Super Monaco GP

Super Monaco GP

Infobox VG
title = Super Monaco GP


developer = Sega
publisher = Sega
designer = Kaki
released = 1989
genre = Racing / Driving
modes = 1st-Person Perspective
ratings = vgratings|ELSPA=3+
platforms = Arcade, Mega Drive/Genesis, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear, Sega Master System, ZX Spectrum
media = 8 Megabit
requirements = Game controller
input = 1 Player

"Super Monaco GP" is an arcade-style Formula One racing sim released in arcades and multiple platforms by Sega Corporation in 1989. It is a sequel of the old arcade game "Monaco GP".

The arcade game consists mostly of one race: the Grand Prix of Monaco (though represented by a totally different track, albeit with the same features of the real-life Circuit de Monaco). The player simply chooses a transmission type, qualifies, and race. The player must qualify in under 45 seconds in the shortened track in order to actually race. If he fails, the game ends (though, in the home versions, even if the player fails to qualify, he still starts off the race at the last position). When in the race itself, there is also a position limit, which starts off on 20th (15th in the home versions) and decreases as the player bypasses checkpoints along the track, ultimately stopping on 3rd. If the player falls behind the indicated position and does not manage to recover fast enough, a game over happens.

The Sega Mega Drive/Genesis version of "Super Monaco GP" adds a World Championship mode. In the World Championship mode, the goal is to win a season of races, and then go on to defend the title. The circuits are modeled on the ones used in the 1989 Formula One season, with background scenery similar to the real-world circuit venues, though without the wealth of details the Arcade version had.

The Genesis version was highly acclaimed, garnering an at-the-time-unprecedented 10-10-9-9 rating from "Electronic Gaming Monthly"'s Review Crew [http://www.gamespot.com/genesis/driving/supermonacogp/index.html] [http://www.actioncorp.net/index.php?showtopic=1187] and a 93% from Mean Machines [http://www.meanmachinesmag.co.uk/review/46/super-monaco-gp.php] .

World Championship Mode

The world championship mode starts with a relatively slow car in the team Minarae. By challenging other drivers, the player can move to a better team and car, and ultimately win the F1 World Title. Once the player has won a season for the first time they are given the opportunity to join Madonna - the game's best and most glamorous team. At the start of the title defence year, the player is challenged by a new rival, G. Ceara, who seems impossible to beat, in the first two races. If the player loses the first two races of the defending season to Ceara, he is dropped by team Madonna and goes to the inferior Dardan team. The challenge is then to get back to the top and win the second season. Once two championship seasons are won, the player beats the game.

There are sixteen cars and teams in the game. Challenging rivals and progressing to better teams is ultimately the core of the game's career mode.

Rounds

In order, the 16 rounds of the season are:

* - Autodromo Enzo e Dino Ferrari
* - Autódromo Internacional Nelson Piquet
* - Paul Ricard Circuit
* - Hungaroring
* - Hockenheimring
* - Phoenix street circuit
* - Circuit Gilles Villeneuve
* - Silverstone Circuit

* - Autodromo Nazionale Monza
* - Autódromo do Estoril
* - Circuito Permanente de Jerez
* - Autodromo Hermanos Rodriguez
* - Suzuka Circuit
* - Circuit de Spa-Francorchamps
* - Adelaide Street Circuit
* - Circuit de Monaco

Teams

All the teams within the game are based on the teams of the 1989/1990 season. The real-life counterparts are shown in the table. The listed drivers correspond to the first races in the game's first season.{| class="wikitable" style="text-align:center;margin-left:1em;float:left"
+ Special Driver!width="100" | Driver!width="50" | Nation!width="100" | Based Upon!width="100" | Constructor!width="100" | Based Upon!width="50" | Nation
-
align="center"| G. Ceara
flagicon|BRA
Ayrton Senna
Bullets
Arrows
flagicon|UK

ee also

*"Ayrton Senna's Super Monaco GP II"

External links

* [http://www.youtube.com/watch?v=iOieI1gZW80 Tutorial on how to beat G. Ceara in Brazil, 2nd season, 2nd round]


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Look at other dictionaries:

  • Super Monaco GP — Desarrolladora(s) Sega Distribuidora(s) Sega Diseñador(es) Kaki Plataforma(s) …   Wikipedia Español

  • Super Monaco GP — Éditeur Sega Développeur Sega Date de sortie 1989 Genre Course Mode de jeu Un joueur Plate forme …   Wikipédia en Français

  • Super Monaco GP — Разработчик Sega Издатель Sega Создатели Геймдизайнер Kaki Дат …   Википедия

  • Super Monaco GP II — Ayrton Senna s Super Monaco GP II Éditeur Sega Développeur Sega Date de sortie …   Wikipédia en Français

  • Super Monaco Grand Prix — Super Monaco GP Super Monaco GP Éditeur Sega Développeur Sega Date de sortie 1989 Genre Course Mode de jeu Un joueur Plate forme …   Wikipédia en Français

  • Ayrton Senna's Super Monaco GP 2 — Super Monaco GP II Ayrton Senna s Super Monaco GP II Éditeur Sega Développeur Sega Date de sortie 16 juillet …   Wikipédia en Français

  • Ayrton Senna's Super Monaco GP II — Super Monaco GP II Ayrton Senna s Super Monaco GP II Éditeur Sega Développeur Sega Date de sortie 16 juillet …   Wikipédia en Français

  • Ayrton Senna's Super Monaco GP II — Infobox VG title= Ayrton Senna s Super Monaco GP II caption= developer= Sega publisher= Sega distributor= designer= series= Super Monaco GP engine= version= released= vgrelease|NA=July 16, 1992vgrelease|JP=July 17, 1992|PAL=1992 genre= Racing… …   Wikipedia

  • Ayrton Senna's Super Monaco GP II — (conocido como Super Monaco GP II) es un juego de carreras de Fórmula 1 para un solo jugador de Sega bajo la supervisión de Ayrton Senna. Fecha de lanzamiento 1992. Es la secuela de Super Monaco GP. Contenido 1 Versión 8 bits 1.1 Modalidades de… …   Wikipedia Español

  • Monaco GP (arcade game) — Monaco GP Developer(s) Sega, Gremlin Industries Publisher(s) Sega …   Wikipedia

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