- Outline of video games
-
See also: Category:Video games
The following outline is provided as an overview of and topical guide to video games:
Video game – electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device,[1] but following popularization of the term "video game", it now implies any type of display device.
Contents
Nature of video games
- Main article: Video games
- Games –
- Non-game –
- Strategy guide –
- Interactive art –
Video game genres
Video game genres – video game categorization based on their gameplay interaction and set of gameplay challenges rather than visual or narrative differences.
Action game
Action game – a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time.
- Beat 'em up – a video game genre featuring melee combat between the protagonist and a large number of underpowered antagonists.
- Fighting game – a genre where the player controls an on-screen character and engages in close combat with an opponent.
- Platform game – requires the player to control a character to jump to and from suspended platforms or over obstacles (jumping puzzles).
- Shooter game – wide subgenre that focuses on using some sort of weapon often testing the player's speed and reaction time.
- First-person shooter – a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist.
- Light gun shooter – a genre in which the primary design element is aiming and shooting with a gun-shaped controller.
- Shoot 'em up – a genre where the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks.
- Tactical shooter – includes both first-person shooters and third-person shooters and simulates realistic combat, thus making tactics and caution more important than quick reflexes in other action games.
- Third-person shooter – a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.
Action-adventure game
- Open world –
- Grand Theft Auto clone –
- Metroidvania –
- Stealth game –
- Survival horror –
Adventure game
Main article: Adventure gameRole-playing video game
Role-playing video game (RPG) – a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests.
- Action role-playing game – a loosely-defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat.
- Hack and slash – a type of gameplay that emphasizes combat.
- Role-playing shooter – a sub-genre, featuring elements of both shooter games and action RPGs.
- Dungeon crawl – a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment, battling various monsters, and looting any treasure they may find.
- Roguelike – a sub-genre of role-playing video games, characterized by randomization for replayability, permanent death, and turn-based movement.
- MUD – a multiplayer real-time virtual world, with the term usually referring to text-based instances of these.
- Massively multiplayer online role-playing game – a multiplayer real-time virtual world
- Tactical role-playing game – a multiplayer real-time virtual world, with the term usually referring to text-based instances of these.
Simulation video game
Simulation video game –
- Construction and management simulation –
- Life simulation game –
- Digital pet – type of artificial human companion, usually kept for companionship or enjoyment. Digital pets are distinct in that they have no concrete physical form other than the computer they run on.
- God game –
- Social simulation game –
- Sports game –
Strategy video game
Strategy video game – a genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration.
- 4X game – a genre in which players control an empire and "explore, expand, exploit, and exterminate." (4X)
- Artillery game – the generic name for either early two- or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games.
- Real-time strategy (RTS) – a sub-genre of strategy video game which does not progress incrementally in turns.
- Tower defense – a genre where the goal of the game is to try to stop enemies from crossing a map by building towers which shoot at them as they pass.
- Dota – a hybrid of real-time strategy and role-playing video games where the objective is for the player's team to destroy the opposing side's main structure with the help of periodically spawned computer-controlled units that march towards the enemy's main structure.
- Real-time tactics – a subgenre of tactical wargames played in real-time simulating the considerations and circumstances of operational warfare and military tactics, differentiated from real-time strategy gameplay by the lack of resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics.
- Tactical role-playing game – a type of video game which incorporates elements of traditional role-playing video games and strategy games.
- Turn-based strategy – a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing.
- Turn-based tactics – a genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games.
- Wargame – a subgenre that emphasize strategic or tactical warfare on a map, as well as historical (or near-historical) accuracy.
Vehicle simulation game
- Flight simulator –
- Amateur flight simulation –
- Combat flight simulator –
- Racing game –
- Space flight simulator game –
- Submarine simulator –
- Train simulator –
- Vehicular combat game –
Other genres
- Adult game – a game which has significant sexual content (like an adult movie), and are therefore intended for an adult audience.
- Advergame – the practice of using video games to advertise a product, organization or viewpoint.
- Art game – a video game that is designed in such a way as to emphasize art or whose structure is intended to produce some kind of reaction in its audience.
- Christian video game – A video game telling stories from the bible, typically unlicensed, with an exception being Noah's Ark for the NES.
- Educational game – video games that have been specifically designed to teach people about a certain subject, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play.
- Exergaming – video games that are also a form of exercise and rely on technology that tracks body movement or reaction.
- Maze video games – video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field was a maze.
- Music video game – a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs.
- Rhythm game – games that challenge the player's sense of rhythm and focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen.
- Party video games – games commonly designed as a collection of simple minigames, designed to be intuitive and easy to control and to be played in multiplayer.
- Puzzle video game – video games that emphasize puzzle solving, including logic, strategy, pattern recognition, sequence solving, and word completion.
- Serious game – a video game designed for a primary purpose other than pure entertainment, generally referring to products used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, religion, and politics.
- Traditional game – a computer program adaptation of a non-computer game (such as a board game or card game).
Other types of video games
- Casual game – a game of any genre that is targeted for a mass audience of casual gamers. Casual games typically have simple rules and require no long-term time commitment or special skills to play.
- Indie game – games created by individuals or small teams without video game publisher financial support as well as often focus on innovation and rely on digital distribution.
- Minigame – a short or more simplistic video game often contained within another video game.
- Non-game – software that lies on the border between video games, toys and applications, with the main difference between non-games and traditional video games being the apparent lack of goals, objectives and challenges.
- Programming game – a game where the player has no direct influence on the course of the game, instead a computer program or script is written that controls the actions of the characters.
Video game hardware platforms
Video game platforms –
- Arcade game –
- Audio game –
- Console game –
- Handheld video game –
- Mobile game –
- Online game –
- Personal computer game –
Gameplay
- Gamer
- Cheating
- Difficulty level
- Gaming computer
- Ludonarrative and
Ludonarrative Dissonance
Specific video games
- List of best-selling video games
- List of best-selling video game franchises
- List of cult video games
- List of arcade games
- List of last games released on video game consoles
- List of video games based on comics
- List of video games based on anime or manga
- List of video games based on cartoons
Video game industry
- List of video game companies
- List of commercial failures in video gaming
- List of video game developers
- List of video game publishers
- List of indie game developers
- List of video game industry people
- List of video game franchises
- Game studies
- Video game packaging
- Nintendo Seal of Quality
- Sega Seal of Quality
- Video game journalism
Video game development
Video game development – the software development process by which a video game is developed and video game developer is a software developer (a business or an individual) that creates video games.
Video game developer – a software developer (a business or an individual) that creates video games.
Independent video game development – the process of creating indie video games without the financial support of a video game publisher, usually designed by an individual or a small team.
- Game art design – a process of creating 2D and 3D game art for a video game, such as concept art, item sprites, character models, etc.
- Game artists – an artist who creates art for one or more types of games and are responsible for all of the aspects of game development that call for visual art.
- Video game graphics – variety of individual computer graphic techniques that have evolved over time, primarily due to hardware advances and restrictions.
- Video game art – the use of patched or modified video games or the repurposing of existing games or game structures.
- Concept art – a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood before it is put into the final product.
- Procedural texture – a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood for use in films, video games, animation, or comic books before it is put into the final product.
- 2D computer graphics – computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.
- 3D computer graphics – graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.
- Game design – the process of designing the content and rules of a game in the pre-production stage and design of gameplay, environment, storyline, and characters during production stage.
- Game modification – are made by the general public or a developer, and can be entirely new games in themselves, but mods are not standalone software and require the user to have the original release in order to run.
- Game music – musical pieces or soundtracks and background musics found in video games ranging from a primitive synthesizer tune to an orchestral pieces and complex soundtracks.
- Game producer – the person in charge of overseeing development of a video game.
- Game programming – the programming of computer, console or arcade games.
- Game programmer – a software engineer, programmer, or computer scientist who primarily develops codebase for video games or related software, such as game development tools.
- Game engine – a system designed for the creation and development of video games.
- Game Artificial intelligence – techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs).
- Game publisher – a company that publishes video games that they have either developed internally or have had developed by a video game developer.
- Game studies – the discipline of studying games, their design, players, and their role in society and culture more broadly.
- Game testing – a software testing process for quality control of video games, primary function being the discovery and documentation of software defects (aka bugs).
- Game journalism – a branch of journalism concerned with the reporting and discussion of video games.
- Level design – a branch of journalism concerned with the reporting and discussion of video games.
- Level editor (tool) – a software tool used to design levels, maps, campaigns, etc and virtual worlds for a video game.
- Other concepts
History of video games
Main article: History of video gamesBy period
- Early history of video games
- History of first generation video game consoles (1972–1977)
- History of second generation video game consoles (1976–1984)
- History of third generation video game consoles (1983–1992)
- History of fourth generation video game consoles (1987–1996)
- History of fifth generation video game consoles (1993–2006)
- History of sixth generation video game consoles (1998–)
- History of seventh generation video game consoles (2005–)
- History of eighth generation video game consoles (2011–)
By decade
- 1980s in video gaming
- 1990s in video gaming
- 2000s in video gaming
- 2010 in video gaming
By year
Prior to 1972
1970 · 1971 · 1972 · 1973 · 1974 · 1975 · 1976 · 1977 · 1978 · 1979
1980 · 1981 · 1982 · 1983 · 1984 · 1985 · 1986 · 1987 · 1988 · 1989
1990 · 1991 · 1992 · 1993 · 1994 · 1995 · 1996 · 1997 · 1998 · 1999
2000 · 2001 · 2002 · 2003 · 2004 · 2005 · 2006 · 2007 · 2008 · 2009
2010 · 2011 · 2012By platform
- History of arcade games
- Chronology of console role-playing games
- History of video game consoles
- History of personal computer games
By genre
- History of action games
- History of action-adventure games
- History of adventure games
- History of role-playing video games
- History of sports games
- History of strategy video games
Culture
- Video game culture
- Video game art
- Video game collecting
- Game studies
- Gamers Outreach Foundation
- List of books based on video games
- List of films based on video games
- List of television programs based on video games
- List of anime based on video games
- List of video game websites
- Portrayal of women in video games
- Video game magazines
Politics of video games
Video game classifications and controversies Computer and
video game lawGame content
rating boardsActiveAustralia · Brazil · Canada, Mexico and the United States · Europe · Finland · Germany · Iran · Japan · New Zealand · South Korea · Republic of China (Taiwan) · United Kingdom
OtherDefunctPlatforms: 3DO · PC · Sega consoles
Countries: South Korea · United Kingdom · FranceLawsuits James v. Meow Media · Strickland v. Sony · Entertainment Software Association v. Foti · Brown v. Entertainment Merchants Association
Groups People Genres Psychology
- Video game addiction
- Video game behavioral effects
- Gamers Outreach Foundation
People influential in video games
See also
- Game classification
- ROM
- Texture artist
- Unlockable game
- Video game console emulator
- Lists
- List of home computers by video hardware
- List of electronic sports players
References
- ^ "Television gaming apparatus and method". United States Patents. http://www.freepatentsonline.com/3659285.html. Retrieved 2008-06-25.
External links
Outlines General reference · Culture and the arts · Geography and places · Health and fitness · History and events · Mathematics and logic · Natural and physical sciences · People and self · Philosophy and thinking · Religion and belief systems · Society and social sciences · Technology and applied sciencesCategories:- Outlines
- Video games
- Video game lists
Wikimedia Foundation. 2010.