Sonic X Trading Card Game

Sonic X Trading Card Game

Infobox_Game | subject_name= Sonic X Trading Card Game
image_link=
image_caption=
designer= David Eckhard
publisher= Score Entertainment
players= 2
ages= 7+
setup_time=
playing_time= Approx 20 min
complexity=
strategy=
random_chance= Some
skills= Card playing
Arithmetic
Basic Reading Ability
footnotes=
bggid=20152

The Sonic X Trading Card Game is an introductory-level trading card game based on the Sonic the Hedgehog video game property from Sega. The card game, from Score Entertainment, debuted in August 2005.

Game summary

Two players race to be the first to obtain 3 Chaos Emeralds. The game is played with each player having two rows of 5 cards each, arranged so that they form columns with the opponent's cards (in essence, a 5x4 grid). The row closest to the player is called the "chaos row", while the row closest to the opponent's cards is called the "spare row".

After each full turn, a single Chaos Emerald may be earned by one of the two players. The Chaos Emeralds themselves are abstract entities not represented by the cards, so players are encouraged to use coins or other tokens to track them.

Play sequence

Players start the game by drawing 7 cards each from their decks, and then randomly determining the "lead player". Turns consist of a number of steps, with each player acting in each step. The steps are as follows:

# Play Step - Each player places 5 cards from his or her hand face-down into his or her chaos row. Players can always look at their own face-down cards, but not those of their rival.
# Rush Step - The lead player flips a card face-up from his or her chaos row, and the other player then does the same. Players cannot flip cards over in the same column where their opponent just revealed a card, unless they have no other choice. Players continue to alternate revealing cards until all of them have been revealed. As cards are flipped face-up, they may cause other cards to be discarded.
# Score Step - Each player adds up the total rings from face-up cards in his or her chaos row and spare row. If one player has more rings than the other, that player wins a Chaos Emerald, with neither player winning one in the result of a tie.
# Recharge Step - Both players draw cards until they have 7 cards. After this is done, cards in the spare row are discarded, while cards from the chaos row are moved into the spare row (but within the same column).

After each turn completes, the player who was not the lead player becomes the lead player for the following turn.

Card elements

* Title - The title of the card, used for uniqueness purposes when constructing a deck and referred to by certain other cards.

* Traits - Keywords underneath the title which other card effects may act upon. The base traits are Animal, Human, Place, Robot, and Thing.

* Color - Cards can be blue, red, yellow or gray in color.

* Number Key - Information for collectability purposes, including the card number and rarity, which appears in the upper right corner.

* Rings - The large number on the card which represents the number of rings associated with that card.

* Text - The actual text near the bottom of the card which causes game effects.

Discards

As cards are revealed during the Rush Step, the act of flipping over the card may cause the opposing player to discard cards from the card grid. This is based on two discard rules:

* Copy Discards - When a card is turned face-up, if the opponent has any face-up cards (anywhere in either of the two rows) which have both the same color and the same number of rings, these cards must be discarded.

* Battle Discards - When a card is turned face-up, if the opponent has any face-up cards of the same color in the same column, check the number of rings on those cards. If a rivel's card has more rings than the card just revealed, it must be discarded. Note that there is a limit on one discard at a time triggered in this fashion (i.e. flipping one card face-up cannot cause a Battle Discard from both the opponent's spare row and chaos row at the same time).

It is worth noting that the actual text on the card itself may cause further discards or otherwise have further instructions (e.g. "When flipped, you may discard an opposing blue card").

Hence, the primary play strategy has to do with the arrangement of cards (particularly against the cards of an opponent's next spare row, which is known from the previous turn), and with the order in which cards are revealed.

Decks and cards

Each player must provide a deck with at least 30 cards. There is a limit of 5 copies of any single card per deck.

Cards can only be purchased in booster packs, which contain 10 cards each. Thus, a minimum of 3 booster packs is needed in order to build a playable deck, although because there are no cards of differing types, it is quite likely that these will be sufficient in order to build a basic deck.

External links

* [http://www.sonicxtcg.com Sonic X Trading Card Game Website]
*bgg|20152


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать курсовую

Look at other dictionaries:

  • Sonic X — ソニックX (Sonikku Ekkusu) Genre Action, Adventure, Mecha, Supernatural, Science fiction, Fantasy, Drama, Comedy TV anime …   Wikipedia

  • Game Boy Advance — GBA redirects here. For other uses, see GBA (disambiguation). Game Boy Advance …   Wikipedia

  • List of collectible card games — See collectible card game for information on this genre. Numbered links refer to the game s official website. Unless otherwise noted, all dates listed should be considered as the North American release date.For the list of online collectible card …   Wikipedia

  • Score Entertainment — is a trading card design and manufacturing company based in Arlington, Texas. Their first card game was the in 2000. Score Entertainment is a member of the Donruss Playoff LP family of companies.Trading cards and gamesAs with several other… …   Wikipedia

  • Score Entertainment — es una compañía encargada de comercializar y diseñar juegos de cartas coleccionables, cuya sede principal se encuentra en Arlington, Texas. Su primer juego de cartas comercializado fue «Dragon Ball Z: Collectible Card Game», que se publicó en el… …   Wikipedia Español

  • 2005 in games — see also: 2004 in games, 2006 in gamesThis page lists board and card games, wargames, miniatures games, and table top role playing games published in 2005. For video and console games, see 2005 in video gaming. Games released or invented in 2005… …   Wikipedia

  • Video game music — Part of a series on …   Wikipedia

  • List of Nintendo DS Wi-Fi Connection games — This is a list of WFC compatible games on the Nintendo DS and Nintendo DSi handheld game consoles. These games are playable online out of the box, as long as the system is in range of a properly configured WiFi router or a Nintendo Wi Fi USB… …   Wikipedia

  • Super Smash Bros. Brawl — Североамериканская обложка игры Издатель Nintendo …   Википедия

  • List of products published by Nintendo — This video game related list is incomplete; you can help by expanding it. Contents 1 Toys Cards 2 Arcade …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”