Graphical projection

Graphical projection

Graphical projection is a protocol by which an image of an imaginary three-dimensional object is projected onto a planar surface without the aid of mathematical calculation. The projection is achieved by the use of imaginary "projectors". The projected, mental image becomes the technician’s vision of the desired, finished picture. By following the protocol the technician may produce the envisioned picture on a planar surface such as drawing paper. The protocols provide a uniform imaging procedure among people trained in technical graphics (mechanical drawing, computer aided design, etc.).

Graphical projection contains three broad categories each with its own protocol: orthographic (for protocol, see orthographic projection), oblique (for protocol see oblique projection) and perspective (for protocol, see perspective projection).



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Orthographic projection

Orthographic projection is derived from the principles of descriptive geometry and may produce an image of a specified, imaginary object as viewed from any direction of space. It is distinguished by parallel projectors from the imaged object and which intersect a plane of projection at right-angles. It is the projection type of choice for working drawings.

Pictorials

Within orthographic projection there is an ancillary category known as pictorials. Pictorials show an image of an object as viewed from a skew direction in order to reveal all three directions (axes) of space in one picture. Orthographic pictorial, rote, instrument "drawings" are often used to approximate graphical perspective projections, but there is attendant distortion in the approximation. Because Pictorial projections innately contain this distortion, in the rote, instrument "drawing" of Pictorials, great liberties may then be taken for economy of effort and best effect. Orthographic pictorials rely upon the technique of axonometric ("to measure along axes") projection.

A characteristic of axonometric projections/drawing is, one axis of space usually displays as vertical.

There are three categories of Pictorials within axonometric projection/drawing: isometric, diametric and trimetric.

Isometric

In isometric pictorials (for protocols see isometric projection), the direction of viewing is such that the three axes of space appear equally foreshortened, of which the displayed angles among them and also the scale of foreshortening are universally known. However in creating a final, isometric instrument "drawing", in most cases a full-size scale, i.e., without using a foreshortening factor, is employed to good effect because the resultant distortion is difficult to perceive.

Dimetric

In dimetric pictorials (for protocols see dimetric projection), the direction of viewing is such that two of the three axes of space appear equally foreshortened, of which the attendant scale and angles of presentation are determined according to the angle of viewing; the scale of the third direction (vertical) is determined separately. Approximations are common in dimetric drawings.

Trimetric

In trimetric pictorials (for protocols see trimetric projection), the direction of viewing is such that all of the three axes of space appear unequally foreshortened. The scale along each of the three axes and the angles among them are determined separately as dictated by the angle of viewing. Approximations in Trimetric drawings are common.

Oblique projection

In oblique projections the parallel projection rays are not perpendicular to the viewing plane as with orthographic projection, but strike the projection plane at an angle other than ninety degrees. In both orthographic and oblique projection, parallel lines in space appear parallel on the final, projected image. Because of its simplicity oblique projection is used exclusively for pictorial purposes rather than for formal, working drawings. In an oblique pictorial "drawing", the displayed angles among the axes as well as the foreshortening factors (scale) are arbitrary. The distortion created thereby is usually attenuated by aligning one plane of the imaged object to be parallel with the plane of projection thereby creating a true shape, full-size image of the chosen plane. Special types of oblique projections are cavalier projection and cabinet projection.

Perspective

Perspective projection is a type of projection where three dimensional objects are not projected along parallel lines, but along lines emerging from a single point. This has the effect that distant objects appear smaller than nearer objects. It also means that lines which are parallel in nature appear to intersect in the projected image, for example if railways are pictured with perspective projection, they appear to converge towards a single point, called vanishing point. Photographic lenses and the human eye work in the same way, therefore perspective projection looks most realistic [ [http://en.wikipedia.org/w/index.php?title=Special:Booksources&isbn=0135309247 Hearn, D., & Baker, M. (1997). Computer Graphics, C Version. Englewood Cliffs: Prentice Hall] , chapter 9] . Perspective projection is usually categorized into one-point, two-point and three-point perspective, depending on the orientation of the projection plane towards the axes of the depicted object [ [http://en.wikipedia.org/w/index.php?title=Special:Booksources&isbn=0201848406 Foley, James (1997). Computer Graphics. Boston: Addison-Wesley. ISBN 0201848406] , chapter 6] .

References

ee also

*Descriptive geometry
*Map projection
*Technical drawing
*Curvilinear perspective
*Engineering drawing
*Perspective (graphical)
*Plans (drawings)


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