the creature is at rest, and when animate, it exudes a palpable heat.

Golems from Libris Mortis

Grave Dirt Golems

Composed of magically coherent grave earth, these constructs leave soiled wounds which are suffused with negative energy to further harm their foes.

Tombstone Golems

Powerful guardians which are constructed from grave headstones. They are able to slay living beings with the negative energy that empowers them through their powerful strike.[citation needed]

Golems from Frostburn

Ice Golems

A humanoid formed of roughly chiseled ice, standing 9 feet tall and weighing around 800 pounds. They appear to be normal ice sculptures when at rest.

Golems from Sandstorm

Sand Golems

These golems are human-like in shape and weigh roughly 12,000 pounds. They are entirely constructed of sand and leave trails of the substance in their wake. They are constantly surrounded by dust cloud and their suffocating embrace has felled many opponents.

Golems from Stormwrack

Coral Golems

Resembling aquatic sea-creatures in shape, such as fish or crabs, these are made entirely of living coral. They are created by sea druids to guard threatened aquatic regions or to attack the ships of intruders.

Golems from Epic Level Handbook

Adamantine Golems

Appearing as a huge iron golem, but with the unique sheen of adamantine. Their steps cause the ground to tremble.

Mithril Golems

Fashioned of mithril, these golems often resemble sleek humanoids. It moves with agility that belies its size. They are deadly foes, especially to those who expect them to be ponderous like an iron golem.

Golems from Arms and Equipment Guide

Equine Golems

Golems shaped as heavy warhorses. They are faster and more agile than a regular golem, but less durable. They are crafted from thick hardwoods and an animating air elemental spirit.

Golems from Magic of Incarnum

Incarnum Golems

Towering humanoid forms that resemble smoky glass plates reinforced with shimmering metal bands. Within them is bound spirit energy which allows the golem to adapt its attacks to fit the situation.

Golems from Heroes of Horror

Cadaver Golems

Misshapened constructs easily mistaken for flesh golems, but they are more intelligent and dangerous, capable of making use of the skills and abilities of those who contributed to its body. These creatures constantly seek out humanoids who boast talents that it wishes to possess.

Critical reception

The flesh golem was ranked ninth among the ten best mid-level monsters by the authors of Dungeons & Dragons For Dummies. The authors compare the flesh golem to Frankenstein's monster, contrasting it with the fact that a golem is essentially an unthinking machine.[10]

References

  1. ^ Gygax, Gary and Robert Kuntz. Supplement I: Greyhawk (TSR, 1975)
  2. ^ Gygax, Gary. Monster Manual (TSR, 1977)
  3. ^ Morris, Graeme, Phil Gallagher and Jim Bambra. Creature Catalogue (TSR, 1986)
  4. ^ Nephew, John. Creature Catalog (TSR, 1993)
  5. ^ Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989)
  6. ^ Wise, David, ed. Monstrous Compendium Annual Volume One (TSR, 1994)
  7. ^ Grubb, Jeff, et al. Monstrous Compendium Spelljammer Appendix (TSR, 1990)
  8. ^ Nephew, John, Teeuwynn Woodruff, John Terra, and Skip Williams. Mystara Monstrous Compendium Appendix (TSR, 1994)
  9. ^ Burlew, Rich, et al.. Monster Manual III (Wizards of the Coast, 2004)
  10. ^ Slavicsek, Bill; Rich Baker, Jeff Grubb (2006). Dungeons & Dragons For Dummies. For Dummies. pp. 373. ISBN 9780764584596. http://books.google.com/books?id=xNU7E01MCEgC&pg=PA361&dq=%22mind+flayer%22&lr=&as_brr=3&client=opera#PPA361,M1. Retrieved 2009-02-12. 

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