Phantasy Star (series)

Phantasy Star (series)

The "Phantasy Star" ( _ja. ファンタシースター) is a series of RPG video games and other supplementary media created by Sega which started in 1987 on the Sega Master System, where it pioneered a generation of traditional single player RPGs, and continues into the present with Phantasy Star Universe, Sega's foray into the realm of MMORPGs. Each of the games in the series has a science fantasy setting featuring a cross-genre combination of magic and technology.

The series is generally divided in the minds of fans between the "original series", which began with the first Phantasy Star and ended with , and the online games – Phantasy Star Online and Phantasy Star Universe. This split is due to the fact that the original series takes place in the Algol Solar System, while the online games are set in other galaxies. With the change in setting also came a discontinuity in the series storyline, as the online games have no canonical link to the original series, but rather only the recurrence of common themes, enemies, and the primary antagonist, Dark Force.

Original Series

The original series takes place in the Algol Solar System, which consists of four planets - Palma, the world of green; Motavia, the world of desert; Dezolis, the world of ice; and the mysterious Rykros, whose elongated orbit brings it within visible range only once every thousand years. Throughout the series, players get to travel to the all four worlds, and interact with its unique inhabitants. They eventually learn the secrets to the solar system's genesis, which is irrevocably tied to an ancient conflict.

Phantasy Star

nihongo|"Phantasy Star"|ファンタシースター|Fantashī Sutā - the first installment of the series, released for the Sega Master System in Japan on December 20, 1987, and then in the United States in 1988. It introduces players to the worlds, races, and lore of the series. It is considered a trailblazer amongst console role-playing games, both for its advanced graphics technology, and for being one of the first story-driven games released in the United States. The game centered around the adventures of Alis Landale, a young woman from Palma - and one of the genre's first female protagonists. In a quest sparked by revenge but sustained by urgent needs of Algol's citizens, she is joined by a muskcat named Myau, a warrior named Odin, and an esper called Lutz. Together the group is pitted against impossible odds, a tyrant king, and ultimately the very incarnation of evil.

Phantasy Star II

nihongo|"Phantasy Star II"|ファンタシースター II 還らざる時の終わりに |Fantashī Sutā Tsū Kaerazaru Toki no Owari ni|lit. "Phantasy Star II: The End of the Lost Age", released in March 1989, marked the series' transition to the Sega Mega Drive and Sega Genesis. It benefited from an upgrade in graphics and in the scope of its quest, as it more than twice the size of its predecessor. It tells the story of Rolf, a government agent from the town of Paseo on Motavia. In this new setting, 1,000 years after Phantasy Star, Motavia is no longer a desert world, but has been mostly converted into one lush with vegetation and animal life, thanks to a system-wide computer network known as Mother Brain. But as malfunctions throughout the network result in all sorts of catastrophes – from climate change to the appearance of mutant plant and animal life called biomonsters – Rolf changes from an agent of the government to a rebel fated to end Mother Brain's reign over the system. He is joined by a colorful cast of characters like Rudo the hunter, Hugh the biologist, and Shir the thief, all of which have their own stakes in the conflict. Beset by monsters on one side and government-deployed robots on the other, Rolf and his allies are eventually pitted against an evil from time uncounted.

Phantasy Star III: Generations of Doom

"Phantasy Star III: Generations of Doom", released for the Mega Drive in 1990 and on the Genesis in 1991, was a departure from the norms of the series in that it mostly took place in a medieval fantasy setting, in contrast to the science-fiction settings of previous games. The game revolves around two factions - the Orakians and the Layans - who have been engaged in bitter conflict since their founders disappeared without explanation 1,000 years earlier. Unique to Phantasy Star III was a storyline that spanned three generations, starting with Rhys – an Orakian – and continuing through two more generations, which ultimately mixes with the Layans. At the end of each generation, the players determine the next main character by choosing which of the women encountered during the adventure he will marry. The conflict between Orakians and Layans continue regardless of these choices, until ultimately it is revealed to be a mere consequence of a much greater struggle. At first glance, Phantasy Star III appears to be completely removed from the series continuity, but by the end establishes a solid connection to its predecessors, as players face off against a familiar enemy.

Phantasy Star IV: The End of the Millennium

nihongo|"Phantasy Star: At the End of the Millennium"|ファンタシースター 千年紀の終りに|Fantashī Sutā Sennenki no Owari ni, was released in Japan in November of 1993, the United States in December of 1994, and Europe in December of 1995. Building on its predecessors, it added a number of innovative features, such as pre-programmable combat manoeuvers called "Macros", combination attacks between two or more characters and manga-style panel illustrations for major cutscenes. It was also the first game in the series to have in-depth character interaction and development.

Taking place 1,000 years after Phantasy Star II, Phantasy Star IV returns to the Algol Solar System, which has been in a precipitous decline after an event known as the Great Collapse. The people struggle to survive against an unforgiving climate and a resurgence of biomonsters. Amongst them are Chaz Ashley and his mentor Alys Brangwin, bounty hunters who make a living performing various tasks for clients – from protecting citizens from monster attacks to investigating strange events. As seemingly random occurrences all tie back in to the system-wide crisis, Chaz and the allies he meets during his quest must fulfill the series promise of fighting back the reemergence of darkness. But in this, the end of the original series, players will not only face off against the incarnation of evil, but penetrate to its very source, to rescue Algol once and for all from a bleak fate.

Compilations and Remakes

The popularity of Phantasy Star in both the east and west prompted Sega to re-release the games of the original series, both within larger game compilations, and in stand alone enhanced remakes.

Phantasy Star Collections

Phantasy Star Collection is a compilation of the four games from the original series, released in 1998 on the Sega Saturn, as part of the Sega Ages series, and only in Japan. A Game Boy Advance version, produced by Digital Eclipse, was released for international audiences in 2002. Unlike the Saturn release, Phantasy Star IV was not included. Three of the four games were released again on the Playstation 2 as part of the Sega Genesis Collection. This compilation included special features such as behind-the-scenes information, and the ability to save the game anywhere.

Phantasy Star Generations

Phantasy Star Generation:1 (Japanese: ファンタシースター generation:1) is an enhanced remake of "Phantasy Star", released in 2003 for the Playstation 2, as Volume 1 of the Sega Ages series. It features newly designed graphics, arranged versions of music from the original game soundtrack, and fleshed out dialogue which results in both character development and a richer story.

Phantasy Star Generation:2 (Japanese: ファンタシースター generation:2) was released in 2005, also for the Playstation 2 and is an enhanced remake of "Phantasy Star 2", and is volume 17 of the Ages series. It mirrors the events of the original game while adding character development and fleshing out the story in more detail. It features enhanced graphics, a revised combat system, and a rearranged soundtrack.

pin-offs

These games were tangents from the original series, in some cases featuring characters from those games, and in others following storylines only loosely connected to the main continuum. They were released for their respective systems only in Japan, and as such fans have had to rely on fan translations of ROMs in order to play.

Phantasy Star Gaiden

nihongo|"Phantasy Star Gaiden"|ファンタシースター・外伝|Fantashī Sutā Gaiden, released in 1992 for the Game Gear, was a spin-off of the original Phantasy Star, and takes place on a colony known as Copto, founded by the heroine Alis Landale. In this new setting, Alis was once again called upon to battle evil, now in the form of a being known as Kaburon, which she is able to seal away. The majority of the game then follows the adventures of new characters Minina and Alec some 400 years later until they reunite with Alis, who had been in cryogenic sleep in a vigil against Kaburon's return. After Copto is saved, the game foreshadows to the reemergence of evil back in Algol, setting the stage for Phantasy Star II.

Phantasy Star Adventure

Phantasy Star Adventure is a first-person text adventure released in 1992 for the Game Gear, the first game of the series to be released on Sega's portable. Taking place at the same time as Phantasy Star II, it puts the players in the shoes of an agent of Paseo. He receives a letter from friend and scientist Ken Miller, who is studying on the ice planet Dezolis, and invites him to see an important new invention. Once there the player learns that Ken and his device are missing, initiating an investigation.

Phantasy Star II Text Adventures

Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of a compilation on Sega CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System.

Phantasy Star Online

"Phantasy Star Online" is a series of online RPGs originally released for Sega Dreamcast in 2000, and continuing on the Microsoft Xbox, Nintendo Gamecube, and Microsoft Windows. Phantasy Star Online started a new adventure, centering on the plight of a colony of spaceships called Pioneer 2, in another star system. Players fight through a number of levels spread over four distinct areas, finally facing off against Dark Force, a nod to the original series. In addition to the main story, players can also take Hunter's Guild sidequests, which explores the lives of Pioneer 2's citizens, and further delve into the backstory behind the game. In the tradition of MMORPGs, these sidequests reward players with of meseta, the chance to explore the stories behind Pioneer 2's NPC residents, and the opportunity to obtain special weapons.

Episode I & II

Phantasy Star Online Episode I & II, was not a simple port of the Dreamcast(only episode I). It included a brand new episode not avaliable in the original Dreamcast version (do not mistake the PSO episode II with the PSO Version 2 avaliable for the Dreamcast). The game was released for the Nintendo GameCube and Xbox in 2002, and introduced several new features, such as multiplayer split-screen mode, three new character classes, game re-balancing, reduced experience point requirements, class recalibration, and four newly explorable areas.

Episode III: C.A.R.D. Revolution

"Phantasy Star Online Episode III: C.A.R.D. Revolution"', released only for the Nintendo GameCube, marked yet another departure from series establishments, featuring a card based play style. Taking place twenty-one years after Episodes I and II, follows the people of Pioneer 2 as they continue their settlement on the planet Ragol. The government, amidst inner strife, seeks to use a mysterious substance discovered on the planet, known as the germ, to power the newly developed Compressed Alternate Reality Data (C.A.R.D.) technology. Players take on the roles of both agents appointed by the government to explore, research, and capture the rebel elements, or the Arkz, rebel elements themselves trying to intercept and destroy the government's plans for the exploitation of the planet.

Phantasy Star Blue Burst

Released exclusively for Microsoft Windows, Episode IV was an expansion of Episodes I and II, and a return to the PSO's hack and slash format. It features new enemies, maps, and items, in addition to those included with previous episodes. The new maps include Crater Routes, Crater Interior, and Subterranean Desert.

Phantasy Star Universe

nihongo|"Phantasy Star Universe"|ファンタシースターユニバース|Fantashī Sutā Yunibāsu is an action role-playing game by Sega's Sonic Team for the PC, PlayStation 2 and Xbox 360. It more closely follows the series' new direction as set by Phantasy Star Online, mostly played in both a persistent online network mode, but unlike its predecessor, featured a more robust single-player story mode.

The game is set in the Gurhal Star System, which consists of three planets, each with its own unique culture and inhabitants. After the "Final Conflict", a war ending 100 years ago, a union was formed between the three planets, leading to the establishment of the Allied Army. During a celebration of the peace accord, a meteor shower facilitates the invasion of the three planets by SEED – a race of strange monsters. The game revolves around Ethan Waber, a member of an elite soldier force called GUARDIAN, which must rally against the new threat.

"" is the expansion pack for "Phantasy Star Universe", featuring new enemies, weapons, levels, and cities. "Ambition of the Illuminus" continues the story online with the player's personal avatar. Now the central character, he or she will investigate and work to restore peace in the chaotic Gurhal System. The player investigates through a series of single-player missions, meeting familiar characters like Ethan Waber. The multiplayer world was greatly expanded with new missions and dungeons.

Phantasy Star Compendium

The Phantasy Star Compendium was a specialty book published by Sega in late 1995, filled with production art, game development details, and expanded information on the characters, worlds, and lore of the original series. It purported to establish a clear connection between all four games, and elaborate further on the full story of the Algol Solar System. Amongst the connections it established were identifying Laya and Orakio of Phantasy Star III as rebel leaders in a complex and political struggle between the royal family of Algol - including Alis Landale - and infiltrators from Earth who had as taken control of Algol as of Phantasy Star II. Consistent with the series, all paths from the conflict still lead back to Dark Force and its progenitor, the Profound Darkness. As a retroactive effort, the details revealed in the compendium may not have reflected the original intentions for the series, and as such met with resistance from long-time series fans for over-complicating the storyline. [ [http://home.att.net/~RACapowski/PS/comtrans.htm Translation and Analysis of the Phantasy Star Compendium] by Rebecca Capowski]

Phantasy Star Memorial Drama

The Phantasy Star Memorial Drama, released in 1995 by Softbank, was a CD featuring music and dialogue to tell a new story. Set three years prior to that game's events, it involves Rune Walsh helping Chaz Ashley recall sealed memories of his days as a petty thief. The story revolves around an artificial intelligence called Gene, which in the wake of the Great Collapse, is convinced that humanity is to blame for Algol's troubles, and initiates a number of plans to eliminate them. It also features the "spiritual" return of Nei from Phantasy Star II in a new character of the same name, who helps Chaz stop Gene's sinister ambitions. [ [http://www.crystaltenshi.com/phantasystar/ Phantasy Star Memorial CD translation] ]

Prevailing Themes

The plot, setting and themes of the "Phantasy Star" series vary dramatically from the franchise's early installments to the multiplayer titles of today. "Phantasy Star", "Phantasy Star II", and "Phantasy Star IV" all deal with the concept of evil as a living, sentient entity that takes an active interest in galactic events.

The Dark Force (Romanized to "Dark Falz" in early American versions of the original "Phantasy Star") seems to have chosen the Algol star system as its particular plaything, returning every thousand years to wreak havoc. These visits tend to result in loss of life on a massive scale, and often correspond with the rise of totalitarianism in the typically-democratic stellar government of the system. It would seem that Dark Force prefers to work its villainy through an unconnected third party - the once-benevolent King Lassic in "Phantasy Star," for example, and the all-controlling supercomputer Mother Brain in "Phantasy Star II." Dark Force does not reveal itself until its chosen provocateur has either been eliminated or is no longer useful as a cat's-paw. The results of Dark Force's visits are invariably catastrophic for the people of Algol, most notably in "Phantasy Star II," when its activities contributed directly to the destruction of Palma, the Algol system's largest and most ecologically lush planet.

Given Dark Force's 1,000-year cycle time, the heroes of each game presumably go to their graves believing that they have eliminated this entity. Dark Force's defeat typically ushers in a period of recovery and prosperity for the Algol system, which over the centuries devolves into a sort of self-deceptive indolence - the people blithely ignoring the warning signs of Lassic's madness, for example, or the abject unwillingness of the populace to accept the possibility that Mother Brain is malfunctioning. It is around this time that Dark Force reappears to terrorize the system from the shadows.

Game scholars have devoted considerable discussion to the philosophical relevance of a game anthropomorphizing the concept of evil as a physical entity rather than embodied in a morally reprehensible - but still concrete - individual.Fact|date=August 2007 While it is hardly uncommon for video-games, particularly fantasy role-playing games, to deal with the conflict between good and evil, it is extremely rare (if not unique) to see Evil incarnate rather than represented by some being or individual who behaves in an evil way. Thus the early "Phantasy Star" series reflects on the battle of good versus evil from an unusual perspective, and with surprising thematic intensity. Whether this level of depth was part of the designers' original intent for the series is unknown, though it is likely that the concept grew organically with the game series itself. In the highly unpredictable world of video-game development, it is uncommon for designers to plan far beyond the first installment of a game. Once a title becomes successful and a franchise is assured, those designers tend to cherry-pick the most effective aspects for future installments.

Beyond "Phantasy Star IV," the series underwent a massive transformation as SEGA determined that this franchise would be ideal for multiplayer environments. The visual style of later "Phantasy Star" games match the earlier ones, but much of the series' thematic focus was lost due to the open-ended nature of multiplayer online games.

eries Development History

The original "Phantasy Star" was released for the Sega Master System in Japan on December 20, 1987. [http://www.gamespot.com/sms/rpg/phantasystar/index.html] It was one of the first cartridges to include battery backed RAM for saving game positions. The game featured 3D maze-like dungeons, which players traversed in a first-person mode. "Phantasy Star", along with "Dragon Quest" and "Final Fantasy", distinguished itself as a pioneer of what came to be defined console role-playing.

The series is noteworthy in that all of its games take place in the same universe, as opposed to many RPG series such as "Final Fantasy", wherein successive game settings are unrelated, or, at most, superficially related. Each major "Phantasy Star" game adds onto the series' overall story, culminating in "Phantasy Star IV" which ties all of the series' plot elements together into a final, epic conclusion.

Both "Phantasy Star Online" and "Phantasy Star Universe" are their own series based on the original "Phantasy Star" games. They continue the theme of a persistent game universe, but are set in different planetary systems than the original games.

References

External links

* [http://www.pscave.com/ "Phantasy Star" Cave] Complete "Phantasy Star" fan site with guides and a wide community.
* [http://www.phantasy-star.net/ The "Phantasy Star" Pages] Comprehensive "Phantasy Star" page.
* [http://g-wie-gorilla.de/index.php?option=com_content&task=view&id=161&Itemid=18 Interview with Rieko Kodama, Creator of "Phantasy Stars I, II," and "IV"]
* [http://www.sega-16.com/History%20of-%20Phantasy%20Star.htm History of the "Phantasy Star" series] Sega-16's complete retrospective on the series.
* [http://gc.advancedmn.com/article.php?artid=1283|The History of" Phantasy Star"]


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