Dracula (adventure game)

Dracula (adventure game)
Dracula
Publisher(s) CRL Group
Designer(s) Rod Pike, Ian Ellery
Platform(s) Amstrad CPC, Commodore 64, ZX Spectrum
Release date(s) 1986
Genre(s) Text adventure
Mode(s) Single-player
Rating(s)
Media/distribution Tape

Dracula is a text adventure game by CRL released in 1986 for the Commodore 64, Amstrad CPC and ZX Spectrum home computers. The game is based on the novel "Dracula" by Bram Stoker.

Contents

Plot

An English lawyer travels to Carpathia to meet Count Dracula regarding a routine property transaction, but soon learns that his client has sinister ulterior intentions.

Gameplay

The game is a standard text adventure with static graphics in some locations. It is divided into three parts:

  • "First Night" - The young solicitor arrives in Count Dracula's country, staying at the The Golden Krone Hotel; strange events are observed
  • "The Arrival" - After an eventful journey, he arrives at Dracula's castle, and soon learns the real nature of his host's intentions; he realizes that he must escape if he is to survive...
  • "The Hunt" - A psychiatrist at an insane asylum in England receives a strange letter from a friend on business overseas, warning of "boxes of earth" and the "undead"; meanwhile a patient at the asylum grows increasingly disturbed...[1]

Reception

The game is notable for receiving a "15" certificate from the British Board of Film Censors on account of the gory images it contains.[2] However, CRL expressed disappointment with this as they had hoped for an "18" certificate.[3]

CRL followed Dracula with three further adventures of a similar style, Frankenstein, Jack the Ripper and Wolfman, all of which also received BBFC ratings.

References

  1. ^ Game manual
  2. ^ BBFC rating of Dracula
  3. ^ "Censored", Sinclair User, December 1986 

External links


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